Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
Callum539
Osiris
Gold I
Level 129
God Stats
4W - 2L
1,619 SR
Queue Stats
59W - 57L
1,553 MMR
Party 2
Sobek
Sobek
Gold I
E3llipt
Sobek
Gold I
Level 156
God Stats
12W - 4L
1,859 SR
Queue Stats
81W - 78L
1,586 MMR
Party 2
Anubis
Anubis
Silver I
TanjaSavic
Anubis
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,594 MMR
Solo
Hou Yi
Hou Yi
Gold III
martinkiller12
Hou Yi
Gold III
Level 143
God Stats
12W - 11L
1,447 SR
Queue Stats
42W - 38L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,585 SR
1,562 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,663 SR
1,579 MMR
Neith
Neith
Silver III
BlacKWarri0r
Neith
Silver III
Level 60
God Stats
0W - 2L
1,611 SR
Queue Stats
11W - 8L
1,542 MMR
Party 1
Bake Kujira
Bake Kujira
Gold II
Buddaweich123
Bake Kujira
Gold II
Level 172
God Stats
3W - 2L
1,853 SR
Queue Stats
186W - 189L
1,599 MMR
Solo
Vamana
Vamana
Gold V
Lein04
Vamana
Gold V
Level 123
God Stats
1W - 2L
1,538 SR
Queue Stats
12W - 12L
1,579 MMR
Solo
Fenrir
Fenrir
Silver III
Rulí
Fenrir
Silver III
Level 159
God Stats
0W - 1L
1,530 SR
Queue Stats
25W - 28L
1,577 MMR
Party 1
Zeus
Zeus
Gold III
SamuraiSardar
Zeus
Gold III
Level 96
God Stats
5W - 3L
1,783 SR
Queue Stats
167W - 179L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 1
6,501
650
5,101
3,432
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Callum539
Osiris
10
0 / 1 / 0
6,372
637
4,540
8,672
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
E3llipt
Sobek
11
3 / 0 / 6
6,970
697
4,724
8,623
6,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
TanjaSavic
Anubis
12
4 / 1 / 4
6,649
665
8,322
4,918
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
6 / 0 / 3
7,168
717
6,629
8,614
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
GebAh Muzen CabThanatosAo KuangNut

VS

Bans
EsetVulcanAthenaBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,861
486
5,077
9,352
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bake Kujira
Buddaweich123
Bake Kujira
9
0 / 3 / 1
5,258
526
4,578
8,552
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Vamana
Lein04
Vamana
8
1 / 4 / 0
4,889
489
1,941
11,193
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Fenrir
Rulí
Fenrir
11
1 / 0 / 1
5,292
529
1,408
7,933
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
0 / 3 / 1
5,318
532
2,089
5,543
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
L
1
5
0
0.2
L
Bake Kujira
Buddaweich123
Bake Kujira
0
3
1
0.17
W
Osiris
Callum539
Osiris
0
1
0
0
W
Sobek
E3llipt
Sobek
3
0
6
6
L
Vamana
Lein04
Vamana
1
4
0
0.25
L
Fenrir
Rulí
Fenrir
1
0
1
1.5
L
0
3
1
0.17
W
Anubis
TanjaSavic
Anubis
4
1
4
6
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
15,093
34,259
Taken
42,573
20,966
Mitigated
19,684
17,691
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,101
304
336
1,213
3,432
1,341
0
1,110
2,322
48,812
0
L
5,077
2,482
0
2,502
9,352
2,275
0
4,121
5,231
0
26,847
L
Bake Kujira
Buddaweich123
Bake Kujira
4,578
2,688
0
1,000
8,552
6,712
0
1,250
7,282
36,537
0
W
Osiris
Callum539
Osiris
4,540
2,102
0
4,306
8,672
7,139
396
3,576
5,096
0
47,391
W
Sobek
E3llipt
Sobek
4,724
778
0
4,418
8,623
6,807
0
1,705
6,918
20,390
2,599
L
Vamana
Lein04
Vamana
1,941
822
0
2,548
11,193
5,604
0
6,616
4,365
0
16,720
L
Fenrir
Rulí
Fenrir
1,408
571
0
2,215
7,933
3,565
0
2,147
5,559
0
37,414
L
2,089
111
0
738
5,543
1,528
0
3,015
2,422
39,077
1,172
W
Anubis
TanjaSavic
Anubis
8,322
817
0
2,694
4,918
2,314
0
431
4,487
60,933
0
W
6,629
4,113
0
4,724
8,614
3,365
373
261
8,353
0
52,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
25,618
372
Minions Killed
267
0
Camps Cleared
0
1,025,537
Distance Traveled
983,573
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,501
650
87
9
0
224,920
6
L
Neith
4,861
486
39
4
0
166,687
0
L
Bake Kujira
5,258
526
61
6
0
212,548
2
W
Osiris
6,372
637
74
7
0
168,651
1
W
Sobek
6,970
697
22
2
0
214,835
2
L
Vamana
4,889
489
17
2
0
194,892
0
L
Fenrir
5,292
529
68
7
0
225,833
0
L
Zeus
5,318
532
82
8
0
183,613
5
W
Anubis
6,649
665
100
10
0
230,202
0
W
Hou Yi
7,168
717
89
9
0
186,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role