Player Matchup

Olorun
Olorun
CerebralCreeper
Olorun
Level 117
God Stats
1W - 1L
1,282 SR
Queue Stats
18W - 14L
1,477 Elo+
Solo
Ares
Ares
FTF_Kyle10
Ares
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 42L
1,502 Elo+
Solo
Medusa
Medusa
KillaDew
Medusa
Level 149
God Stats
1W - 8L
1,056 SR
Queue Stats
167W - 195L
1,419 Elo+
Solo
Zeus
Zeus
OGeezTheGiraffe
Zeus
Level 125
God Stats
3W - 3L
1,878 SR
Queue Stats
494W - 445L
1,635 Elo+
Solo
Apollo
Apollo
xMizTySPriNklZx
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,516 Elo+
Solo
Team Averages
Level 129
1,443 SR
1,510 Elo+

VS

Team Averages
Level 122
1,582 SR
1,473 Elo+
Artio
Artio
JESUSJR2468
Artio
Level 89
God Stats
2W - 0L
1,745 SR
Queue Stats
79W - 79L
1,612 Elo+
Solo
Thoth
Thoth
Strider2469
Thoth
Level 191
God Stats
3W - 1L
1,506 SR
Queue Stats
417W - 432L
1,503 Elo+
Solo
Fenrir
Fenrir
YouSooNice
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,263 Elo+
Party 1
Hera
Hera
evilfoxxer
Hera
Level 63
God Stats
4W - 1L
1,661 SR
Queue Stats
69W - 68L
1,537 Elo+
Solo
Persephone
Persephone
rdragonsbane
Persephone
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,912
702
0
0
0
15
4 / 2 / 4
7,335
1,048
3,976
6,628
7,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
KillaDew
Medusa
13
2 / 2 / 1
6,680
954
2,911
4,304
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
6,232
890
4,476
7,084
2,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 6
7,133
1,019
3,744
6,642
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 12
7,162
1,023
3,528
8,137
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 8
6,867
981
2,646
3,373
1,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YouSooNice
Fenrir
15
8 / 2 / 5
8,578
1,225
6,040
6,124
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 8
7,165
1,024
4,620
2,396
1,135
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
rdragonsbane
Persephone
14
3 / 2 / 9
7,751
1,107
5,126
6,641
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
8
Kills
13
13
Deaths
8
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
4
2
4
3
W
0
2
12
3
L
Medusa
KillaDew
Medusa
2
2
1
1.25
L
0
5
3
0.3
W
1
1
8
5
W
Fenrir
YouSooNice
Fenrir
8
2
5
5.25
W
1
1
8
5
W
Persephone
rdragonsbane
Persephone
3
2
9
3.75
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
21,960
24,658
Taken
26,671
15,510
Mitigated
15,638
2,846
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
3,976
589
22
1,527
6,628
7,282
53
4,220
2,408
6,259
1,374
W
3,528
203
2,048
2,629
8,137
7,695
75
3,391
4,746
4,424
1,332
L
Medusa
KillaDew
Medusa
2,911
680
172
242
4,304
1,929
177
2,077
2,227
0
13,033
L
4,476
1,149
154
84
7,084
2,851
0
4,045
3,039
16,418
266
W
2,646
373
0
0
3,373
1,441
349
1,149
2,224
10,757
0
W
Fenrir
YouSooNice
Fenrir
6,040
330
153
774
6,124
2,821
124
1,809
4,315
0
7,405
W
4,620
473
1,040
343
2,396
1,135
550
223
2,173
16,840
0
W
Persephone
rdragonsbane
Persephone
5,126
102
314
1,684
6,641
2,546
244
1,254
5,373
15,703
379
L
3,744
1,440
180
465
6,642
3,448
560
5,067
1,575
0
8,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
37,523
70
Minions Killed
86
0
Camps Cleared
0
444,838
Distance Traveled
751,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,912
702
0
0
0
0
0
L
Ares
7,335
1,048
10
1
0
115,027
0
W
Artio
7,162
1,023
12
2
0
169,250
0
L
Medusa
6,680
954
15
2
0
95,417
0
L
Zeus
6,232
890
23
3
0
103,677
0
W
Thoth
6,867
981
16
2
0
123,182
0
W
Fenrir
8,578
1,225
6
1
0
165,080
0
W
Hera
7,165
1,024
24
3
0
145,624
0
W
Persephone
7,751
1,107
28
4
0
148,294
0
L
Apollo
7,133
1,019
22
3
0
130,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role