Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
JIF Creamy
Ullr
Level 152
God Stats
1W - 5L
1,291 SR
Queue Stats
388W - 371L
1,464 Elo+
Solo
Sobek
Sobek
SIHWAINIK
Sobek
Level 131
God Stats
4W - 4L
1,594 SR
Queue Stats
399W - 381L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
batmanoverlord
Baron Samedi
Level 155
God Stats
0W - 2L
1,257 SR
Queue Stats
79W - 86L
1,493 Elo+
Solo
Team Averages
Level 148
1,428 SR
1,502 Elo+

VS

Team Averages
Level 95
1,526 SR
1,517 Elo+
Artemis
Artemis
DaedricGriz
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,534 Elo+
Solo
Da Ji
Da Ji
FAME___Mercury
Da Ji
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 48L
1,448 Elo+
Solo
Cerberus
Cerberus
LetsParTee
Cerberus
Level 64
God Stats
2W - 2L
1,338 SR
Queue Stats
262W - 272L
1,517 Elo+
Solo
Amaterasu
Amaterasu
LordProjectZero
Amaterasu
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 46L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
tefida
Baron Samedi
Level 25
God Stats
5W - 1L
1,793 SR
Queue Stats
121W - 122L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 6
8,307
692
16,998
8,962
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
 
Tiamat
14
3 / 3 / 5
8,302
692
6,825
9,573
6,552
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
7,753
646
8,822
8,902
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
SIHWAINIK
Sobek
14
2 / 3 / 6
7,712
643
7,642
20,593
17,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
batmanoverlord
Baron Samedi
14
0 / 4 / 8
7,599
633
10,509
12,859
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaedricGriz
Artemis
15
4 / 4 / 8
8,994
750
14,378
10,707
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 3 / 8
8,679
723
5,265
9,269
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LetsParTee
Cerberus
16
5 / 2 / 12
9,580
798
10,158
17,425
19,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
LordProjectZero
Amaterasu
17
4 / 1 / 12
9,382
782
14,236
16,428
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
tefida
Baron Samedi
17
2 / 0 / 10
9,244
770
10,983
7,157
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
9
Kills
17
17
Deaths
10
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
6
1.25
L
Tiamat
 
Tiamat
3
3
5
1.83
W
Artemis
DaedricGriz
Artemis
4
4
8
2
W
2
3
8
2
L
2
3
5
1.5
W
Cerberus
LetsParTee
Cerberus
5
2
12
5.5
W
Amaterasu
LordProjectZero
Amaterasu
4
1
12
10
L
Sobek
SIHWAINIK
Sobek
2
3
6
1.67
L
Baron Samedi
batmanoverlord
Baron Samedi
0
4
8
1
W
Baron Samedi
tefida
Baron Samedi
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
55,020
60,889
Taken
60,986
39,285
Mitigated
49,781
24,418
Healing
33,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,998
9,438
1,567
1,634
8,962
4,308
41
1,917
6,945
38,701
0
L
Tiamat
 
Tiamat
6,825
207
484
1,671
9,573
6,552
0
3,221
6,069
12,477
0
W
Artemis
DaedricGriz
Artemis
14,378
5,487
0
1,120
10,707
5,327
1,894
8,409
1,920
0
31,506
W
5,265
945
1,346
2,177
9,269
4,877
430
6,247
2,609
0
10,979
L
8,822
3,725
102
660
8,902
3,757
0
2,632
6,082
0
16,043
W
Cerberus
LetsParTee
Cerberus
10,158
513
3,231
7,978
17,425
19,954
0
10,705
5,952
18,916
2,795
W
Amaterasu
LordProjectZero
Amaterasu
14,236
5,057
1,273
8,174
16,428
15,511
274
8,235
7,336
0
22,880
L
Sobek
SIHWAINIK
Sobek
7,642
294
481
7,163
20,593
17,901
0
8,049
12,176
11,972
0
L
Baron Samedi
batmanoverlord
Baron Samedi
10,509
169
5,602
5,054
12,859
6,767
0
4,361
8,336
17,948
0
W
Baron Samedi
tefida
Baron Samedi
10,983
171
4,211
3,789
7,157
4,112
400
5,859
1,195
33,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
45,879
103
Minions Killed
150
0
Camps Cleared
0
1,059,057
Distance Traveled
1,163,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,307
692
52
4
0
228,754
1
L
Tiamat
8,302
692
15
1
0
206,492
0
W
Artemis
8,994
750
42
4
0
208,313
0
W
Da Ji
8,679
723
15
1
0
218,055
0
L
Ullr
7,753
646
15
1
0
200,065
0
W
Cerberus
9,580
798
27
2
0
238,902
0
W
Amaterasu
9,382
782
21
2
0
262,163
0
L
Sobek
7,712
643
8
1
0
222,052
0
L
Baron Samedi
7,599
633
13
1
0
201,694
0
W
Baron Samedi
9,244
770
45
4
0
236,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role