Player Matchup

Arachne
Arachne
Er3kose
Arachne
Level 144
God Stats
104W - 103L
1,481 SR
Queue Stats
277W - 320L
1,426 Elo+
Solo
Anubis
Anubis
ImQXB
Anubis
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 24L
1,410 Elo+
Party 1
Vamana
Vamana
MonsterGames826
Vamana
Level 148
God Stats
3W - 2L
1,727 SR
Queue Stats
86W - 88L
1,544 Elo+
Party 1
Atlas
Atlas
Prolific_Smoke49
Atlas
Level 156
God Stats
1W - 1L
1,179 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGokuButton
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,621 SR
Queue Stats
30W - 34L
1,490 Elo+
Party 2
Team Averages
Level 135
1,501 SR
1,515 Elo+

VS

Team Averages
Level 86
1,555 SR
1,523 Elo+
Sol
Sol
AjarKey78
Sol
Level 68
God Stats
45W - 46L
1,496 SR
Queue Stats
210W - 199L
1,519 Elo+
Solo
Artio
Artio
Gordopilo
Artio
Level 119
God Stats
21W - 18L
1,340 SR
Queue Stats
663W - 593L
1,562 Elo+
Solo
Izanami
Izanami
LordDragonFire
Izanami
Level 88
God Stats
6W - 4L
1,651 SR
Queue Stats
195W - 172L
1,541 Elo+
Solo
Raijin
Raijin
Tenkamuteky
Raijin
Level 68
God Stats
10W - 4L
1,536 SR
Queue Stats
190W - 164L
1,450 Elo+
Solo
Bakasura
Bakasura
Ventura420
Bakasura
Level 89
God Stats
8W - 4L
1,755 SR
Queue Stats
119W - 102L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Er3kose
Arachne
14
0 / 0 / 1
6,860
490
4,625
8,990
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ImQXB
Anubis
14
1 / 1 / 0
8,050
575
4,304
5,593
3,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 0
7,821
559
8,233
14,622
12,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 0
6,486
463
8,088
12,670
8,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
TheGokuButton
Ah Muzen Cab
13
1 / 2 / 0
7,304
522
6,682
8,236
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,491
607
11,200
12,329
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Gordopilo
Artio
13
1 / 0 / 4
7,699
550
5,047
12,536
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 0
7,658
547
5,941
8,353
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
13
1 / 1 / 1
7,536
538
2,724
7,916
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Ventura420
Bakasura
14
0 / 1 / 3
7,292
521
4,558
11,830
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
6
6
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Arachne
Er3kose
Arachne
0
0
1
0.5
W
Artio
Gordopilo
Artio
1
0
4
3
L
Anubis
ImQXB
Anubis
1
1
0
1
W
2
1
0
2
L
0
2
0
0
L
1
1
0
1
W
Raijin
1
1
1
1.5
L
Ah Muzen Cab
TheGokuButton
Ah Muzen Cab
1
2
0
0.5
W
Bakasura
Ventura420
Bakasura
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
29,470
50,111
Taken
52,964
30,929
Mitigated
23,837
15,516
Healing
25,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,200
6,011
0
8,427
12,329
4,518
965
385
11,944
65,363
1,722
L
Arachne
Er3kose
Arachne
4,625
4,128
0
3,141
8,990
4,220
0
841
8,116
0
69,415
W
Artio
Gordopilo
Artio
5,047
1,054
2,758
5,241
12,536
8,177
7
3,003
9,533
22,215
2,830
L
Anubis
ImQXB
Anubis
4,304
279
0
3,088
5,593
3,168
0
3,061
2,532
73,504
610
W
5,941
4,549
0
3,185
8,353
3,426
998
2,405
5,948
0
72,744
L
8,233
4,238
0
5,049
14,622
12,074
0
10,007
4,615
0
64,282
L
8,088
3,303
0
3,529
12,670
8,561
0
3,644
8,074
26,160
0
W
Raijin
2,724
216
0
2,347
7,916
2,284
0
4,865
3,051
51,563
0
L
Ah Muzen Cab
TheGokuButton
Ah Muzen Cab
6,682
2,953
0
709
8,236
2,906
0
894
7,332
0
66,724
W
Bakasura
Ventura420
Bakasura
4,558
2,975
0
3,100
11,830
5,432
0
1,734
10,096
0
63,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
38,676
489
Minions Killed
510
0
Camps Cleared
0
1,475,963
Distance Traveled
1,421,600
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,491
607
107
8
0
254,146
0
L
Arachne
6,860
490
113
8
0
315,202
0
W
Artio
7,699
550
32
2
0
311,229
7
L
Anubis
8,050
575
120
9
0
278,934
6
W
Izanami
7,658
547
152
11
0
248,021
0
L
Vamana
7,821
559
102
7
0
291,151
0
L
Atlas
6,486
463
47
3
0
301,983
4
W
Raijin
7,536
538
93
7
0
253,267
4
L
Ah Muzen Cab
7,304
522
107
8
0
288,693
2
W
Bakasura
7,292
521
126
9
0
354,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role