Player Matchup

Janus
Janus
DMSBuds
Janus
Level 42
God Stats
1W - 2L
1,530 SR
Queue Stats
59W - 58L
1,542 Elo+
Solo
Hun Batz
Hun Batz
EmPac
Hun Batz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 77L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Jdoty71
Cabrakan
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
61W - 42L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
ReighnfromRed
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 150L
1,422 Elo+
Solo
Chiron
Chiron
gmurph95
Chiron
Level 123
God Stats
3W - 3L
1,870 SR
Queue Stats
204W - 159L
1,524 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,513 Elo+

VS

Team Averages
Level 136
1,519 SR
1,493 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Loki1325
Cthulhu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 340L
1,483 Elo+
Solo
Ah Puch
Ah Puch
elgoldentaco
Ah Puch
Level 150
God Stats
5W - 3L
1,593 SR
Queue Stats
304W - 299L
1,527 Elo+
Party 2
Mercury
Mercury
silentstrikexx6
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 196L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DMSBuds
Janus
14
0 / 3 / 6
6,914
864
9,281
5,275
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
EmPac
Hun Batz
14
5 / 0 / 0
6,989
874
9,249
6,554
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
Jdoty71
Cabrakan
11
0 / 4 / 4
6,165
771
3,063
10,157
11,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ReighnfromRed
Ratatoskr
11
1 / 1 / 4
6,134
767
1,025
3,318
1,459
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
gmurph95
Chiron
5
0 / 0 / 0
5,084
636
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 1 / 4
7,478
935
5,009
4,960
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
 
Kali
11
0 / 2 / 3
6,702
838
678
5,680
2,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Loki1325
Cthulhu
14
1 / 0 / 7
7,781
973
6,949
9,565
7,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
elgoldentaco
Ah Puch
13
4 / 1 / 2
7,439
930
7,437
4,888
1,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 4
7,226
903
3,538
6,924
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
6
Kills
8
8
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
4
3
W
Kali
 
Kali
0
2
3
0.75
L
Janus
DMSBuds
Janus
0
3
6
1
L
Hun Batz
EmPac
Hun Batz
5
0
0
5
L
Cabrakan
Jdoty71
Cabrakan
0
4
4
0.5
W
Cthulhu
Loki1325
Cthulhu
1
0
7
4.5
L
Ratatoskr
ReighnfromRed
Ratatoskr
1
1
4
3
W
Ah Puch
elgoldentaco
Ah Puch
4
1
2
5
L
Chiron
gmurph95
Chiron
0
0
0
0
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
23,611
25,304
Taken
32,017
18,845
Mitigated
17,684
4,483
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,009
857
518
889
4,960
2,045
276
1,959
2,795
0
14,482
W
Kali
 
Kali
678
242
739
1,353
5,680
2,333
0
1,170
4,468
0
4,571
L
Janus
DMSBuds
Janus
9,281
204
0
250
5,275
2,358
0
3,006
2,089
20,223
0
L
Hun Batz
EmPac
Hun Batz
9,249
662
456
651
6,554
3,868
0
3,196
3,140
0
21,780
L
Cabrakan
Jdoty71
Cabrakan
3,063
380
1,391
1,303
10,157
11,160
0
4,499
5,199
3,955
211
W
Cthulhu
Loki1325
Cthulhu
6,949
209
2,449
3,235
9,565
7,909
29
3,361
5,996
19,877
3,031
L
Ratatoskr
ReighnfromRed
Ratatoskr
1,025
0
226
206
3,318
1,459
0
1,303
1,977
0
4,119
W
Ah Puch
elgoldentaco
Ah Puch
7,437
81
161
376
4,888
1,764
449
2,106
2,568
11,816
727
L
Chiron
gmurph95
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
3,538
1,285
214
177
6,924
3,633
702
2,689
4,057
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
36,626
73
Minions Killed
98
0
Camps Cleared
0
622,422
Distance Traveled
864,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,478
935
28
4
0
133,004
0
W
Kali
6,702
838
14
2
0
184,909
0
L
Janus
6,914
864
30
4
0
142,622
0
L
Hun Batz
6,989
874
25
3
0
177,213
0
L
Cabrakan
6,165
771
9
1
0
134,556
0
W
Cthulhu
7,781
973
33
4
0
194,110
0
L
Ratatoskr
6,134
767
9
1
0
168,031
0
W
Ah Puch
7,439
930
8
1
0
184,286
0
L
Chiron
5,084
636
0
0
0
0
0
W
Mercury
7,226
903
15
2
0
167,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role