Player Matchup

Nox
Nox
ABABACC
Nox
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,576 Elo+
Party 1
Arachne
Arachne
JaneRomerHoe
Arachne
Level 91
God Stats
2W - 3L
1,545 SR
Queue Stats
73W - 56L
1,504 Elo+
Solo
Geb
Geb
JunkDog
Geb
Level 53
God Stats
5W - 0L
1,957 SR
Queue Stats
68W - 42L
1,587 Elo+
Party 1
Olorun
Olorun
gasmaskman2000
Olorun
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,421 Elo+
Solo
Ullr
Ullr
shgboiusfhg
Ullr
Level 36
God Stats
1W - 1L
1,314 SR
Queue Stats
79W - 59L
1,550 Elo+
Party 1
Team Averages
Level 50
1,563 SR
1,528 Elo+

VS

Team Averages
Level 67
1,497 SR
1,439 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Wuzhere
Cerberus
Level 104
God Stats
3W - 4L
1,856 SR
Queue Stats
176W - 205L
1,446 Elo+
Solo
Lancelot
Lancelot
alexander270
Lancelot
Level 36
God Stats
3W - 2L
1,321 SR
Queue Stats
104W - 98L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
kolovrat666
Tsukuyomi
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
27W - 38L
1,517 Elo+
Solo
Olorun
Olorun
xDaRkRIpZzXoU
Olorun
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 119L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 0 / 4
6,369
1,274
2,775
3,217
1,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
JaneRomerHoe
Arachne
11
2 / 0 / 2
6,015
1,203
1,726
3,440
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
9
1 / 2 / 3
5,749
1,150
1,376
7,846
4,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 4
5,678
1,136
1,563
3,283
1,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 5
6,157
1,231
4,293
1,450
550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 2 / 1
5,085
1,017
4,679
4,189
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Wuzhere
Cerberus
9
0 / 1 / 1
4,521
904
1,707
3,490
2,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
alexander270
Lancelot
1
0 / 0 / 0
1,228
246
0
0
0
Tsukuyomi
kolovrat666
Tsukuyomi
8
1 / 3 / 0
4,671
934
4,649
5,085
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,228
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
6
Kills
2
3
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
1
0.75
W
Nox
2
0
4
4
W
Arachne
JaneRomerHoe
Arachne
2
0
2
3
W
Geb
1
2
3
1.25
L
Cerberus
Wuzhere
Cerberus
0
1
1
0.5
L
Lancelot
alexander270
Lancelot
0
0
0
0
W
0
1
4
2
L
Tsukuyomi
kolovrat666
Tsukuyomi
1
3
0
0.33
W
1
0
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
11,035
19,236
Taken
12,764
8,684
Mitigated
6,259
8,744
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,679
343
73
968
4,189
1,353
0
1,593
2,596
9,898
0
W
Nox
2,775
451
695
621
3,217
1,175
162
1,742
1,395
8,161
0
W
Arachne
JaneRomerHoe
Arachne
1,726
999
540
1,379
3,440
1,501
651
705
2,696
0
3,857
W
Geb
1,376
80
223
2,004
7,846
4,065
417
2,695
5,068
3,211
0
L
Cerberus
Wuzhere
Cerberus
1,707
36
366
1,424
3,490
2,662
0
1,847
1,643
2,589
0
L
Lancelot
alexander270
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
1,563
376
1,218
860
3,283
1,393
1,706
458
2,825
7,526
191
L
Tsukuyomi
kolovrat666
Tsukuyomi
4,649
507
142
264
5,085
2,244
0
2,274
2,811
0
11,306
W
4,293
1,470
996
208
1,450
550
929
584
866
0
11,165
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
16,733
57
Minions Killed
39
0
Camps Cleared
0
540,325
Distance Traveled
214,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,085
1,017
20
4
0
91,868
0
W
Nox
6,369
1,274
9
2
0
113,607
0
W
Arachne
6,015
1,203
13
3
0
119,493
0
W
Geb
5,749
1,150
0
0
0
106,304
0
L
Cerberus
4,521
904
4
1
0
57,514
0
L
Lancelot
1,228
246
0
0
0
0
0
W
Olorun
5,678
1,136
13
3
0
87,350
0
L
Tsukuyomi
4,671
934
15
3
0
65,079
0
W
Ullr
6,157
1,231
22
4
0
113,571
0
L
Olorun
1,228
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role