Player Matchup

Hera
Hera
Dreg
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
KirinCorleone
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,500 Elo+
Solo
Rama
Rama
MasterMcQueen99
Rama
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 174L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
MayKaru
Ix Chel
Level 154
God Stats
1W - 6L
1,500 SR
Queue Stats
359W - 390L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Timpee
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,408 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,517 Elo+

VS

Team Averages
Level 74
1,348 SR
1,474 Elo+
Nut
Nut
AlfredoSenpaii
Nut
Level 88
God Stats
1W - 2L
1,567 SR
Queue Stats
190W - 160L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Artigau
Danzaburou
Level 56
God Stats
6W - 3L
1,230 SR
Queue Stats
161W - 136L
1,532 Elo+
Party 2
Ra
Ra
DaRobioN
Ra
Level 89
God Stats
1W - 0L
1,201 SR
Queue Stats
8W - 6L
1,468 Elo+
Solo
Chiron
Chiron
Drianny
Chiron
Level 69
God Stats
3W - 6L
1,167 SR
Queue Stats
174W - 169L
1,493 Elo+
Party 2
Awilix
Awilix
ErPeperonis
Awilix
Level 69
God Stats
4W - 0L
1,574 SR
Queue Stats
133W - 127L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dreg
Hera
14
1 / 3 / 2
8,153
627
14,016
8,856
3,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
KirinCorleone
Ao Kuang
15
5 / 5 / 2
9,148
704
9,096
17,132
8,576
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 3 / 7
8,618
663
9,076
13,169
6,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
MayKaru
Ix Chel
17
2 / 2 / 4
8,894
684
7,476
13,174
6,933
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
Timpee
Sun Wukong
16
0 / 5 / 4
8,635
664
8,717
18,330
20,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,084
699
14,468
12,406
5,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Artigau
Danzaburou
17
4 / 2 / 10
9,691
745
12,695
10,957
5,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 9
9,424
725
9,213
10,697
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Drianny
Chiron
18
1 / 0 / 11
10,221
786
16,261
12,101
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
17
9 / 1 / 9
10,814
832
11,890
11,140
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
8
Kills
18
18
Deaths
8
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Danzaburou
Artigau
Danzaburou
4
2
10
4.5
W
2
3
9
2.17
L
Hera
Dreg
Hera
1
3
2
0.67
W
Chiron
Drianny
Chiron
1
0
11
6.5
W
Awilix
9
1
9
13.5
L
Ao Kuang
KirinCorleone
Ao Kuang
5
5
2
1.2
L
0
3
7
1.17
L
Ix Chel
MayKaru
Ix Chel
2
2
4
2
L
Sun Wukong
Timpee
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,381
Damage
64,527
70,661
Taken
57,301
46,563
Mitigated
28,154
29,789
Healing
28,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,468
6,730
738
2,381
12,406
5,472
0
7,304
5,102
0
28,851
W
Danzaburou
Artigau
Danzaburou
12,695
5,396
1,534
2,733
10,957
5,418
0
4,970
5,987
0
30,032
W
9,213
429
7,252
4,163
10,697
4,742
648
6,742
3,955
25,518
65
L
Hera
Dreg
Hera
14,016
1,854
1,157
560
8,856
3,744
0
1,694
7,108
23,569
0
W
Chiron
Drianny
Chiron
16,261
4,658
3,491
4,059
12,101
5,771
1,296
7,177
4,924
0
39,599
W
Awilix
11,890
4,776
587
1,936
11,140
6,751
0
4,395
6,745
0
17,045
L
Ao Kuang
KirinCorleone
Ao Kuang
9,096
1,480
363
3,567
17,132
8,576
0
1,457
15,485
13,323
0
L
9,076
6,369
1,274
1,459
13,169
6,542
0
1,708
11,215
0
22,432
L
Ix Chel
MayKaru
Ix Chel
7,476
792
12,637
5,760
13,174
6,933
0
1,859
10,977
15,641
0
L
Sun Wukong
Timpee
Sun Wukong
8,717
175
1,028
1,984
18,330
20,768
0
2,210
15,857
0
33,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,448
Gold Earned
49,234
143
Minions Killed
163
0
Camps Cleared
0
1,205,581
Distance Traveled
1,302,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,084
699
12
1
0
242,958
0
W
Danzaburou
9,691
745
47
4
0
233,911
0
W
Ra
9,424
725
33
3
0
273,989
0
L
Hera
8,153
627
30
2
0
221,068
0
W
Chiron
10,221
786
60
5
0
265,938
0
W
Awilix
10,814
832
11
1
0
285,384
0
L
Ao Kuang
9,148
704
13
1
0
228,995
0
L
Rama
8,618
663
31
2
0
246,737
2
L
Ix Chel
8,894
684
22
2
0
251,288
0
L
Sun Wukong
8,635
664
47
4
0
257,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role