Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
QueenPersephonea
Cabrakan
Diamond I
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 146L
2,118 MMR
Party 2
Hachiman
Hachiman
Gold I
Troppsi
Hachiman
Gold I
Level 154
God Stats
7W - 2L
1,660 SR
Queue Stats
31W - 18L
1,791 MMR
Party 1
Chaac
Chaac
Diamond III
labra64_-
Chaac
Diamond III
Level 127
God Stats
3W - 0L
1,859 SR
Queue Stats
101W - 89L
2,030 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,604 SR
1,788 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,515 SR
1,560 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Diamond III
 
Jormungandr
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tyr
Tyr
Platinum I
ShakaIaka
Tyr
Platinum I
Level 159
God Stats
1W - 1L
1,573 SR
Queue Stats
64W - 53L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 0 / 3
6,728
612
8,613
3,158
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
 
Ravana
11
2 / 1 / 3
5,898
536
3,293
5,210
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
5,427
493
4,020
8,015
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Troppsi
Hachiman
12
1 / 1 / 0
6,053
550
3,900
5,403
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
labra64_-
Chaac
12
1 / 2 / 1
6,769
615
4,736
7,301
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SobekCthulhuHeimdallr

VS

Bans
AphroditeNeithThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 0
6,903
628
3,874
6,817
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
 
Zeus
11
0 / 3 / 1
5,928
539
3,661
5,710
1,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
 
Thor
11
2 / 1 / 1
5,814
529
2,685
8,242
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
10
0 / 1 / 2
5,680
516
2,774
8,140
5,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
6,031
548
2,304
9,210
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
3
3.5
W
Ravana
 
Ravana
2
1
3
3.5
L
Rama
 
Rama
2
1
0
2
L
Zeus
 
Zeus
0
3
1
0.17
L
Thor
 
Thor
2
1
1
2.5
L
Jormungandr
 
Jormungandr
0
1
2
1
W
2
1
2
3
L
1
2
1
0.75
W
Hachiman
Troppsi
Hachiman
1
1
0
1
W
Chaac
labra64_-
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
15,298
29,087
Taken
38,119
16,324
Mitigated
20,063
11,461
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,613
497
0
1,384
3,158
1,092
0
1,496
1,662
61,436
0
W
Ravana
 
Ravana
3,293
914
0
2,934
5,210
2,290
0
780
4,430
0
40,972
L
Rama
 
Rama
3,874
2,816
0
2,665
6,817
2,773
0
874
5,721
0
64,645
L
Zeus
 
Zeus
3,661
394
0
1,405
5,710
1,803
0
3,649
1,680
46,721
542
L
Thor
 
Thor
2,685
541
0
3,834
8,242
3,095
0
2,109
6,011
0
46,350
L
Jormungandr
 
Jormungandr
2,774
1,063
0
1,956
8,140
5,748
0
4,158
3,537
25,890
0
W
4,020
629
0
3,339
8,015
5,905
0
3,193
4,822
16,188
807
L
2,304
262
0
3,861
9,210
6,644
0
586
8,537
0
41,199
W
Hachiman
Troppsi
Hachiman
3,900
2,157
0
2,333
5,403
1,817
0
966
4,437
0
48,234
W
Chaac
labra64_-
Chaac
4,736
727
0
1,471
7,301
5,220
0
0
7,301
0
51,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
30,356
419
Minions Killed
426
0
Camps Cleared
0
1,168,151
Distance Traveled
1,117,282
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,728
612
123
11
0
251,151
3
W
Ravana
5,898
536
69
6
0
266,635
1
L
Rama
6,903
628
137
12
0
205,443
3
L
Zeus
5,928
539
95
9
0
202,144
1
L
Thor
5,814
529
77
7
0
231,981
0
L
Jormungandr
5,680
516
28
3
0
234,470
2
W
Cabrakan
5,427
493
31
3
0
243,939
0
L
Tyr
6,031
548
89
8
0
243,244
0
W
Hachiman
6,053
550
95
9
0
208,819
2
W
Chaac
6,769
615
101
9
0
197,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role