Player Matchup

Da Ji
Da Ji
Foxbr6039
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 146L
1,422 Elo+
Solo
Mulan
Mulan
j-doggg199
Mulan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 58L
1,409 Elo+
Party 2
Sol
Sol
johnnyd4343
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marinwolf237
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 3L
1,169 Elo+
Solo
Ah Puch
Ah Puch
xehpx
Ah Puch
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 53L
1,565 Elo+
Party 2
Team Averages
Level 67
1,485 SR
1,358 Elo+

VS

Team Averages
Level 92
1,578 SR
1,456 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
A-Nachev
Charybdis
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 194L
1,475 Elo+
Party 1
Fafnir
Fafnir
Moe_Two
Fafnir
Level 19
God Stats
2W - 2L
1,718 SR
Queue Stats
36W - 56L
1,327 Elo+
Solo
Zhong Kui
Zhong Kui
banks9008
Zhong Kui
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
274W - 294L
1,495 Elo+
Party 1
Susano
Susano
romainbrgs
Susano
Level 94
God Stats
2W - 0L
1,670 SR
Queue Stats
53W - 50L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Foxbr6039
Da Ji
20
11 / 4 / 8
12,770
798
15,102
16,785
10,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
4 / 6 / 8
10,742
671
12,912
24,490
26,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 8 / 11
11,225
702
14,175
21,394
9,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
marinwolf237
Ah Muzen Cab
9
0 / 1 / 4
7,935
496
2,810
2,739
1,035
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
xehpx
Ah Puch
19
3 / 4 / 12
10,586
662
17,940
12,824
5,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
9 / 3 / 10
13,772
861
25,571
14,987
7,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
A-Nachev
Charybdis
20
7 / 2 / 8
13,318
832
16,352
13,790
7,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Moe_Two
Fafnir
19
3 / 4 / 14
12,654
791
5,200
22,100
32,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
banks9008
Zhong Kui
18
2 / 6 / 10
11,341
709
14,307
17,756
18,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
romainbrgs
Susano
15
1 / 7 / 8
9,998
625
9,728
15,095
7,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
22
Kills
22
23
Deaths
22
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
10
4.67
W
Charybdis
A-Nachev
Charybdis
7
2
8
5.5
L
Da Ji
Foxbr6039
Da Ji
11
4
8
3.75
W
Fafnir
Moe_Two
Fafnir
3
4
14
2.5
W
Zhong Kui
banks9008
Zhong Kui
2
6
10
1.17
L
Mulan
4
6
8
1.33
L
4
8
11
1.19
L
Ah Muzen Cab
marinwolf237
Ah Muzen Cab
0
1
4
2
W
Susano
romainbrgs
Susano
1
7
8
0.71
L
Ah Puch
xehpx
Ah Puch
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,939
Damage
71,158
78,232
Taken
83,728
54,289
Mitigated
72,810
18,943
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,571
5,718
3,488
2,795
14,987
7,439
1,313
6,348
8,639
52,417
0
W
Charybdis
A-Nachev
Charybdis
16,352
8,905
1,162
2,807
13,790
7,257
3,324
5,137
8,653
0
49,396
L
Da Ji
Foxbr6039
Da Ji
15,102
2,800
1,225
3,569
16,785
10,963
0
7,023
9,762
0
22,373
W
Fafnir
Moe_Two
Fafnir
5,200
1,449
2,915
3,596
22,100
32,303
646
8,509
13,591
10,117
1,802
W
Zhong Kui
banks9008
Zhong Kui
14,307
1,558
1,433
3,636
17,756
18,659
3,159
8,351
9,405
27,871
594
L
Mulan
12,912
917
972
2,044
24,490
26,829
0
13,517
10,973
470
30,290
L
14,175
4,203
398
5,816
21,394
9,491
0
13,546
7,848
37,672
0
L
Ah Muzen Cab
marinwolf237
Ah Muzen Cab
2,810
757
0
152
2,739
1,035
0
1,399
1,340
0
9,113
W
Susano
romainbrgs
Susano
9,728
641
2,010
1,624
15,095
7,152
164
3,846
11,249
0
20,000
L
Ah Puch
xehpx
Ah Puch
17,940
1,581
1,543
3,224
12,824
5,971
0
8,379
4,445
38,837
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,258
Gold Earned
61,083
145
Minions Killed
267
0
Camps Cleared
0
1,119,764
Distance Traveled
1,475,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,772
861
79
5
0
309,184
0
W
Charybdis
13,318
832
102
6
0
290,934
0
L
Da Ji
12,770
798
16
1
0
305,228
0
W
Fafnir
12,654
791
20
1
0
312,211
0
W
Zhong Kui
11,341
709
43
3
0
260,559
0
L
Mulan
10,742
671
28
2
0
253,294
0
L
Sol
11,225
702
62
4
0
221,284
0
L
Ah Muzen Cab
7,935
496
9
1
0
88,673
0
W
Susano
9,998
625
23
1
0
302,647
0
L
Ah Puch
10,586
662
30
2
0
251,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role