Player Matchup

Cthulhu
Cthulhu
Gunnaru14
Cthulhu
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 66L
1,386 Elo+
Solo
Bastet
Bastet
Ryan12134
Bastet
Level 75
God Stats
23W - 15L
1,599 SR
Queue Stats
465W - 416L
1,437 Elo+
Solo
Tiamat
Tiamat
Sellin-Percs
Tiamat
Level 127
God Stats
1W - 0L
1,135 SR
Queue Stats
148W - 138L
1,491 Elo+
Solo
Team Averages
Level 110
1,411 SR
1,438 Elo+

VS

Team Averages
Level 66
1,441 SR
1,423 Elo+
Serqet
Serqet
PinkOG
Serqet
Level 68
God Stats
6W - 7L
1,451 SR
Queue Stats
50W - 61L
1,451 Elo+
Solo
Scylla
Scylla
WickeddTV
Scylla
Level 68
God Stats
4W - 8L
1,440 SR
Queue Stats
34W - 39L
1,379 Elo+
Party 1
Chaac
Chaac
weebjuice
Chaac
Level 63
God Stats
1W - 3L
1,432 SR
Queue Stats
42W - 44L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gunnaru14
Cthulhu
17
5 / 0 / 13
11,301
753
12,254
13,784
14,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Ryan12134
Bastet
18
15 / 0 / 6
13,025
868
24,267
13,537
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
15
1 / 3 / 11
10,007
667
6,702
10,655
11,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PinkOG
Serqet
13
2 / 8 / 1
9,206
614
8,322
18,383
8,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
WickeddTV
Scylla
14
1 / 8 / 1
9,676
645
8,597
14,381
3,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
weebjuice
Chaac
13
0 / 5 / 1
8,548
570
7,897
16,787
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gunnaru14
Cthulhu
5
0
13
11.5
L
Serqet
PinkOG
Serqet
2
8
1
0.31
W
Bastet
Ryan12134
Bastet
15
0
6
18
W
Tiamat
1
3
11
2.17
L
Scylla
WickeddTV
Scylla
1
8
1
0.19
L
Chaac
weebjuice
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
24,816
37,976
Taken
49,551
32,442
Mitigated
30,025
9,712
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gunnaru14
Cthulhu
12,254
1,075
1,050
870
13,784
14,155
689
3,808
9,180
35,651
1,562
L
Serqet
PinkOG
Serqet
8,322
2,209
0
321
18,383
8,386
0
6,139
11,696
0
16,365
W
Bastet
Ryan12134
Bastet
24,267
6,127
0
5,942
13,537
6,684
920
2,554
10,186
0
57,709
W
Tiamat
6,702
956
448
1,402
10,655
11,603
272
2,313
7,377
23,486
776
L
Scylla
WickeddTV
Scylla
8,597
401
0
470
14,381
3,942
0
3,274
10,440
37,406
0
L
Chaac
weebjuice
Chaac
7,897
701
41
3,187
16,787
17,697
0
7,999
8,078
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
27,430
130
Minions Killed
122
0
Camps Cleared
0
904,501
Distance Traveled
731,112
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,301
753
43
3
0
281,067
0
L
Serqet
9,206
614
17
1
0
264,457
0
W
Bastet
13,025
868
54
4
0
342,212
0
W
Tiamat
10,007
667
33
2
0
281,222
0
L
Scylla
9,676
645
70
5
0
233,546
0
L
Chaac
8,548
570
35
2
0
233,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role