Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AphrosJigglyJugs
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
MrBigA
The Morrigan
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
42W - 34L
1,573 Elo+
Solo
Aphrodite
Aphrodite
NoxMilkersAwooga
Aphrodite
Level 128
God Stats
3W - 2L
1,917 SR
Queue Stats
97W - 100L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
TrueAtIas
Cthulhu
Level 129
God Stats
1W - 2L
1,725 SR
Queue Stats
197W - 188L
1,596 Elo+
Solo
Team Averages
Level 138
1,593 SR
1,546 Elo+

VS

Team Averages
Level 113
1,474 SR
1,538 Elo+
Persephone
Persephone
 
Persephone
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CXRNER OPEN
Cliodhna
Level 77
God Stats
1W - 0L
1,309 SR
Queue Stats
55W - 42L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Issa j0k3
Danzaburou
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 86L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
JahsehsSon
Xing Tian
Level 41
God Stats
5W - 5L
1,460 SR
Queue Stats
120W - 102L
1,536 Elo+
Solo
Hercules
Hercules
SaIazarr
Hercules
Level 156
God Stats
4W - 1L
1,599 SR
Queue Stats
51W - 43L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
0 / 4 / 2
7,277
455
5,006
14,267
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 2 / 1
7,691
481
5,411
12,700
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MrBigA
The Morrigan
13
2 / 5 / 0
7,971
498
8,453
8,594
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
12
1 / 2 / 0
7,380
461
3,923
9,801
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
TrueAtIas
Cthulhu
16
1 / 2 / 0
9,173
573
12,580
13,113
15,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 1 / 5
9,783
611
4,486
11,197
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
CXRNER OPEN
Cliodhna
15
8 / 2 / 5
9,033
565
10,994
14,761
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Issa j0k3
Danzaburou
16
2 / 0 / 2
9,348
584
10,901
9,950
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
JahsehsSon
Xing Tian
12
0 / 1 / 4
7,491
468
2,776
12,814
10,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SaIazarr
Hercules
16
2 / 0 / 0
9,806
613
8,069
16,650
14,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
2
0.25
W
Persephone
 
Persephone
3
1
5
5.5
L
0
2
1
0.25
W
Cliodhna
CXRNER OPEN
Cliodhna
8
2
5
5.25
W
Danzaburou
Issa j0k3
Danzaburou
2
0
2
3
W
Xing Tian
JahsehsSon
Xing Tian
0
1
4
2
L
The Morrigan
MrBigA
The Morrigan
2
5
0
0.4
L
Aphrodite
1
2
0
0.5
W
Hercules
SaIazarr
Hercules
2
0
0
2
L
Cthulhu
TrueAtIas
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
37,226
58,475
Taken
65,372
34,357
Mitigated
38,688
30,400
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,006
1,222
0
12,409
14,267
5,554
134
1,816
12,451
0
68,593
W
Persephone
 
Persephone
4,486
726
0
6,048
11,197
3,322
377
5,159
6,024
66,080
670
L
5,411
1,959
0
4,404
12,700
4,401
0
1,042
11,658
0
72,403
W
Cliodhna
CXRNER OPEN
Cliodhna
10,994
2,373
0
6,348
14,761
6,014
0
4,142
10,551
0
71,537
W
Danzaburou
Issa j0k3
Danzaburou
10,901
5,448
0
4,353
9,950
4,388
1,676
1,786
8,122
0
95,751
W
Xing Tian
JahsehsSon
Xing Tian
2,776
185
0
2,399
12,814
10,163
25
2,557
10,203
20,923
0
L
The Morrigan
MrBigA
The Morrigan
8,453
889
0
2,120
8,594
2,623
228
3,010
5,288
52,336
539
L
Aphrodite
3,923
876
2,676
5,390
9,801
6,135
0
986
8,815
27,114
0
W
Hercules
SaIazarr
Hercules
8,069
1,935
0
7,568
16,650
14,801
0
9,416
5,979
0
83,163
L
Cthulhu
TrueAtIas
Cthulhu
12,580
913
144
3,257
13,113
15,644
0
369
11,664
74,245
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
45,461
503
Minions Killed
540
0
Camps Cleared
0
1,531,076
Distance Traveled
1,680,561
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,277
455
95
6
0
314,518
0
W
Persephone
9,783
611
115
7
0
300,933
2
L
Anhur
7,691
481
128
8
0
279,935
1
W
Cliodhna
9,033
565
99
6
0
377,823
0
W
Danzaburou
9,348
584
148
9
0
306,618
2
W
Xing Tian
7,491
468
20
1
0
356,246
0
L
The Morrigan
7,971
498
77
5
0
304,446
0
L
Aphrodite
7,380
461
53
3
0
297,034
4
W
Hercules
9,806
613
158
10
0
338,941
2
L
Cthulhu
9,173
573
150
9
0
335,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role