Player Matchup

Hun Batz
Hun Batz
ParabolicBridge
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
itzzrenz
Baba Yaga
Level 174
God Stats
6W - 8L
1,729 SR
Queue Stats
447W - 444L
1,450 Elo+
Solo
Janus
Janus
xShynokx
Janus
Level 157
God Stats
5W - 5L
1,869 SR
Queue Stats
309W - 297L
1,471 Elo+
Solo
Cerberus
Cerberus
xiaohuan
Cerberus
Level 76
God Stats
2W - 4L
1,177 SR
Queue Stats
344W - 330L
1,462 Elo+
Solo
Surtr
Surtr
zach_mp
Surtr
Level 109
God Stats
1W - 2L
1,427 SR
Queue Stats
114W - 121L
1,418 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,460 Elo+

VS

Team Averages
Level 95
1,562 SR
1,391 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EDGE-3737
Ares
Level 152
God Stats
1W - 0L
1,577 SR
Queue Stats
10W - 14L
1,408 Elo+
Solo
Jing Wei
Jing Wei
ElxRubiooo
Jing Wei
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 44L
1,221 Elo+
Solo
Skadi
Skadi
PurpleNerp
Skadi
Level 90
God Stats
3W - 1L
1,731 SR
Queue Stats
211W - 196L
1,472 Elo+
Party 1
Achilles
Achilles
ようあれあぼt
Achilles
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 6 / 4
7,845
713
3,645
10,585
7,585
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
itzzrenz
Baba Yaga
5
0 / 0 / 0
5,688
517
0
0
0
Janus
xShynokx
Janus
17
4 / 3 / 7
9,455
860
15,196
6,915
3,349
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
xiaohuan
Cerberus
14
2 / 7 / 4
8,014
729
5,767
15,424
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
zach_mp
Surtr
15
2 / 6 / 3
7,971
725
6,197
19,422
19,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 2 / 12
9,347
850
12,338
9,814
3,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
14
2 / 5 / 16
8,498
773
7,708
12,044
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ElxRubiooo
Jing Wei
16
7 / 4 / 12
9,929
903
8,243
9,544
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
16
4 / 2 / 9
9,313
847
11,632
9,709
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 0 / 13
10,810
983
7,081
9,016
7,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
10
Kills
22
22
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
12
5.5
W
Ares
2
5
16
2
W
Jing Wei
ElxRubiooo
Jing Wei
7
4
12
3.25
L
Hun Batz
2
6
4
0.67
W
Skadi
4
2
9
4.25
L
Baba Yaga
itzzrenz
Baba Yaga
0
0
0
0
L
Janus
xShynokx
Janus
4
3
7
2.5
L
Cerberus
xiaohuan
Cerberus
2
7
4
0.57
L
Surtr
zach_mp
Surtr
2
6
3
0.58
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
47,002
52,346
Taken
50,127
48,980
Mitigated
32,443
8,593
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,338
207
1,254
2,989
9,814
3,975
1,560
3,938
5,718
26,244
2,827
W
Ares
7,708
397
456
1,615
12,044
13,406
857
4,154
7,660
9,065
982
W
Jing Wei
ElxRubiooo
Jing Wei
8,243
5,023
1,027
1,652
9,544
3,795
41
3,452
5,928
0
19,907
L
Hun Batz
3,645
787
362
404
10,585
7,585
0
4,780
5,630
0
9,864
W
Skadi
11,632
3,605
795
2,130
9,709
3,870
3,966
5,151
4,354
0
30,999
L
Baba Yaga
itzzrenz
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Janus
xShynokx
Janus
15,196
456
497
1,378
6,915
3,349
0
3,599
3,099
32,071
314
L
Cerberus
xiaohuan
Cerberus
5,767
210
383
1,549
15,424
18,814
0
3,820
11,437
13,019
0
L
Surtr
zach_mp
Surtr
6,197
1,301
242
3,778
19,422
19,232
0
6,002
13,107
206
17,630
W
7,081
950
978
2,764
9,016
7,397
521
3,210
5,604
0
15,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
47,897
115
Minions Killed
158
0
Camps Cleared
0
804,195
Distance Traveled
1,073,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,347
850
42
4
0
224,021
0
W
Ares
8,498
773
5
0
0
187,129
0
W
Jing Wei
9,929
903
44
4
0
194,734
0
L
Hun Batz
7,845
713
5
0
0
208,805
0
W
Skadi
9,313
847
46
4
0
214,411
0
L
Baba Yaga
5,688
517
0
0
0
0
0
L
Janus
9,455
860
65
6
0
197,137
0
L
Cerberus
8,014
729
26
2
0
189,974
0
L
Surtr
7,971
725
19
2
0
208,279
0
W
Achilles
10,810
983
21
2
0
253,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role