Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Countryboy5014
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 189L
1,459 Elo+
Party 3
Yu Huang
Yu Huang
Jlozano12
Yu Huang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,635 Elo+
Party 1
Geb
Geb
iceicevannah
Geb
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 114L
1,369 Elo+
Party 3
Surtr
Surtr
miguelrg1471
Surtr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,552 Elo+

VS

Team Averages
Level 96
1,584 SR
1,433 Elo+
Cerberus
Cerberus
Danger Genie
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 158L
1,254 Elo+
Solo
Bacchus
Bacchus
DrDrewbacca
Bacchus
Level 127
God Stats
7W - 3L
1,669 SR
Queue Stats
152W - 142L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JBay3847
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 2
Hel
Hel
Xenithos
Hel
Level 82
God Stats
2W - 0L
1,753 SR
Queue Stats
10W - 14L
1,472 Elo+
Solo
Hachiman
Hachiman
ohioblitz
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 4 / 3
6,925
693
3,806
16,022
17,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 2 / 5
8,168
817
8,780
9,900
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
Jlozano12
Yu Huang
14
2 / 4 / 2
7,086
709
11,287
10,937
4,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
5,596
560
0
0
0
14
1 / 4 / 2
7,376
738
6,368
13,251
11,879
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danger Genie
Cerberus
14
1 / 1 / 11
8,734
873
9,244
13,769
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DrDrewbacca
Bacchus
16
5 / 1 / 8
9,428
943
9,346
17,280
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
JBay3847
Ah Muzen Cab
14
2 / 2 / 8
8,497
850
11,461
10,140
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 10
7,640
764
1,627
7,178
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
ohioblitz
Hachiman
16
6 / 2 / 6
9,080
908
14,761
11,487
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
14
14
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
3
0.88
L
1
2
5
1.75
W
Cerberus
Danger Genie
Cerberus
1
1
11
6.5
W
Bacchus
DrDrewbacca
Bacchus
5
1
8
9
W
Ah Muzen Cab
JBay3847
Ah Muzen Cab
2
2
8
3
L
Yu Huang
Jlozano12
Yu Huang
2
4
2
0.75
W
0
1
10
5
L
0
0
0
0
L
1
4
2
0.5
W
Hachiman
ohioblitz
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
46,439
50,110
Taken
59,854
43,780
Mitigated
54,346
12,997
Healing
34,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,806
1,325
415
3,026
16,022
17,364
221
4,872
11,150
0
7,590
L
8,780
1,742
4,467
1,490
9,900
9,725
69
2,550
7,350
22,053
0
W
Cerberus
Danger Genie
Cerberus
9,244
444
864
4,621
13,769
14,604
41
3,919
9,850
15,233
1,876
W
Bacchus
DrDrewbacca
Bacchus
9,346
680
800
6,842
17,280
21,542
765
3,763
13,517
15,499
0
W
Ah Muzen Cab
JBay3847
Ah Muzen Cab
11,461
3,475
164
1,555
10,140
5,999
2,077
3,669
6,471
0
30,659
L
Yu Huang
Jlozano12
Yu Huang
11,287
1,491
172
756
10,937
4,812
164
4,771
6,166
28,379
0
W
1,627
1,008
11,103
4,787
7,178
5,277
178
4,657
2,521
3,300
363
L
0
0
0
0
0
0
0
0
0
0
0
L
6,368
1,729
1,250
1,421
13,251
11,879
0
6,782
6,469
904
9,305
W
Hachiman
ohioblitz
Hachiman
14,761
8,998
1,180
2,797
11,487
6,924
907
4,697
6,790
0
31,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
43,379
94
Minions Killed
138
0
Camps Cleared
0
700,336
Distance Traveled
944,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,925
693
15
2
0
185,105
0
L
Yemoja
8,168
817
36
4
0
157,324
0
W
Cerberus
8,734
873
35
4
0
206,749
0
W
Bacchus
9,428
943
16
2
0
209,337
0
W
Ah Muzen Cab
8,497
850
41
4
0
178,624
0
L
Yu Huang
7,086
709
26
3
0
177,698
0
W
Hel
7,640
764
7
1
0
183,106
0
L
Geb
5,596
560
0
0
0
0
0
L
Surtr
7,376
738
17
2
0
180,209
0
W
Hachiman
9,080
908
39
4
0
166,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role