Player Matchup

Geb
Geb
Andmodeus
Geb
Level 107
God Stats
12W - 6L
1,657 SR
Queue Stats
99W - 86L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Baillak
Gilgamesh
Level 130
God Stats
3W - 5L
1,414 SR
Queue Stats
175W - 182L
1,541 Elo+
Solo
Eset
Eset
Browner_x
Eset
Level 108
God Stats
9W - 6L
1,657 SR
Queue Stats
55W - 38L
1,583 Elo+
Solo
Medusa
Medusa
Fihiv123
Medusa
Level 79
God Stats
40W - 21L
1,638 SR
Queue Stats
99W - 86L
1,429 Elo+
Party 2
Fenrir
Fenrir
MITCHODT
Fenrir
Level 125
God Stats
24W - 12L
1,618 SR
Queue Stats
96W - 97L
1,467 Elo+
Solo
Team Averages
Level 110
1,597 SR
1,490 Elo+

VS

Team Averages
Level 96
1,521 SR
1,504 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Darksieni
Anhur
Level 68
God Stats
30W - 25L
1,583 SR
Queue Stats
198W - 185L
1,484 Elo+
Party 1
Ares
Ares
KodaPMR78
Ares
Level 122
God Stats
0W - 1L
1,758 SR
Queue Stats
58W - 52L
1,506 Elo+
Solo
Cliodhna
Cliodhna
Trícksy
Cliodhna
Level 18
God Stats
1W - 3L
1,320 SR
Queue Stats
54W - 55L
1,481 Elo+
Party 1
Vulcan
Vulcan
ofekPL
Vulcan
Level 149
God Stats
9W - 22L
1,442 SR
Queue Stats
396W - 400L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,397
540
1,792
2,793
1,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Baillak
Gilgamesh
12
1 / 0 / 1
6,655
666
2,255
7,401
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
12
2 / 0 / 2
7,120
712
3,384
4,983
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Fihiv123
Medusa
8
1 / 0 / 1
5,309
531
4,126
3,575
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MITCHODT
Fenrir
11
5 / 0 / 1
6,125
613
4,382
7,235
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 0
4,947
495
3,066
5,637
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Darksieni
Anhur
6
0 / 1 / 0
4,116
412
2,080
4,399
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
0 / 2 / 0
4,882
488
2,512
7,955
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Trícksy
Cliodhna
9
0 / 0 / 0
4,697
470
2,352
4,536
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
ofekPL
Vulcan
9
0 / 2 / 0
4,975
498
3,126
4,133
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
W
0
0
3
1.5
W
Gilgamesh
Baillak
Gilgamesh
1
0
1
1.5
W
Eset
2
0
2
3
L
Anhur
Darksieni
Anhur
0
1
0
0
W
Medusa
Fihiv123
Medusa
1
0
1
1.5
L
Ares
0
2
0
0
W
Fenrir
MITCHODT
Fenrir
5
0
1
5.5
L
Cliodhna
Trícksy
Cliodhna
0
0
0
0
L
Vulcan
ofekPL
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
13,136
25,987
Taken
26,660
11,011
Mitigated
11,193
8,041
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,066
746
0
790
5,637
1,671
0
2,707
2,628
33,496
0
W
1,792
81
1,340
1,142
2,793
1,265
216
370
2,423
9,193
0
W
Gilgamesh
Baillak
Gilgamesh
2,255
515
0
1,288
7,401
3,116
0
3,126
4,275
0
50,071
W
Eset
3,384
445
154
1,868
4,983
1,898
110
2,313
2,670
59,092
1,449
L
Anhur
Darksieni
Anhur
2,080
1,348
0
1,445
4,399
1,219
0
511
3,888
0
22,393
W
Medusa
Fihiv123
Medusa
4,126
1,852
0
673
3,575
1,392
738
1,945
1,630
0
34,059
L
Ares
2,512
39
0
1,463
7,955
5,422
0
1,281
6,674
18,768
0
W
Fenrir
MITCHODT
Fenrir
4,382
2,189
0
1,576
7,235
3,340
0
950
6,285
0
37,829
L
Cliodhna
Trícksy
Cliodhna
2,352
859
0
2,914
4,536
1,448
0
212
4,316
0
30,562
L
Vulcan
ofekPL
Vulcan
3,126
1,898
0
620
4,133
1,433
0
0
4,133
31,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
23,617
336
Minions Killed
243
0
Camps Cleared
0
1,030,121
Distance Traveled
867,876
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,947
495
64
6
0
175,885
0
W
Geb
5,397
540
4
0
0
199,930
4
W
Gilgamesh
6,655
666
90
9
0
216,887
3
W
Eset
7,120
712
120
12
0
182,813
4
L
Anhur
4,116
412
34
3
0
118,987
0
W
Medusa
5,309
531
58
6
0
193,361
0
L
Ares
4,882
488
28
3
0
194,756
0
W
Fenrir
6,125
613
64
6
0
237,130
0
L
Cliodhna
4,697
470
58
6
0
218,540
0
L
Vulcan
4,975
498
59
6
0
159,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role