Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EpicMiyagi
Neith
Level 129
God Stats
1W - 1L
1,476 SR
Queue Stats
37W - 42L
1,456 Elo+
Party 1
Surtr
Surtr
SBPyama
Surtr
Level 134
God Stats
10W - 4L
1,747 SR
Queue Stats
69W - 68L
1,513 Elo+
Party 1
Ymir
Ymir
krtREcue
Ymir
Level 66
God Stats
3W - 1L
1,929 SR
Queue Stats
34W - 32L
1,509 Elo+
Party 1
Vulcan
Vulcan
okocchi
Vulcan
Level 134
God Stats
4W - 3L
1,501 SR
Queue Stats
49W - 43L
1,514 Elo+
Party 1
Team Averages
Level 124
1,631 SR
1,499 Elo+

VS

Team Averages
Level 148
1,535 SR
1,441 Elo+
Olorun
Olorun
KeepUp650
Olorun
Level 206
God Stats
1W - 2L
1,500 SR
Queue Stats
433W - 426L
1,497 Elo+
Solo
Vulcan
Vulcan
L3xZ0
Vulcan
Level 121
God Stats
2W - 2L
1,871 SR
Queue Stats
51W - 54L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 230L
1,533 Elo+
Solo
Fenrir
Fenrir
The714z
Fenrir
Level 122
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Ganesha
Ganesha
Y0Rabbit
Ganesha
Level 128
God Stats
0W - 1L
1,471 SR
Queue Stats
70W - 71L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 1
6,800
618
1,458
2,163
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
11
0 / 0 / 2
6,289
572
5,822
5,826
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
SBPyama
Surtr
11
3 / 0 / 1
6,032
548
3,703
6,542
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
0 / 2 / 2
5,854
532
2,850
8,357
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
okocchi
Vulcan
11
2 / 0 / 0
6,398
582
4,514
2,357
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KeepUp650
Olorun
10
1 / 2 / 0
5,419
493
5,599
6,731
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
L3xZ0
Vulcan
10
1 / 2 / 0
5,397
491
2,867
5,291
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
9
0 / 1 / 0
4,757
432
601
8,160
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
The714z
Fenrir
8
0 / 0 / 1
4,506
410
2,234
6,442
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Y0Rabbit
Ganesha
8
0 / 0 / 2
5,425
493
1,760
6,141
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Neith
0
0
2
1
L
Olorun
KeepUp650
Olorun
1
2
0
0.5
L
Vulcan
L3xZ0
Vulcan
1
2
0
0.5
W
Surtr
SBPyama
Surtr
3
0
1
3.5
L
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
0
1
0
0
L
Fenrir
The714z
Fenrir
0
0
1
0.5
L
Ganesha
Y0Rabbit
Ganesha
0
0
2
1
W
Ymir
0
2
2
0.5
W
Vulcan
okocchi
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
13,061
25,245
Taken
32,765
13,232
Mitigated
17,119
8,044
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,458
346
501
1,645
2,163
1,149
0
225
1,938
34,256
13,438
W
Neith
5,822
1,771
0
1,695
5,826
2,418
0
3,854
1,916
0
59,063
L
Olorun
KeepUp650
Olorun
5,599
2,483
180
2,792
6,731
2,596
0
829
5,902
37,119
7,844
L
Vulcan
L3xZ0
Vulcan
2,867
1,527
0
500
5,291
2,167
0
3,158
1,819
39,825
0
W
Surtr
SBPyama
Surtr
3,703
1,438
0
1,305
6,542
3,321
0
432
6,068
605
40,667
L
Kumbhakarna
THE LIQUIDGATOR
Kumbhakarna
601
76
0
1,040
8,160
5,521
0
510
7,650
25,547
828
L
Fenrir
The714z
Fenrir
2,234
289
42
1,051
6,442
2,560
0
1,850
4,458
0
21,444
L
Ganesha
Y0Rabbit
Ganesha
1,760
274
0
1,933
6,141
4,275
0
1,788
4,273
15,611
0
W
Ymir
2,850
544
0
2,228
8,357
5,571
0
4,036
4,215
13,302
684
W
Vulcan
okocchi
Vulcan
4,514
1,460
0
670
2,357
773
0
1,403
794
49,387
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
25,504
377
Minions Killed
282
0
Camps Cleared
0
1,098,143
Distance Traveled
1,058,636
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,800
618
84
8
0
174,035
0
W
Neith
6,289
572
95
9
0
214,734
2
L
Olorun
5,419
493
92
8
0
181,637
1
L
Vulcan
5,397
491
90
8
0
204,026
1
W
Surtr
6,032
548
67
6
0
259,407
2
L
Kumbhakarna
4,757
432
52
5
0
212,866
0
L
Fenrir
4,506
410
46
4
0
234,503
0
L
Ganesha
5,425
493
2
0
0
225,604
0
W
Ymir
5,854
532
26
2
0
218,194
3
W
Vulcan
6,398
582
105
10
0
231,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role