Player Matchup

Artemis
Artemis
HanginDangle388
Artemis
Level 68
God Stats
10W - 8L
1,356 SR
Queue Stats
385W - 385L
1,451 Elo+
Solo
Ra
Ra
ManlyMrMan
Ra
Level 61
God Stats
1W - 1L
1,606 SR
Queue Stats
94W - 111L
1,450 Elo+
Solo
Achilles
Achilles
genial-likeness5
Achilles
Level 83
God Stats
2W - 6L
1,551 SR
Queue Stats
139W - 153L
1,458 Elo+
Solo
Team Averages
Level 71
1,504 SR
1,453 Elo+

VS

Team Averages
Level 81
1,465 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LeonFragnee
Chaac
Level 80
God Stats
1W - 2L
1,515 SR
Queue Stats
53W - 48L
1,529 Elo+
Solo
Medusa
Medusa
WortelSenpai
Medusa
Level 40
God Stats
3W - 5L
1,381 SR
Queue Stats
33W - 40L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,147
615
4,738
9,167
2,880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 5 / 0
6,187
619
2,072
6,365
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
6,209
621
3,494
12,577
9,437
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 6
8,653
865
7,560
4,943
2,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

13
1 / 0 / 12
7,722
772
6,176
6,353
7,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
6 / 0 / 7
8,285
829
9,088
7,203
2,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
6
10
L
0
4
0
0
W
1
0
12
7
L
0
5
0
0
W
Medusa
6
0
7
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,304
Damage
22,824
28,109
Taken
18,499
14,351
Mitigated
12,435
3,562
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,560
117
0
866
4,943
2,531
93
491
4,452
29,909
0
L
4,738
925
0
565
9,167
2,880
56
3,055
6,012
0
14,824
W
6,176
1,049
0
1,248
6,353
7,028
220
863
5,490
0
18,831
L
2,072
211
1,095
1,042
6,365
2,034
0
2,228
4,085
16,845
0
W
Medusa
9,088
4,067
0
1,192
7,203
2,876
1,373
728
6,475
0
33,242
L
3,494
644
0
860
12,577
9,437
0
2,114
10,411
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
24,660
78
Minions Killed
129
0
Camps Cleared
0
429,670
Distance Traveled
531,616
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,653
865
45
5
0
141,616
0
L
Artemis
6,147
615
19
2
0
130,216
2
W
Chaac
7,722
772
31
3
0
201,784
0
L
Ra
6,187
619
27
3
0
132,443
0
W
Medusa
8,285
829
53
5
0
188,216
0
L
Achilles
6,209
621
32
3
0
167,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role