Player Matchup

Agni
Agni
Gold II
Borkezz
Agni
Gold II
Level 104
God Stats
11W - 14L
1,726 SR
Queue Stats
24W - 22L
1,826 MMR
Party 1
Bake Kujira
Bake Kujira
Platinum V
DziKsteeR
Bake Kujira
Platinum V
Level 111
God Stats
19W - 9L
1,756 SR
Queue Stats
27W - 26L
1,697 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
JCCDiosYT
Sun Wukong
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,826 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,661 SR
1,783 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,534 SR
1,759 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum I
JJ_JST
Charon
Platinum I
Level 158
God Stats
6W - 7L
1,480 SR
Queue Stats
50W - 40L
1,997 MMR
Solo
Scylla
Scylla
Platinum V
jigetus
Scylla
Platinum V
Level 124
God Stats
8W - 5L
1,621 SR
Queue Stats
12W - 6L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Borkezz
Agni
14
0 / 1 / 1
8,288
592
6,921
6,981
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
DziKsteeR
Bake Kujira
14
0 / 1 / 1
8,363
597
7,763
13,800
14,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JCCDiosYT
Sun Wukong
14
1 / 1 / 0
8,779
627
11,251
16,025
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothKuzenboAchillesMorgan Le FayXbalanque

VS

Bans
Ne ZhaHou YiBacchusCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 1 / 2
9,527
681
9,257
12,968
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
JJ_JST
Charon
16
1 / 0 / 2
9,377
670
11,638
12,219
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
jigetus
Scylla
16
1 / 0 / 2
9,576
684
10,225
7,251
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Agni
Borkezz
Agni
0
1
1
0.5
L
Bake Kujira
DziKsteeR
Bake Kujira
0
1
1
0.5
L
Sun Wukong
JCCDiosYT
Sun Wukong
1
1
0
1
W
Charon
JJ_JST
Charon
1
0
2
2
W
Scylla
jigetus
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
31,120
36,806
Taken
32,438
26,150
Mitigated
23,321
7,520
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,257
3,230
0
2,934
12,968
8,506
899
5,421
7,411
0
44,050
L
Agni
Borkezz
Agni
6,921
135
0
522
6,981
2,530
0
2,612
4,179
34,583
0
L
Bake Kujira
DziKsteeR
Bake Kujira
7,763
2,976
0
1,780
13,800
14,301
0
7,260
5,860
28,137
1,095
L
Sun Wukong
JCCDiosYT
Sun Wukong
11,251
1,474
0
5,218
16,025
9,319
0
9,441
5,954
0
43,289
W
Charon
JJ_JST
Charon
11,638
882
0
5,685
12,219
11,538
370
5,184
6,256
30,216
3,174
W
Scylla
jigetus
Scylla
10,225
890
0
2,045
7,251
3,277
1,487
3,086
3,889
64,226
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
28,480
173
Minions Killed
214
0
Camps Cleared
0
891,693
Distance Traveled
804,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,527
681
76
5
0
261,099
0
L
Agni
8,288
592
70
5
0
293,245
2
L
Bake Kujira
8,363
597
47
3
0
284,774
0
L
Sun Wukong
8,779
627
56
4
0
313,674
0
W
Charon
9,377
670
41
3
0
266,856
0
W
Scylla
9,576
684
97
7
0
277,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role