Player Matchup

Maui
Maui
LateNightThirst
Maui
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 213L
1,449 Elo+
Solo
Nike
Nike
Laurentiu_V
Nike
Level 82
God Stats
4W - 2L
1,318 SR
Queue Stats
207W - 191L
1,522 Elo+
Solo
Nut
Nut
Marlymarl91
Nut
Level 147
God Stats
44W - 40L
1,563 SR
Queue Stats
278W - 278L
1,483 Elo+
Solo
Surtr
Surtr
WestDFree
Surtr
Level 139
God Stats
15W - 11L
1,599 SR
Queue Stats
95W - 96L
1,535 Elo+
Solo
Zeus
Zeus
ethanf65
Zeus
Level 101
God Stats
101W - 94L
1,308 SR
Queue Stats
511W - 492L
1,449 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,488 Elo+

VS

Team Averages
Level 72
1,515 SR
1,419 Elo+
Zeus
Zeus
Exodionus753
Zeus
Level 68
God Stats
244W - 183L
1,429 SR
Queue Stats
259W - 218L
1,100 Elo+
Solo
Ymir
Ymir
J3didiah_89
Ymir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,475 Elo+
Solo
Medusa
Medusa
PoppaMac4368
Medusa
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Savoury2396
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zsreyno
Cu Chulainn
Level 66
God Stats
11W - 9L
1,647 SR
Queue Stats
288W - 220L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,442
572
2,379
9,733
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 0
6,961
535
7,335
13,101
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 3
7,939
611
12,978
9,862
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
WestDFree
Surtr
11
5 / 1 / 4
6,609
508
8,021
10,925
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
0 / 1 / 6
7,514
578
4,366
6,139
2,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,113
547
6,698
5,948
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,648
434
4,055
12,963
11,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
1 / 5 / 0
5,681
437
4,736
7,208
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Savoury2396
Nemesis
11
0 / 3 / 2
5,945
457
4,050
9,797
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
zsreyno
Cu Chulainn
13
1 / 0 / 1
7,725
594
10,551
13,109
11,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
4
1
0.13
W
3
1
8
7
W
1
1
0
1
W
7
1
3
8.5
L
Medusa
1
5
0
0.2
L
Nemesis
Savoury2396
Nemesis
0
3
2
0.33
W
Surtr
WestDFree
Surtr
5
1
4
7
W
Zeus
0
1
6
3
L
Cu Chulainn
zsreyno
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
30,090
49,760
Taken
49,025
34,232
Mitigated
31,628
16,191
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,698
496
0
815
5,948
2,077
0
2,091
3,812
39,374
995
L
4,055
336
0
947
12,963
11,158
0
3,432
9,531
21,281
0
W
2,379
897
0
3,219
9,733
7,668
0
2,510
7,223
17,645
0
W
7,335
416
0
3,519
13,101
11,294
0
817
12,284
0
48,987
W
12,978
9,092
0
5,588
9,862
4,665
0
2,414
7,448
0
69,999
L
Medusa
4,736
1,647
0
867
7,208
2,507
0
545
6,663
0
30,817
L
Nemesis
Savoury2396
Nemesis
4,050
2,163
0
1,130
9,797
4,491
0
765
8,907
0
48,587
W
Surtr
WestDFree
Surtr
8,021
3,761
181
1,103
10,925
8,334
292
2,781
8,144
389
31,740
W
Zeus
4,366
754
0
2,581
6,139
2,271
337
2,231
3,908
52,730
868
L
Cu Chulainn
zsreyno
Cu Chulainn
10,551
1,266
0
2,176
13,109
11,395
0
108
12,069
0
66,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
32,112
336
Minions Killed
347
0
Camps Cleared
0
1,189,623
Distance Traveled
1,314,131
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,113
547
71
5
0
242,152
4
L
Ymir
5,648
434
27
2
0
235,558
3
W
Maui
7,442
572
29
2
0
248,367
7
W
Nike
6,961
535
88
7
0
241,384
6
W
Nut
7,939
611
88
7
0
208,524
0
L
Medusa
5,681
437
51
4
0
270,441
0
L
Nemesis
5,945
457
86
7
0
298,332
0
W
Surtr
6,609
508
27
2
0
255,363
1
W
Zeus
7,514
578
104
8
0
235,985
0
L
Cu Chulainn
7,725
594
112
9
0
267,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role