Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DONOdaBLAZE
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,523 Elo+
Solo
Thanatos
Thanatos
Golbx
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,501 Elo+
Solo
Anubis
Anubis
PauloCRVG98
Anubis
Level 89
God Stats
31W - 28L
1,538 SR
Queue Stats
97W - 97L
1,500 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,505 Elo+

VS

Team Averages
Level 83
1,583 SR
1,576 Elo+
Thor
Thor
Berto08
Thor
Level 64
God Stats
0W - 1L
1,763 SR
Queue Stats
9W - 9L
1,512 Elo+
Solo
Merlin
Merlin
Felkatrox
Merlin
Level 58
God Stats
3W - 8L
1,500 SR
Queue Stats
423W - 386L
1,547 Elo+
Solo
Yemoja
Yemoja
OneBanjo30
Yemoja
Level 83
God Stats
5W - 4L
1,570 SR
Queue Stats
16W - 15L
1,472 Elo+
Party 1
Nut
Nut
Oneb2114
Nut
Level 68
God Stats
4W - 8L
1,356 SR
Queue Stats
44W - 64L
1,400 Elo+
Party 1
King Arthur
King Arthur
Rønny
King Arthur
Level 141
God Stats
11W - 8L
1,727 SR
Queue Stats
73W - 41L
1,947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 4
5,785
579
3,321
4,375
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
10
0 / 2 / 1
5,697
570
5,521
9,391
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
4 / 1 / 3
5,508
551
5,468
8,636
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Golbx
Thanatos
13
7 / 1 / 2
6,650
665
7,346
8,649
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
10
2 / 2 / 4
5,889
589
2,909
5,144
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Berto08
Thor
9
0 / 4 / 1
4,810
481
2,210
8,527
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
Felkatrox
Merlin
10
1 / 2 / 1
5,477
548
2,677
6,020
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
OneBanjo30
Yemoja
8
1 / 4 / 0
5,188
519
2,211
9,250
4,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,518
552
2,169
5,986
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Rønny
King Arthur
11
2 / 1 / 0
5,993
599
6,475
11,289
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
4
3
W
Sol
 
Sol
0
2
1
0.25
L
Thor
Berto08
Thor
0
4
1
0.13
W
4
1
3
5.5
L
Merlin
Felkatrox
Merlin
1
2
1
0.75
W
Thanatos
Golbx
Thanatos
7
1
2
8
L
Yemoja
OneBanjo30
Yemoja
1
4
0
0.25
L
0
3
1
0.17
W
Anubis
2
2
4
2
L
King Arthur
Rønny
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
15,742
36,195
Taken
41,072
16,367
Mitigated
18,575
18,413
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,321
1,523
0
674
4,375
1,798
612
1,016
3,359
0
40,162
W
Sol
 
Sol
5,521
2,553
0
5,821
9,391
2,867
0
0
9,391
46,214
2,007
L
Thor
Berto08
Thor
2,210
495
0
1,375
8,527
2,831
0
1,093
7,392
0
26,059
W
5,468
1,083
0
2,292
8,636
5,598
0
1,295
7,341
0
24,099
L
Merlin
Felkatrox
Merlin
2,677
342
0
1,836
6,020
1,327
0
506
5,432
36,496
0
W
Thanatos
Golbx
Thanatos
7,346
1,415
0
7,723
8,649
3,905
10
643
8,006
0
54,879
L
Yemoja
OneBanjo30
Yemoja
2,211
496
1,318
1,638
9,250
4,540
0
1,483
7,458
14,280
1,230
L
2,169
1,095
0
0
5,986
2,044
0
0
5,846
0
43,017
W
Anubis
2,909
42
0
1,903
5,144
2,199
657
1,797
3,347
33,362
0
L
King Arthur
Rønny
King Arthur
6,475
654
0
3,249
11,289
7,833
0
5,189
6,100
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
26,986
301
Minions Killed
276
0
Camps Cleared
0
1,000,593
Distance Traveled
991,242
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,785
579
63
6
0
191,461
0
W
Sol
5,697
570
69
7
0
176,143
0
L
Thor
4,810
481
43
4
0
203,043
0
W
Mulan
5,508
551
35
4
0
225,971
2
L
Merlin
5,477
548
73
7
0
206,535
0
W
Thanatos
6,650
665
77
8
0
246,829
3
L
Yemoja
5,188
519
17
2
0
177,711
0
L
Nut
5,518
552
77
8
0
178,993
0
W
Anubis
5,889
589
57
6
0
160,189
4
L
King Arthur
5,993
599
66
7
0
224,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role