Player Matchup

Ne Zha
Ne Zha
Platinum IV
CoconuTree
Ne Zha
Platinum IV
Level 202
God Stats
12W - 7L
1,612 SR
Queue Stats
115W - 125L
1,663 MMR
Solo
Discordia
Discordia
Gold III
LordHobbit
Discordia
Gold III
Level 125
God Stats
3W - 1L
1,476 SR
Queue Stats
96W - 102L
1,447 MMR
Solo
Cerberus
Cerberus
Gold III
SultryAbbath
Cerberus
Gold III
Level 142
God Stats
6W - 2L
1,743 SR
Queue Stats
307W - 363L
1,537 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,610 SR
1,549 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,486 SR
1,547 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
mrFiMi
Bacchus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,392 MMR
Solo
Medusa
Medusa
Platinum V
qyjvqamksfmalfas
Medusa
Platinum V
Level 68
God Stats
1W - 6L
1,458 SR
Queue Stats
192W - 264L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoconuTree
Ne Zha
16
5 / 2 / 6
10,253
854
11,078
10,632
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
LordHobbit
Discordia
16
6 / 2 / 5
10,325
860
9,844
7,061
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SultryAbbath
Cerberus
13
1 / 2 / 9
8,502
709
6,363
15,055
11,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CharonPersephoneAresAchillesKuzenbo

VS

Bans
ThothGebVulcanAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 6 / 6
7,920
660
5,152
9,792
4,013
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
mrFiMi
Bacchus
13
0 / 2 / 5
7,765
647
7,102
11,759
11,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
6 / 4 / 0
9,563
797
14,435
10,187
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
6
0.5
W
Ne Zha
CoconuTree
Ne Zha
5
2
6
4
W
Discordia
LordHobbit
Discordia
6
2
5
4.25
W
Cerberus
SultryAbbath
Cerberus
1
2
9
2.75
L
Bacchus
mrFiMi
Bacchus
0
2
5
1.25
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
26,689
32,748
Taken
31,738
21,188
Mitigated
19,686
9,029
Healing
1,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,152
435
0
687
9,792
4,013
0
5,052
4,057
21,598
0
W
Ne Zha
CoconuTree
Ne Zha
11,078
2,706
0
5,192
10,632
7,288
501
5,790
4,820
0
51,022
W
Discordia
LordHobbit
Discordia
9,844
583
0
446
7,061
2,383
645
1,366
5,695
35,356
0
W
Cerberus
SultryAbbath
Cerberus
6,363
384
0
3,391
15,055
11,517
144
4,732
10,323
15,258
1,108
L
Bacchus
mrFiMi
Bacchus
7,102
881
0
619
11,759
11,546
0
5,896
4,967
21,936
2,677
L
14,435
5,815
0
277
10,187
4,127
0
3,804
5,735
0
47,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
25,248
163
Minions Killed
144
0
Camps Cleared
0
720,414
Distance Traveled
644,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,920
660
28
2
0
183,077
0
W
Ne Zha
10,253
854
61
5
0
256,555
0
W
Discordia
10,325
860
85
7
0
230,730
0
W
Cerberus
8,502
709
17
1
0
233,129
0
L
Bacchus
7,765
647
32
3
0
256,638
0
L
Medusa
9,563
797
84
7
0
204,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role