Player Matchup

Nu Wa
Nu Wa
DeathOfMachine
Nu Wa
Level 59
God Stats
72W - 60L
1,501 SR
Queue Stats
88W - 98L
1,399 Elo+
Solo
Scylla
Scylla
Ronfleeex__I
Scylla
Level 97
God Stats
10W - 6L
1,822 SR
Queue Stats
137W - 128L
1,481 Elo+
Party 3
Izanami
Izanami
TRiiXiaL_
Izanami
Level 8
God Stats
16W - 8L
1,491 SR
Queue Stats
58W - 62L
1,378 Elo+
Party 3
Hun Batz
Hun Batz
lakkopip1
Hun Batz
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 111L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
lammelaar1
Baron Samedi
Level 32
God Stats
46W - 27L
1,639 SR
Queue Stats
168W - 165L
1,484 Elo+
Party 2
Team Averages
Level 51
1,591 SR
1,435 Elo+

VS

Team Averages
Level 37
1,525 SR
1,414 Elo+
Hades
Hades
Aldebarannn
Hades
Level 28
God Stats
27W - 29L
1,346 SR
Queue Stats
177W - 173L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
KButler43
Jormungandr
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
45W - 37L
1,435 Elo+
Solo
Neith
Neith
Maestro186
Neith
Level 6
God Stats
10W - 18L
1,716 SR
Queue Stats
53W - 65L
1,348 Elo+
Party 1
Persephone
Persephone
Xiaoventis
Persephone
Level 55
God Stats
7W - 10L
1,330 SR
Queue Stats
238W - 215L
1,469 Elo+
Party 1
Fenrir
Fenrir
iaguixx_27
Fenrir
Level 31
God Stats
15W - 9L
1,926 SR
Queue Stats
142W - 140L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,179
511
9,027
9,001
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
6 / 1 / 2
9,633
602
10,484
6,239
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TRiiXiaL_
Izanami
15
3 / 2 / 4
9,141
571
3,714
5,259
2,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
lakkopip1
Hun Batz
15
4 / 0 / 5
8,527
533
4,626
9,392
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
lammelaar1
Baron Samedi
14
4 / 0 / 8
8,351
522
6,511
7,923
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,644
478
5,449
14,653
6,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
KButler43
Jormungandr
11
0 / 4 / 1
5,998
375
3,500
10,419
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Neith
11
1 / 5 / 0
6,413
401
760
7,805
2,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Xiaoventis
Persephone
12
1 / 5 / 0
7,372
461
6,932
11,330
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iaguixx_27
Fenrir
14
1 / 2 / 2
7,363
460
4,543
11,713
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
5
6
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
3
2
0.67
L
Jormungandr
KButler43
Jormungandr
0
4
1
0.13
L
Neith
1
5
0
0.2
W
Scylla
6
1
2
7
W
Izanami
TRiiXiaL_
Izanami
3
2
4
2.5
L
Persephone
Xiaoventis
Persephone
1
5
0
0.2
L
Fenrir
iaguixx_27
Fenrir
1
2
2
1
W
Hun Batz
lakkopip1
Hun Batz
4
0
5
6.5
W
Baron Samedi
lammelaar1
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
21,184
37,814
Taken
55,920
20,124
Mitigated
26,456
10,783
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
763
0
7,947
14,653
6,718
81
7,476
7,059
53,532
1,758
W
9,027
5,136
0
939
9,001
6,680
192
5,449
3,552
49,544
3,259
L
Jormungandr
KButler43
Jormungandr
3,500
963
0
1,113
10,419
6,765
0
5,445
4,844
39,420
0
L
Neith
760
339
0
960
7,805
2,912
0
2,296
5,471
0
26,533
W
Scylla
10,484
297
0
2,891
6,239
2,569
267
4,847
1,392
57,181
3,149
W
Izanami
TRiiXiaL_
Izanami
3,714
1,954
0
1,650
5,259
2,148
1,931
813
4,446
0
66,294
L
Persephone
Xiaoventis
Persephone
6,932
368
0
2,749
11,330
4,010
90
6,732
3,940
50,114
1,707
L
Fenrir
iaguixx_27
Fenrir
4,543
807
0
2,376
11,713
6,051
0
2,434
9,159
0
70,820
W
Hun Batz
lakkopip1
Hun Batz
4,626
1,324
0
1,581
9,392
4,213
720
1,920
7,472
0
64,078
W
Baron Samedi
lammelaar1
Baron Samedi
6,511
612
606
3,116
7,923
4,514
818
2,796
5,127
39,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
34,790
444
Minions Killed
384
0
Camps Cleared
0
1,501,330
Distance Traveled
1,325,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,644
478
96
6
0
248,718
0
W
Nu Wa
8,179
511
74
5
0
208,156
0
L
Jormungandr
5,998
375
62
4
0
265,946
2
L
Neith
6,413
401
45
3
0
177,422
0
W
Scylla
9,633
602
113
7
0
311,002
0
W
Izanami
9,141
571
120
8
0
307,023
0
L
Persephone
7,372
461
82
5
0
298,696
0
L
Fenrir
7,363
460
99
6
0
334,397
0
W
Hun Batz
8,527
533
90
6
0
360,351
0
W
Baron Samedi
8,351
522
47
3
0
314,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role