Player Matchup

Terra
Terra
Gold II
 
Terra
Gold II
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
FluffyFalkor
Sobek
Gold V
Level 129
God Stats
1W - 2L
1,692 SR
Queue Stats
73W - 53L
1,734 MMR
Solo
Ra
Ra
Gold I
Phoghawk
Ra
Gold I
Level 147
God Stats
7W - 18L
1,648 SR
Queue Stats
120W - 123L
1,745 MMR
Solo
Thor
Thor
Platinum V
Μaybe
Thor
Platinum V
Level 140
God Stats
8W - 4L
1,825 SR
Queue Stats
269W - 259L
1,583 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,633 SR
1,612 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,646 SR
1,740 MMR
Bellona
Bellona
Platinum I
Artorialief
Bellona
Platinum I
Level 170
God Stats
8W - 0L
2,136 SR
Queue Stats
81W - 56L
1,792 MMR
Solo
Chronos
Chronos
Gold IV
Skilldrow
Chronos
Gold IV
Level 77
God Stats
7W - 5L
1,500 SR
Queue Stats
276W - 284L
1,667 MMR
Solo
Fenrir
Fenrir
Platinum V
Twizzti
Fenrir
Platinum V
Level 65
God Stats
2W - 1L
1,556 SR
Queue Stats
26W - 16L
1,782 MMR
Solo
Tyr
Tyr
Platinum II
XXxxBLEXXxxXX
Tyr
Platinum II
Level 109
God Stats
13W - 16L
1,297 SR
Queue Stats
184W - 169L
1,786 MMR
Solo
Agni
Agni
Platinum V
eenasni
Agni
Platinum V
Level 80
God Stats
5W - 3L
1,743 SR
Queue Stats
126W - 130L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 0
5,329
533
3,057
7,234
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
8
3 / 4 / 1
5,176
518
5,563
8,196
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 3
5,093
509
4,798
11,541
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,313
531
2,141
7,608
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Μaybe
Thor
9
1 / 3 / 0
4,852
485
3,270
9,303
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CharonMorgan Le FayAh Muzen CabAthena

VS

Bans
JanusMartichorasOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artorialief
Bellona
11
1 / 0 / 2
6,522
652
3,671
7,808
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Skilldrow
Chronos
9
1 / 4 / 2
5,655
566
4,375
6,220
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Twizzti
Fenrir
13
8 / 0 / 3
6,751
675
10,382
8,464
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 1 / 3
5,942
594
5,365
6,122
4,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
eenasni
Agni
11
3 / 0 / 2
6,071
607
5,180
4,675
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
17
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
Hachiman
 
Hachiman
3
4
1
0.88
W
Bellona
Artorialief
Bellona
1
0
2
2
L
1
4
3
0.63
L
0
4
0
0
W
Chronos
Skilldrow
Chronos
1
4
2
0.5
W
Fenrir
Twizzti
Fenrir
8
0
3
9.5
W
4
1
3
5.5
W
Agni
eenasni
Agni
3
0
2
4
L
Thor
Μaybe
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
28,973
43,882
Taken
33,289
24,188
Mitigated
18,795
11,963
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,057
289
0
1,830
7,234
5,683
0
0
6,580
28,211
1,015
L
Hachiman
 
Hachiman
5,563
3,103
0
1,868
8,196
2,632
0
2,184
5,834
0
31,607
W
Bellona
Artorialief
Bellona
3,671
1,344
0
3,035
7,808
6,699
0
2,415
4,873
0
46,415
L
4,798
712
0
2,818
11,541
9,648
0
2,907
8,393
11,217
0
L
2,141
217
432
1,920
7,608
2,892
0
3,365
4,243
39,866
746
W
Chronos
Skilldrow
Chronos
4,375
2,093
0
77
6,220
2,201
0
1,431
4,789
34,643
1,102
W
Fenrir
Twizzti
Fenrir
10,382
4,423
0
1,567
8,464
4,325
0
1,713
6,711
0
46,672
W
5,365
651
0
2,518
6,122
4,085
0
2,194
3,928
0
17,894
W
Agni
eenasni
Agni
5,180
598
0
1,125
4,675
1,485
0
1,536
3,139
41,072
350
L
Thor
Μaybe
Thor
3,270
1,303
0
3,095
9,303
3,333
0
648
8,655
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
30,941
296
Minions Killed
322
0
Camps Cleared
0
1,013,284
Distance Traveled
1,115,257
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,329
533
78
8
0
198,848
0
L
Hachiman
5,176
518
54
5
0
180,039
1
W
Bellona
6,522
652
85
9
0
201,176
0
L
Sobek
5,093
509
15
2
0
213,606
1
L
Ra
5,313
531
86
9
0
200,436
0
W
Chronos
5,655
566
72
7
0
198,058
0
W
Fenrir
6,751
675
63
6
0
246,941
1
W
Tyr
5,942
594
20
2
0
252,220
0
W
Agni
6,071
607
82
8
0
216,862
0
L
Thor
4,852
485
63
6
0
220,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role