Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Rayanator
Guan Yu
Level 169
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 197L
1,586 Elo+
Party 1
Thoth
Thoth
SamusAran75
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,306 Elo+
Solo
Athena
Athena
catokami
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,321 Elo+
Solo
Ishtar
Ishtar
tuSuegra69
Ishtar
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,339 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,410 Elo+

VS

Team Averages
Level 80
1,637 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baillak
Ymir
Level 130
God Stats
5W - 1L
1,872 SR
Queue Stats
175W - 182L
1,534 Elo+
Solo
Eset
Eset
CarryMeToMaster
Eset
Level 69
God Stats
7W - 4L
1,812 SR
Queue Stats
222W - 205L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeónTrotsky
Ah Muzen Cab
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 121L
1,593 Elo+
Solo
Hades
Hades
edy1577
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
11 / 0 / 0
8,360
760
13,474
12,373
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Guan Yu
Rayanator
Guan Yu
12
0 / 1 / 2
6,979
634
4,863
7,793
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,328
575
1,825
3,564
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
catokami
Athena
9
1 / 2 / 5
6,075
552
1,429
6,558
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
tuSuegra69
Ishtar
11
0 / 1 / 2
5,614
510
3,329
8,363
3,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 1
5,672
516
2,599
10,590
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Baillak
Ymir
7
1 / 1 / 0
4,961
451
1,422
3,856
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
6,599
600
6,376
6,610
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
LeónTrotsky
Ah Muzen Cab
11
1 / 2 / 2
6,267
570
7,929
7,652
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
edy1577
Hades
11
0 / 3 / 0
6,129
557
3,964
9,934
6,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
0
0
11
L
Mercury
 
Mercury
1
3
1
0.5
L
Ymir
Baillak
Ymir
1
1
0
1
L
2
3
1
0.83
L
Ah Muzen Cab
LeónTrotsky
Ah Muzen Cab
1
2
2
1
W
Guan Yu
Rayanator
Guan Yu
0
1
2
1
W
0
1
0
0
W
Athena
catokami
Athena
1
2
5
1.75
L
Hades
edy1577
Hades
0
3
0
0
W
Ishtar
tuSuegra69
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
22,290
38,651
Taken
38,642
23,730
Mitigated
17,559
14,110
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,474
4,760
0
5,459
12,373
7,975
0
2,867
9,208
0
66,851
L
Mercury
 
Mercury
2,599
909
0
1,000
10,590
4,032
0
640
9,950
0
38,592
L
Ymir
Baillak
Ymir
1,422
568
0
979
3,856
2,043
0
954
2,902
12,365
0
L
6,376
279
247
1,212
6,610
2,020
0
1,010
5,600
47,663
1,613
L
Ah Muzen Cab
LeónTrotsky
Ah Muzen Cab
7,929
3,016
0
1,059
7,652
3,136
0
650
7,002
0
51,147
W
Guan Yu
Rayanator
Guan Yu
4,863
1,199
68
3,616
7,793
7,027
0
3,851
3,902
0
46,747
W
1,825
0
0
493
3,564
1,125
84
1,694
1,638
50,721
0
W
Athena
catokami
Athena
1,429
426
0
1,992
6,558
4,271
88
2,182
4,276
8,832
0
L
Hades
edy1577
Hades
3,964
1,217
0
3,383
9,934
6,328
0
0
9,934
43,751
0
W
Ishtar
tuSuegra69
Ishtar
3,329
2,645
0
2,482
8,363
3,332
0
442
7,921
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
29,628
344
Minions Killed
359
0
Camps Cleared
0
1,218,218
Distance Traveled
1,004,041
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,360
760
97
9
0
300,109
0
L
Mercury
5,672
516
62
6
0
254,197
0
L
Ymir
4,961
451
20
2
0
113,111
2
L
Eset
6,599
600
112
10
0
210,583
0
L
Ah Muzen Cab
6,267
570
81
7
0
223,882
1
W
Guan Yu
6,979
634
89
8
0
248,279
1
W
Thoth
6,328
575
91
8
0
228,662
5
W
Athena
6,075
552
7
1
0
240,775
5
L
Hades
6,129
557
84
8
0
202,268
2
W
Ishtar
5,614
510
60
5
0
200,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role