Player Matchup

Aphrodite
Aphrodite
NeOz NeiZen
Aphrodite
Level 73
God Stats
1W - 1L
1,386 SR
Queue Stats
47W - 20L
1,646 Elo+
Party 2
Amaterasu
Amaterasu
NeOzHares
Amaterasu
Level 87
God Stats
4W - 2L
1,594 SR
Queue Stats
46W - 19L
1,677 Elo+
Party 2
Olorun
Olorun
SamusAran75
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
Suchkadrobilka
Zhong Kui
Level 124
God Stats
8W - 10L
1,291 SR
Queue Stats
845W - 843L
1,477 Elo+
Party 3
Arachne
Arachne
UserPrime
Arachne
Level 122
God Stats
26W - 15L
1,828 SR
Queue Stats
478W - 477L
1,478 Elo+
Party 3
Team Averages
Level 94
1,520 SR
1,534 Elo+

VS

Team Averages
Level 99
1,450 SR
1,470 Elo+
Lancelot
Lancelot
BR1984
Lancelot
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
426W - 423L
1,482 Elo+
Solo
Artemis
Artemis
Kooki
Artemis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 4
Vamana
Vamana
LubraGH
Vamana
Level 8
God Stats
11W - 9L
1,427 SR
Queue Stats
15W - 11L
1,465 Elo+
Party 4
Chang'e
Chang'e
iTzz_Predatxr
Chang'e
Level 120
God Stats
0W - 2L
1,305 SR
Queue Stats
67W - 55L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
xXSaFe_AssassinX
Kuzenbo
Level 84
God Stats
1W - 1L
1,746 SR
Queue Stats
47W - 44L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NeOz NeiZen
Aphrodite
15
1 / 1 / 5
9,118
536
4,467
13,028
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
NeOzHares
Amaterasu
16
4 / 2 / 2
10,378
610
14,270
26,754
24,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
4 / 1 / 3
8,907
524
18,835
15,537
7,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Suchkadrobilka
Zhong Kui
16
2 / 0 / 0
9,731
572
11,937
12,246
10,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
UserPrime
Arachne
16
7 / 2 / 2
9,524
560
12,077
21,618
10,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BR1984
Lancelot
15
1 / 2 / 2
8,093
476
6,027
12,243
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kooki
Artemis
12
1 / 3 / 1
7,334
431
14,387
15,691
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
LubraGH
Vamana
13
3 / 6 / 0
8,269
486
16,803
19,760
27,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
15
0 / 2 / 1
8,776
516
11,431
15,476
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,544
444
6,135
16,030
21,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
6
6
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BR1984
Lancelot
1
2
2
1
L
Artemis
Kooki
Artemis
1
3
1
0.5
L
Vamana
LubraGH
Vamana
3
6
0
0.5
W
Aphrodite
NeOz NeiZen
Aphrodite
1
1
5
3.5
W
Amaterasu
NeOzHares
Amaterasu
4
2
2
2.5
W
Olorun
4
1
3
5.5
W
Zhong Kui
Suchkadrobilka
Zhong Kui
2
0
0
2
W
Arachne
UserPrime
Arachne
7
2
2
4
L
Chang'e
0
2
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,586
Damage
54,783
89,183
Taken
79,200
62,187
Mitigated
69,385
49,043
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BR1984
Lancelot
6,027
987
0
5,417
12,243
6,142
0
2,471
9,772
0
75,344
L
Artemis
Kooki
Artemis
14,387
5,132
0
5,387
15,691
7,576
0
10,202
5,489
0
65,067
L
Vamana
LubraGH
Vamana
16,803
11,143
0
1,830
19,760
27,134
0
0
19,760
0
60,663
W
Aphrodite
NeOz NeiZen
Aphrodite
4,467
623
6,777
8,551
13,028
9,979
294
3,387
9,641
37,763
1,726
W
Amaterasu
NeOzHares
Amaterasu
14,270
9,147
121
16,010
26,754
24,032
2,798
995
24,658
0
95,041
W
Olorun
18,835
8,809
672
3,949
15,537
7,515
316
3,743
11,794
83,080
436
W
Zhong Kui
Suchkadrobilka
Zhong Kui
11,937
1,442
0
6,515
12,246
10,413
306
7,142
5,104
81,902
0
W
Arachne
UserPrime
Arachne
12,077
9,388
0
6,448
21,618
10,248
186
2,592
18,758
0
64,556
L
Chang'e
11,431
943
240
5,825
15,476
6,821
138
10,619
4,857
74,603
3,498
L
6,135
2,111
0
4,001
16,030
21,712
68
11,582
4,448
28,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
40,016
521
Minions Killed
494
0
Camps Cleared
0
1,673,854
Distance Traveled
1,626,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,093
476
110
6
0
359,299
0
L
Artemis
7,334
431
117
7
0
278,103
0
L
Vamana
8,269
486
83
5
0
306,385
0
W
Aphrodite
9,118
536
72
4
0
276,341
0
W
Amaterasu
10,378
610
108
6
0
351,919
0
W
Olorun
8,907
524
122
7
0
306,295
0
W
Zhong Kui
9,731
572
141
8
0
344,708
3
W
Arachne
9,524
560
78
5
0
394,591
0
L
Chang'e
8,776
516
151
9
0
357,205
1
L
Kuzenbo
7,544
444
33
2
0
325,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role