Player Matchup

Ymir
Ymir
Cheshirе
Ymir
Level 142
God Stats
2W - 0L
1,837 SR
Queue Stats
17W - 9L
1,581 Elo+
Party 1
Hachiman
Hachiman
Dangenmaster
Hachiman
Level 26
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 4L
1,581 Elo+
Party 1
Awilix
Awilix
Pultron
Awilix
Level 104
God Stats
71W - 77L
1,497 SR
Queue Stats
261W - 263L
1,448 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,536 Elo+

VS

Team Averages
Level 105
1,774 SR
1,438 Elo+
Fenrir
Fenrir
EisenWolf1504
Fenrir
Level 87
God Stats
1W - 2L
1,752 SR
Queue Stats
8W - 11L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Finisher3288
Kukulkan
Level 126
God Stats
26W - 22L
1,810 SR
Queue Stats
306W - 311L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Insane Raptor
Sun Wukong
Level 101
God Stats
8W - 11L
1,759 SR
Queue Stats
97W - 111L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 1 / 5
10,294
792
8,218
12,690
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
Dangenmaster
Hachiman
16
2 / 1 / 9
10,197
784
8,547
8,626
3,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Pultron
Awilix
15
4 / 2 / 5
9,675
744
7,228
11,753
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,009
693
5,480
11,222
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Finisher3288
Kukulkan
15
1 / 3 / 2
9,265
713
9,426
6,701
3,433
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Insane Raptor
Sun Wukong
12
0 / 3 / 3
8,100
623
6,554
11,485
11,318
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
5
8.5
W
Hachiman
Dangenmaster
Hachiman
2
1
9
6.5
L
2
6
1
0.42
L
Kukulkan
Finisher3288
Kukulkan
1
3
2
0.67
L
Sun Wukong
Insane Raptor
Sun Wukong
0
3
3
0.5
W
Awilix
Pultron
Awilix
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
21,460
33,069
Taken
29,408
21,337
Mitigated
21,309
7,726
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,218
1,701
0
1,446
12,690
12,805
363
3,214
9,081
27,381
1,988
W
Hachiman
Dangenmaster
Hachiman
8,547
6,126
0
2,177
8,626
3,603
985
1,924
6,334
0
46,933
L
5,480
1,520
0
2,162
11,222
6,558
0
2,136
8,925
0
13,813
L
Kukulkan
Finisher3288
Kukulkan
9,426
1,167
0
782
6,701
3,433
68
1,733
4,816
48,377
0
L
Sun Wukong
Insane Raptor
Sun Wukong
6,554
1,057
0
2,131
11,485
11,318
0
3,368
7,500
0
18,329
W
Awilix
Pultron
Awilix
7,228
3,053
285
3,818
11,753
4,929
1,191
4,346
6,883
0
42,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
26,374
179
Minions Killed
136
0
Camps Cleared
0
778,513
Distance Traveled
678,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,294
792
44
3
0
266,361
0
W
Hachiman
10,197
784
79
6
0
227,983
0
L
Fenrir
9,009
693
15
1
0
257,954
0
L
Kukulkan
9,265
713
100
8
0
212,711
0
L
Sun Wukong
8,100
623
21
2
0
208,192
0
W
Awilix
9,675
744
56
4
0
284,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role