Player Matchup
Team Averages
Bronze III
Average Tier
Level 115
1,500 SR
1,500
MMR
VS
Team Averages
Gold V
Average Tier
Level 104
1,431 SR
1,499
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
xChap
Osiris
7
1 / 0 / 0
3,679
1,840
542
566
298
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Josecazador73
Cabrakan
3
0 / 1 / 0
2,778
1,389
33
1,036
576
Talon Trinket
+45
Magical Power
+100
Mana
+5%
Magical Lifesteal
PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,778
1,389
3
2
1
10,983
0
W
3,679
1,840
26
13
2
52,869
0