Player Matchup

Yemoja
Yemoja
AlpineStarM6
Yemoja
Level 239
God Stats
3W - 4L
1,305 SR
Queue Stats
189W - 160L
1,561 Elo+
Solo
Nut
Nut
Kilik SR
Nut
Level 126
God Stats
12W - 6L
1,748 SR
Queue Stats
216W - 222L
1,440 Elo+
Party 1
Nemesis
Nemesis
LeantFros
Nemesis
Level 218
God Stats
8W - 4L
1,700 SR
Queue Stats
138W - 126L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Nakitia
Nu Wa
Level 126
God Stats
63W - 41L
1,642 SR
Queue Stats
169W - 166L
1,480 Elo+
Solo
Achilles
Achilles
iCAME2DO 1THING
Achilles
Level 127
God Stats
2W - 8L
1,054 SR
Queue Stats
156W - 163L
1,424 Elo+
Party 1
Team Averages
Level 167
1,490 SR
1,496 Elo+

VS

Team Averages
Level 113
1,568 SR
1,535 Elo+
Artemis
Artemis
Hayson05
Artemis
Level 174
God Stats
12W - 17L
1,460 SR
Queue Stats
393W - 368L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
I ParaIyze I
Baron Samedi
Level 105
God Stats
3W - 3L
1,773 SR
Queue Stats
312W - 284L
1,596 Elo+
Solo
Fenrir
Fenrir
XDtokeX
Fenrir
Level 149
God Stats
14W - 12L
1,462 SR
Queue Stats
129W - 125L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Yorukatsuragi
Zhong Kui
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,495 Elo+
Solo
Surtr
Surtr
yrunvus85
Surtr
Level 68
God Stats
16W - 12L
1,644 SR
Queue Stats
297W - 261L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 0 / 1
4,284
714
1,981
3,885
1,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,873
646
3,141
3,813
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LeantFros
Nemesis
8
3 / 1 / 0
4,626
771
1,271
5,251
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Nakitia
Nu Wa
7
0 / 2 / 2
3,952
659
2,082
3,300
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
6
0 / 3 / 1
3,790
632
2,418
5,000
2,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hayson05
Artemis
7
0 / 1 / 1
3,616
603
2,057
3,775
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
I ParaIyze I
Baron Samedi
7
0 / 0 / 1
3,889
648
2,310
4,011
2,714
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
XDtokeX
Fenrir
8
3 / 2 / 0
4,309
718
3,504
5,791
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Yorukatsuragi
Zhong Kui
1
0 / 0 / 0
2,625
438
0
113
19
Surtr
yrunvus85
Surtr
6
3 / 2 / 0
4,148
691
4,631
6,206
3,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
1
1.5
L
Artemis
Hayson05
Artemis
0
1
1
0.5
L
Baron Samedi
I ParaIyze I
Baron Samedi
0
0
1
0.5
W
1
0
0
1
W
Nemesis
LeantFros
Nemesis
3
1
0
3
W
Nu Wa
Nakitia
Nu Wa
0
2
2
0.5
L
Fenrir
XDtokeX
Fenrir
3
2
0
1.5
L
Zhong Kui
Yorukatsuragi
Zhong Kui
0
0
0
0
W
Achilles
0
3
1
0.17
L
Surtr
yrunvus85
Surtr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
12,502
21,249
Taken
19,896
7,955
Mitigated
8,728
5,814
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,981
854
371
1,739
3,885
1,813
0
783
3,102
10,539
1,390
L
Artemis
Hayson05
Artemis
2,057
714
0
1,072
3,775
1,079
0
776
2,999
0
23,629
L
Baron Samedi
I ParaIyze I
Baron Samedi
2,310
448
108
2,115
4,011
2,714
0
980
3,031
11,606
0
W
3,141
1,538
0
1,243
3,813
1,224
0
1,369
2,444
0
28,548
W
Nemesis
LeantFros
Nemesis
1,271
477
0
721
5,251
1,968
0
204
5,047
0
24,826
W
Nu Wa
Nakitia
Nu Wa
2,082
651
0
0
3,300
636
0
0
3,300
14,537
0
L
Fenrir
XDtokeX
Fenrir
3,504
857
0
2,058
5,791
1,913
0
2,101
3,690
0
20,886
L
Zhong Kui
Yorukatsuragi
Zhong Kui
0
0
0
0
113
19
0
113
0
0
0
W
Achilles
2,418
549
0
1,740
5,000
2,314
0
186
4,814
0
17,572
L
Surtr
yrunvus85
Surtr
4,631
2,311
0
1,762
6,206
3,003
0
93
5,793
484
19,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,525
Gold Earned
18,587
172
Minions Killed
121
0
Camps Cleared
0
605,094
Distance Traveled
493,733
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,284
714
18
3
0
124,349
1
L
Artemis
3,616
603
50
8
0
104,567
3
L
Baron Samedi
3,889
648
10
2
0
120,624
1
W
Nut
3,873
646
44
7
0
103,647
0
W
Nemesis
4,626
771
51
9
0
150,424
2
W
Nu Wa
3,952
659
24
4
0
97,363
2
L
Fenrir
4,309
718
29
5
0
138,641
0
L
Zhong Kui
2,625
438
0
0
0
0
0
W
Achilles
3,790
632
35
6
0
129,311
2
L
Surtr
4,148
691
32
5
0
129,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role