Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BiologistBacon
Agni
Level 122
God Stats
0W - 2L
1,488 SR
Queue Stats
216W - 171L
1,523 Elo+
Solo
Freya
Freya
C0NSPIRATl0N
Freya
Level 41
God Stats
2W - 1L
1,902 SR
Queue Stats
67W - 62L
1,488 Elo+
Solo
Hel
Hel
SweetGame
Hel
Level 156
God Stats
2W - 8L
1,247 SR
Queue Stats
663W - 740L
1,458 Elo+
Solo
Ares
Ares
TurtleBattery
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,696 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,533 Elo+

VS

Team Averages
Level 100
1,494 SR
1,434 Elo+
Danzaburou
Danzaburou
ABBS87ZULU
Danzaburou
Level 166
God Stats
4W - 6L
1,303 SR
Queue Stats
386W - 398L
1,507 Elo+
Solo
Aphrodite
Aphrodite
HiddeNStatZ
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Cthulhu
Cthulhu
ReptarsWatching
Cthulhu
Level 139
God Stats
3W - 1L
1,609 SR
Queue Stats
143W - 155L
1,558 Elo+
Solo
Merlin
Merlin
jvalbano32
Merlin
Level 111
God Stats
16W - 4L
1,556 SR
Queue Stats
332W - 307L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
xSMITEBOTx
Zhong Kui
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
351W - 376L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 2 / 1
6,158
560
1,588
5,065
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 4
9,587
872
13,431
10,607
5,429
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 2
7,354
669
6,160
14,046
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 8
9,166
833
6,671
14,928
8,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
3 / 6 / 2
8,313
756
7,022
16,978
22,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABBS87ZULU
Danzaburou
16
7 / 2 / 7
10,597
963
14,942
9,649
4,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
HiddeNStatZ
Aphrodite
14
2 / 2 / 10
8,757
796
4,370
11,221
7,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 10
9,905
900
11,847
16,637
23,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
jvalbano32
Merlin
17
4 / 2 / 9
9,655
878
14,386
7,867
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
xSMITEBOTx
Zhong Kui
16
4 / 3 / 11
9,427
857
10,659
14,210
17,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
10
Kills
21
21
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Danzaburou
ABBS87ZULU
Danzaburou
7
2
7
5.25
L
4
3
4
2
L
1
7
2
0.29
W
Aphrodite
HiddeNStatZ
Aphrodite
2
2
10
3.5
W
4
4
10
2.25
L
2
3
8
2
L
3
6
2
0.67
W
Merlin
jvalbano32
Merlin
4
2
9
4.25
W
Zhong Kui
xSMITEBOTx
Zhong Kui
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
56,204
61,624
Taken
59,584
45,914
Mitigated
56,060
21,322
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,588
0
285
454
5,065
2,006
0
3,951
1,114
0
2,566
W
Danzaburou
ABBS87ZULU
Danzaburou
14,942
5,938
556
3,349
9,649
4,489
3,913
6,266
3,383
0
28,977
L
13,431
1,363
255
1,041
10,607
5,429
0
8,564
1,995
35,318
0
L
6,160
2,008
934
1,845
14,046
7,283
0
9,282
4,764
9,565
238
W
Aphrodite
HiddeNStatZ
Aphrodite
4,370
477
6,421
6,374
11,221
7,115
738
7,474
3,747
11,433
763
W
11,847
174
720
1,692
16,637
23,015
334
7,604
9,033
21,211
0
L
6,671
371
7,524
8,481
14,928
8,605
0
11,021
3,811
16,781
0
L
7,022
1,004
0
503
16,978
22,591
0
7,654
9,083
10,267
0
W
Merlin
jvalbano32
Merlin
14,386
510
1,111
1,818
7,867
3,817
1,296
3,553
4,314
35,508
0
W
Zhong Kui
xSMITEBOTx
Zhong Kui
10,659
1,155
2,150
4,138
14,210
17,624
2,075
8,269
5,625
17,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
48,341
86
Minions Killed
124
0
Camps Cleared
0
811,046
Distance Traveled
1,064,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,158
560
1
0
0
64,521
0
W
Danzaburou
10,597
963
22
2
0
223,313
0
L
Agni
9,587
872
39
4
0
209,336
0
L
Freya
7,354
669
10
1
0
146,323
0
W
Aphrodite
8,757
796
24
2
0
213,538
0
W
Cthulhu
9,905
900
25
2
0
235,557
0
L
Hel
9,166
833
31
3
0
213,457
0
L
Ares
8,313
756
5
0
0
177,409
0
W
Merlin
9,655
878
40
4
0
214,855
0
W
Zhong Kui
9,427
857
13
1
0
177,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role