Player Matchup

Janus
Janus
Silver V
Cloudplan716
Janus
Silver V
Level 88
God Stats
1W - 4L
1,365 SR
Queue Stats
71W - 70L
1,276 MMR
Solo
Yemoja
Yemoja
Silver I
SKLL_Alan22
Yemoja
Silver I
Level 141
God Stats
19W - 13L
1,578 SR
Queue Stats
182W - 179L
1,254 MMR
Solo
Chiron
Chiron
Silver II
TinyArmy
Chiron
Silver II
Level 143
God Stats
53W - 62L
1,554 SR
Queue Stats
139W - 163L
1,231 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
exjiggles
Sun Wukong
Silver II
Level 116
God Stats
2W - 1L
1,693 SR
Queue Stats
17W - 11L
1,521 MMR
Party 1
Awilix
Awilix
Silver I
vittoneloke
Awilix
Silver I
Level 247
God Stats
24W - 25L
1,569 SR
Queue Stats
165W - 172L
1,220 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,552 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,386 SR
1,301 MMR
Kukulkan
Kukulkan
Gold III
Animeceo-_-
Kukulkan
Gold III
Level 182
God Stats
20W - 20L
1,699 SR
Queue Stats
578W - 565L
1,354 MMR
Solo
Cabrakan
Cabrakan
Silver I
RonnyJG_
Cabrakan
Silver I
Level 89
God Stats
0W - 6L
1,134 SR
Queue Stats
202W - 205L
1,245 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ShadyRK8I
Kuzenbo
Gold V
Level 129
God Stats
30W - 29L
1,540 SR
Queue Stats
268W - 274L
1,224 MMR
Solo
Artemis
Artemis
Silver V
SyncAjax
Artemis
Silver V
Level 108
God Stats
1W - 4L
1,315 SR
Queue Stats
18W - 19L
1,346 MMR
Solo
Bakasura
Bakasura
Gold V
elitesigmadr
Bakasura
Gold V
Level 107
God Stats
2W - 6L
1,242 SR
Queue Stats
712W - 740L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,754
614
5,031
3,828
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 1 / 4
5,933
539
2,562
7,589
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
TinyArmy
Chiron
11
2 / 1 / 1
6,370
579
3,230
7,304
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
exjiggles
Sun Wukong
12
5 / 0 / 1
6,689
608
7,746
9,137
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
10
2 / 2 / 3
5,604
509
3,811
8,982
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosThothNut

VS

Bans
Ao KuangAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animeceo-_-
Kukulkan
12
0 / 1 / 0
6,366
579
3,602
5,575
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RonnyJG_
Cabrakan
8
1 / 4 / 0
5,098
463
4,548
10,061
5,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ShadyRK8I
Kuzenbo
8
2 / 2 / 0
5,311
483
3,780
7,561
6,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SyncAjax
Artemis
11
1 / 1 / 2
5,980
544
5,105
5,314
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
elitesigmadr
Bakasura
10
0 / 3 / 2
5,439
494
3,301
9,145
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Animeceo-_-
Kukulkan
0
1
0
0
W
2
0
1
2.5
L
Cabrakan
RonnyJG_
Cabrakan
1
4
0
0.25
W
Yemoja
0
1
4
2
L
Kuzenbo
ShadyRK8I
Kuzenbo
2
2
0
1
L
Artemis
SyncAjax
Artemis
1
1
2
2
W
Chiron
TinyArmy
Chiron
2
1
1
2.5
L
Bakasura
elitesigmadr
Bakasura
0
3
2
0.33
W
Sun Wukong
exjiggles
Sun Wukong
5
0
1
5.5
W
Awilix
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
20,336
36,840
Taken
37,656
17,835
Mitigated
20,252
8,588
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Animeceo-_-
Kukulkan
3,602
947
0
990
5,575
2,077
0
3,558
1,701
55,006
1,261
W
5,031
356
0
750
3,828
1,527
0
2,642
1,186
58,504
308
L
Cabrakan
RonnyJG_
Cabrakan
4,548
586
0
2,818
10,061
5,877
0
409
9,614
22,040
757
W
Yemoja
2,562
533
1,590
1,294
7,589
4,087
0
1,938
5,552
19,720
3,149
L
Kuzenbo
ShadyRK8I
Kuzenbo
3,780
1,480
0
1,870
7,561
6,989
0
1,431
6,118
14,838
0
L
Artemis
SyncAjax
Artemis
5,105
2,268
0
1,617
5,314
1,871
0
754
4,560
0
42,428
W
Chiron
TinyArmy
Chiron
3,230
1,270
253
1,966
7,304
2,593
0
874
6,100
0
45,534
L
Bakasura
elitesigmadr
Bakasura
3,301
1,904
0
3,528
9,145
3,438
0
961
8,152
0
36,950
W
Sun Wukong
exjiggles
Sun Wukong
7,746
1,499
0
2,045
9,137
6,046
50
3,919
5,058
0
45,806
W
Awilix
3,811
1,492
0
690
8,982
3,582
0
2,064
6,688
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
28,194
378
Minions Killed
320
0
Camps Cleared
0
1,113,923
Distance Traveled
1,075,266
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,366
579
116
11
0
229,882
0
W
Janus
6,754
614
114
10
0
234,785
1
L
Cabrakan
5,098
463
38
3
0
201,541
4
W
Yemoja
5,933
539
40
4
0
201,818
4
L
Kuzenbo
5,311
483
20
2
0
228,655
4
L
Artemis
5,980
544
77
7
0
214,230
2
W
Chiron
6,370
579
82
7
0
206,067
8
L
Bakasura
5,439
494
69
6
0
200,958
0
W
Sun Wukong
6,689
608
78
7
0
239,075
2
W
Awilix
5,604
509
64
6
0
232,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role