Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Laquy
Charon
Level 146
God Stats
4W - 1L
1,209 SR
Queue Stats
167W - 170L
1,504 Elo+
Solo
Zeus
Zeus
jdavidm
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,477 Elo+
Party 1
Horus
Horus
xTriviaa
Horus
Level 127
God Stats
4W - 2L
1,408 SR
Queue Stats
463W - 489L
1,427 Elo+
Solo
Cerberus
Cerberus
xxxKNSxxx
Cerberus
Level 123
God Stats
4W - 1L
1,464 SR
Queue Stats
163W - 146L
1,584 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,498 Elo+

VS

Team Averages
Level 130
1,589 SR
1,484 Elo+
Chang'e
Chang'e
MVP_KingRagnar
Chang'e
Level 151
God Stats
4W - 1L
1,630 SR
Queue Stats
43W - 51L
1,483 Elo+
Solo
Charon
Charon
Makumba96
Charon
Level 112
God Stats
1W - 2L
1,751 SR
Queue Stats
119W - 133L
1,422 Elo+
Solo
Set
Set
SASAnDAN
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,574 Elo+
Solo
Medusa
Medusa
SkarrQ
Medusa
Level 114
God Stats
0W - 1L
1,378 SR
Queue Stats
112W - 113L
1,488 Elo+
Solo
Mulan
Mulan
obiwankanobi
Mulan
Level 152
God Stats
2W - 1L
1,689 SR
Queue Stats
294W - 309L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 6
8,576
858
18,429
9,744
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Laquy
Charon
15
3 / 1 / 8
8,072
807
10,886
9,671
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
jdavidm
Zeus
14
0 / 0 / 10
7,545
755
15,989
4,845
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xTriviaa
Horus
12
1 / 2 / 8
7,934
793
2,704
10,102
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
xxxKNSxxx
Cerberus
14
3 / 2 / 7
8,040
804
7,956
12,939
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,013
701
3,811
12,462
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Makumba96
Charon
14
1 / 2 / 4
7,838
784
10,519
13,498
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 2
6,466
647
7,005
9,637
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
SkarrQ
Medusa
13
1 / 3 / 1
6,737
674
10,304
10,349
5,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 1 / 4
7,517
752
7,173
13,784
14,199
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
11
Kills
5
6
Deaths
11
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
6
7
W
Charon
Laquy
Charon
3
1
8
7
L
1
0
2
2
L
Charon
Makumba96
Charon
1
2
4
1.5
L
1
5
2
0.4
L
Medusa
SkarrQ
Medusa
1
3
1
0.5
W
Zeus
jdavidm
Zeus
0
0
10
5
L
1
1
4
3
W
Horus
xTriviaa
Horus
1
2
8
2.5
W
Cerberus
xxxKNSxxx
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,964
Damage
38,812
47,301
Taken
59,730
34,829
Mitigated
47,440
26,124
Healing
32,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,429
6,237
2,555
2,712
9,744
5,226
554
3,654
6,090
0
36,732
W
Charon
Laquy
Charon
10,886
918
1,089
1,110
9,671
5,937
86
4,165
5,506
22,261
777
L
3,811
364
11,862
8,287
12,462
6,720
0
7,989
4,383
15,346
0
L
Charon
Makumba96
Charon
10,519
698
862
1,747
13,498
14,860
0
6,897
6,279
23,163
906
L
7,005
2,810
1,140
888
9,637
6,094
0
4,457
5,094
0
9,366
L
Medusa
SkarrQ
Medusa
10,304
3,144
300
1,517
10,349
5,567
0
6,188
3,949
0
18,867
W
Zeus
jdavidm
Zeus
15,989
1,349
0
492
4,845
2,061
36
1,429
3,416
27,451
42
L
7,173
452
2,520
2,946
13,784
14,199
0
7,194
6,314
2,536
12,538
W
Horus
xTriviaa
Horus
2,704
1,385
8,766
4,475
10,102
6,821
0
2,952
7,150
0
3,561
W
Cerberus
xxxKNSxxx
Cerberus
7,956
212
608
4,317
12,939
14,784
0
3,459
9,480
15,954
1,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
35,571
146
Minions Killed
94
0
Camps Cleared
0
953,882
Distance Traveled
1,000,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,576
858
54
5
0
199,625
0
W
Charon
8,072
807
25
3
0
215,169
0
L
Chang'e
7,013
701
42
4
0
217,596
0
L
Charon
7,838
784
18
2
0
204,803
0
L
Set
6,466
647
1
0
0
187,385
0
L
Medusa
6,737
674
18
2
0
187,501
0
W
Zeus
7,545
755
23
2
0
203,578
0
L
Mulan
7,517
752
15
2
0
203,653
0
W
Horus
7,934
793
4
0
0
151,211
0
W
Cerberus
8,040
804
40
4
0
184,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role