Player Matchup

Danzaburou
Danzaburou
NaVaJa90
Danzaburou
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,347 Elo+
Party 1
Ra
Ra
Orcans1
Ra
Level 50
God Stats
1W - 3L
1,214 SR
Queue Stats
30W - 29L
1,350 Elo+
Party 1
King Arthur
King Arthur
eldengor
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,394 Elo+
Party 1
Team Averages
Level 42
1,405 SR
1,364 Elo+

VS

Team Averages
Level 97
1,493 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blut_Fluch
Danzaburou
Level 118
God Stats
10W - 8L
1,463 SR
Queue Stats
182W - 185L
1,394 Elo+
Solo
Eset
Eset
LordKrattorCZ
Eset
Level 108
God Stats
41W - 44L
1,517 SR
Queue Stats
64W - 57L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NaVaJa90
Danzaburou
12
0 / 2 / 0
7,597
633
7,926
8,512
3,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 0
7,434
620
4,086
7,015
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
eldengor
King Arthur
10
0 / 3 / 0
6,829
569
4,568
10,039
10,478
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 0 / 5
8,132
678
7,733
8,853
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Blut_Fluch
Danzaburou
15
3 / 0 / 4
9,723
810
8,784
9,178
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 3
8,594
716
5,603
4,176
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
5
3.5
W
Danzaburou
Blut_Fluch
Danzaburou
3
0
4
5
W
3
0
3
4.5
L
Danzaburou
NaVaJa90
Danzaburou
0
2
0
0
L
0
2
0
0
L
King Arthur
eldengor
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
22,120
25,566
Taken
22,207
16,913
Mitigated
13,372
4,457
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,733
527
275
2,544
8,853
7,082
50
1,911
6,942
5,593
28,731
W
Danzaburou
Blut_Fluch
Danzaburou
8,784
2,613
0
3,410
9,178
4,524
1,295
1,711
7,467
0
42,301
W
5,603
636
773
1,292
4,176
1,766
182
545
3,631
27,011
0
L
Danzaburou
NaVaJa90
Danzaburou
7,926
3,936
0
1,555
8,512
3,639
64
2,170
6,317
0
32,194
L
4,086
522
847
1,555
7,015
2,796
0
1,465
5,550
28,904
0
L
King Arthur
eldengor
King Arthur
4,568
669
0
500
10,039
10,478
0
3,306
6,664
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
26,449
125
Minions Killed
177
0
Camps Cleared
0
616,752
Distance Traveled
643,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,132
678
44
4
0
228,215
5
W
Danzaburou
9,723
810
83
7
0
221,534
0
W
Eset
8,594
716
50
4
0
194,233
0
L
Danzaburou
7,597
633
56
5
0
205,112
0
L
Ra
7,434
620
53
4
0
206,487
0
L
King Arthur
6,829
569
16
1
0
205,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role