Player Matchup

Cthulhu
Cthulhu
Kishax
Cthulhu
Level 24
God Stats
5W - 3L
1,922 SR
Queue Stats
30W - 36L
1,520 Elo+
Party 1
Medusa
Medusa
Sergito23
Medusa
Level 48
God Stats
1W - 2L
1,229 SR
Queue Stats
19W - 39L
1,325 Elo+
Party 1
Atlas
Atlas
Somler
Atlas
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andloar
Morgan Le Fay
Level 52
God Stats
5W - 3L
1,665 SR
Queue Stats
36W - 41L
1,503 Elo+
Party 1
Pele
Pele
skinzz
Pele
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 43L
1,479 Elo+
Party 1
Team Averages
Level 43
1,563 SR
1,466 Elo+

VS

Team Averages
Level 78
1,458 SR
1,436 Elo+
Ao Kuang
Ao Kuang
DZIEWONA
Ao Kuang
Level 169
God Stats
0W - 2L
1,289 SR
Queue Stats
148W - 156L
1,462 Elo+
Solo
Izanami
Izanami
Luman20RB
Izanami
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,462 Elo+
Party 2
Chang'e
Chang'e
NicolasLZ-77
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,295 Elo+
Solo
Sobek
Sobek
Nxyms
Sobek
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
SudnimraPT
Heimdallr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kishax
Cthulhu
15
6 / 0 / 3
9,498
678
13,295
12,355
11,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Sergito23
Medusa
13
2 / 2 / 3
6,911
494
10,942
11,701
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Somler
Atlas
13
2 / 1 / 7
7,725
552
4,270
11,792
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
andloar
Morgan Le Fay
14
1 / 2 / 3
7,863
562
6,158
7,446
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
skinzz
Pele
15
7 / 1 / 2
8,573
612
11,306
14,405
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DZIEWONA
Ao Kuang
13
1 / 3 / 2
6,995
500
6,526
16,073
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Luman20RB
Izanami
14
3 / 3 / 1
7,968
569
12,255
11,719
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NicolasLZ-77
Chang'e
13
2 / 2 / 0
7,561
540
7,869
10,737
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Nxyms
Sobek
10
0 / 4 / 3
6,488
463
5,442
16,615
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SudnimraPT
Heimdallr
10
0 / 6 / 1
5,724
409
1,186
8,044
3,215
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DZIEWONA
Ao Kuang
1
3
2
0.67
W
Cthulhu
Kishax
Cthulhu
6
0
3
7.5
L
Izanami
Luman20RB
Izanami
3
3
1
1.17
L
Chang'e
NicolasLZ-77
Chang'e
2
2
0
1
L
Sobek
Nxyms
Sobek
0
4
3
0.38
W
Medusa
Sergito23
Medusa
2
2
3
1.75
W
Atlas
Somler
Atlas
2
1
7
5.5
L
Heimdallr
SudnimraPT
Heimdallr
0
6
1
0.08
W
Morgan Le Fay
andloar
Morgan Le Fay
1
2
3
1.25
W
Pele
skinzz
Pele
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
33,278
57,699
Taken
63,188
35,296
Mitigated
33,793
16,005
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DZIEWONA
Ao Kuang
6,526
1,623
0
3,599
16,073
6,866
0
4,740
11,140
54,157
2,105
W
Cthulhu
Kishax
Cthulhu
13,295
1,146
509
4,097
12,355
11,769
632
3,716
8,639
72,771
2,470
L
Izanami
Luman20RB
Izanami
12,255
9,367
0
2,784
11,719
4,451
0
845
10,874
0
89,038
L
Chang'e
NicolasLZ-77
Chang'e
7,869
243
696
3,669
10,737
4,370
0
5,072
5,415
59,419
1,283
L
Sobek
Nxyms
Sobek
5,442
607
0
3,862
16,615
14,891
0
6,549
9,927
14,186
0
W
Medusa
Sergito23
Medusa
10,942
5,575
0
2,209
11,701
3,967
0
925
10,776
0
58,612
W
Atlas
Somler
Atlas
4,270
1,546
0
2,819
11,792
9,486
138
3,416
8,376
16,333
1,101
L
Heimdallr
SudnimraPT
Heimdallr
1,186
559
0
389
8,044
3,215
651
4,810
3,234
0
21,786
W
Morgan Le Fay
andloar
Morgan Le Fay
6,158
400
0
1,480
7,446
3,415
378
5,115
2,331
57,354
0
W
Pele
skinzz
Pele
11,306
2,980
0
4,891
14,405
6,659
0
5,685
8,720
0
84,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
34,736
470
Minions Killed
378
0
Camps Cleared
0
1,505,609
Distance Traveled
1,294,829
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,995
500
79
6
0
274,863
0
W
Cthulhu
9,498
678
114
8
0
290,022
0
L
Izanami
7,968
569
140
10
0
244,054
0
L
Chang'e
7,561
540
114
8
0
255,791
0
L
Sobek
6,488
463
16
1
0
293,728
0
W
Medusa
6,911
494
92
7
0
272,614
0
W
Atlas
7,725
552
21
2
0
312,808
3
L
Heimdallr
5,724
409
29
2
0
226,393
0
W
Morgan Le Fay
7,863
562
126
9
0
270,283
0
W
Pele
8,573
612
117
8
0
359,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role