Player Matchup

Ix Chel
Ix Chel
Gold V
Dean__Win
Ix Chel
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 102L
1,160 MMR
Party 3
Ao Kuang
Ao Kuang
Silver I
HellLight_Kanato
Ao Kuang
Silver I
Level 103
God Stats
8W - 5L
1,534 SR
Queue Stats
187W - 204L
1,226 MMR
Party 3
Medusa
Medusa
Silver I
JAMMIN95
Medusa
Silver I
Level 129
God Stats
7W - 7L
1,562 SR
Queue Stats
43W - 59L
1,151 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Pwnificati0n
Sylvanus
Silver II
Level 114
God Stats
4W - 3L
1,642 SR
Queue Stats
15W - 21L
1,241 MMR
Party 1
Bellona
Bellona
Gold V
killakee
Bellona
Gold V
Level 118
God Stats
16W - 21L
1,364 SR
Queue Stats
446W - 439L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,198 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,476 SR
1,260 MMR
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Gibheja57
Ah Muzen Cab
Bronze I
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,211 MMR
Party 2
Nemesis
Nemesis
Silver IV
NGU_Inuitrecords
Nemesis
Silver IV
Level 108
God Stats
4W - 11L
1,381 SR
Queue Stats
46W - 49L
1,257 MMR
Party 4
Cthulhu
Cthulhu
Silver II
Pelziges_Brot
Cthulhu
Silver II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 285L
1,207 MMR
Solo
Odin
Odin
Silver V
WCman_045
Odin
Silver V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,123 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dean__Win
Ix Chel
8
0 / 0 / 1
4,510
752
1,283
2,680
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,005
668
2,246
4,457
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
JAMMIN95
Medusa
6
0 / 0 / 0
3,380
563
3,406
3,819
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Pwnificati0n
Sylvanus
6
0 / 0 / 0
3,707
618
2,136
4,111
2,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
killakee
Bellona
8
1 / 0 / 0
4,471
745
2,401
5,210
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
ArachneThanatosAthenaAres

VS

Bans
NeithIzanamiVamanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 1 / 0
3,361
560
2,260
3,313
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gibheja57
Ah Muzen Cab
6
0 / 0 / 0
3,381
564
2,797
3,784
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,834
472
97
1,033
290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
5
0 / 0 / 0
3,473
579
2,512
5,189
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
7
0 / 1 / 0
3,430
572
2,336
4,029
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Ix Chel
Dean__Win
Ix Chel
0
0
1
0.5
L
Ah Muzen Cab
Gibheja57
Ah Muzen Cab
0
0
0
0
W
1
0
0
1
W
Medusa
JAMMIN95
Medusa
0
0
0
0
L
0
0
0
0
L
Cthulhu
0
0
0
0
W
Sylvanus
Pwnificati0n
Sylvanus
0
0
0
0
L
Odin
0
1
0
0
W
Bellona
killakee
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
10,002
20,277
Taken
17,348
10,033
Mitigated
7,272
10,687
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,260
136
0
704
3,313
999
0
2,302
885
16,081
138
W
Ix Chel
Dean__Win
Ix Chel
1,283
85
200
840
2,680
946
76
1,147
1,533
25,162
1,966
L
Ah Muzen Cab
Gibheja57
Ah Muzen Cab
2,797
850
0
720
3,784
1,090
0
1,443
2,341
0
21,512
W
2,246
327
0
2,966
4,457
1,483
0
1,044
3,413
19,154
525
W
Medusa
JAMMIN95
Medusa
3,406
1,358
0
1,000
3,819
1,190
0
1,095
2,724
0
21,348
L
97
0
0
250
1,033
290
0
267
752
0
4,893
L
Cthulhu
2,512
409
565
1,917
5,189
2,056
0
1,370
3,819
9,371
177
W
Sylvanus
Pwnificati0n
Sylvanus
2,136
875
447
2,634
4,111
2,506
0
1,392
2,719
10,407
0
L
Odin
2,336
966
0
1,695
4,029
2,837
0
0
4,029
0
13,221
W
Bellona
killakee
Bellona
2,401
1,091
0
2,600
5,210
3,908
0
0
4,737
0
29,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
16,479
215
Minions Killed
111
0
Camps Cleared
0
601,233
Distance Traveled
509,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,361
560
28
5
0
124,828
0
W
Ix Chel
4,510
752
51
9
0
96,039
0
L
Ah Muzen Cab
3,381
564
41
7
0
124,697
0
W
Ao Kuang
4,005
668
45
8
0
147,113
0
W
Medusa
3,380
563
41
7
0
118,280
0
L
Nemesis
2,834
472
11
2
0
40,773
0
L
Cthulhu
3,473
579
10
2
0
120,081
0
W
Sylvanus
3,707
618
18
3
0
119,509
0
L
Odin
3,430
572
21
4
0
99,198
0
W
Bellona
4,471
745
60
10
0
120,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role