Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
Akinaksong
Chernobog
Gold IV
Level 178
God Stats
6W - 4L
1,695 SR
Queue Stats
304W - 299L
1,245 MMR
Solo
Kukulkan
Kukulkan
Silver I
Steo zq
Kukulkan
Silver I
Level 141
God Stats
1W - 0L
1,385 SR
Queue Stats
10W - 15L
1,350 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
gorais
Cu Chulainn
Silver II
Level 67
God Stats
2W - 1L
1,554 SR
Queue Stats
66W - 59L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,527 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,591 SR
1,278 MMR
Charon
Charon
Silver IV
Aairad
Charon
Silver IV
Level 118
God Stats
4W - 7L
1,566 SR
Queue Stats
20W - 27L
1,222 MMR
Solo
Nu Wa
Nu Wa
Silver II
FLOW5991
Nu Wa
Silver II
Level 88
God Stats
13W - 7L
1,523 SR
Queue Stats
128W - 151L
1,200 MMR
Solo
Medusa
Medusa
Silver I
OLD_WOLF_IRAN
Medusa
Silver I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 183L
1,297 MMR
Solo
Nike
Nike
Gold V
theormstonat8r
Nike
Gold V
Level 82
God Stats
5W - 4L
1,744 SR
Queue Stats
22W - 24L
1,375 MMR
Solo
Loki
Loki
Bronze IV
涩万的海角
Loki
Bronze IV
Level 64
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 8L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 0
3,963
566
478
2,534
1,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
 
Ne Zha
7
0 / 1 / 1
3,885
555
892
5,895
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Akinaksong
Chernobog
8
0 / 1 / 0
4,032
576
1,589
3,602
1,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Steo zq
Kukulkan
9
1 / 0 / 0
4,702
672
1,636
2,964
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
gorais
Cu Chulainn
7
0 / 2 / 0
4,283
612
4,002
7,267
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaArachneSusanoAwilix

VS

Bans
ThanatosCthulhuAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aairad
Charon
7
0 / 1 / 0
4,028
575
934
3,361
2,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
FLOW5991
Nu Wa
9
0 / 0 / 0
4,254
608
1,934
2,631
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,300
186
0
0
0
9
4 / 0 / 0
5,477
782
5,758
7,317
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
3,806
544
380
2,590
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
4
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
0
0
W
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Charon
Aairad
Charon
0
1
0
0
W
Chernobog
Akinaksong
Chernobog
0
1
0
0
L
Nu Wa
FLOW5991
Nu Wa
0
0
0
0
L
0
0
0
0
W
Kukulkan
Steo zq
Kukulkan
1
0
0
1
W
Cu Chulainn
gorais
Cu Chulainn
0
2
0
0
L
4
0
0
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
9,006
22,262
Taken
15,899
10,140
Mitigated
10,658
6,532
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
478
149
0
1,265
2,534
1,851
0
305
2,229
7,686
1,123
W
Ne Zha
 
Ne Zha
892
351
0
1,591
5,895
2,063
0
225
5,632
0
25,257
L
Charon
Aairad
Charon
934
218
0
711
3,361
2,437
0
473
2,848
13,871
0
W
Chernobog
Akinaksong
Chernobog
1,589
855
0
1,458
3,602
1,054
0
593
2,969
0
29,496
L
Nu Wa
FLOW5991
Nu Wa
1,934
682
0
1,140
2,631
803
0
1,225
1,268
27,646
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Steo zq
Kukulkan
1,636
92
0
956
2,964
950
0
1,485
1,479
31,370
425
W
Cu Chulainn
gorais
Cu Chulainn
4,002
949
0
1,262
7,267
4,222
0
260
6,436
0
31,525
L
5,758
906
0
2,988
7,317
6,800
0
0
7,299
0
37,907
L
380
67
0
1,458
2,590
618
0
206
2,384
0
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
18,865
239
Minions Killed
191
0
Camps Cleared
0
674,840
Distance Traveled
561,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,963
566
15
2
0
112,414
0
W
Ne Zha
3,885
555
43
6
0
162,402
0
L
Charon
4,028
575
24
3
0
126,350
0
W
Chernobog
4,032
576
49
7
0
125,165
0
L
Nu Wa
4,254
608
54
8
0
134,446
0
L
Medusa
1,300
186
0
0
0
0
0
W
Kukulkan
4,702
672
75
11
0
133,945
0
W
Cu Chulainn
4,283
612
57
8
0
140,914
0
L
Nike
5,477
782
70
10
0
141,413
0
L
Loki
3,806
544
43
6
0
159,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role