Player Matchup

Ao Kuang
Ao Kuang
CALLINGICEMAN
Ao Kuang
Level 203
God Stats
6W - 6L
1,629 SR
Queue Stats
121W - 129L
1,542 Elo+
Solo
Skadi
Skadi
ShowRise
Skadi
Level 142
God Stats
8W - 7L
1,533 SR
Queue Stats
134W - 139L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
b3tYouCant Win
Cthulhu
Level 125
God Stats
7W - 7L
1,477 SR
Queue Stats
140W - 158L
1,438 Elo+
Party 1
Team Averages
Level 157
1,546 SR
1,506 Elo+

VS

Team Averages
Level 108
1,643 SR
1,558 Elo+
Ne Zha
Ne Zha
Mr-Capalxck
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
QCElysiums
Ao Kuang
Level 147
God Stats
2W - 2L
1,812 SR
Queue Stats
66W - 68L
1,595 Elo+
Solo
Charon
Charon
dcfrmdaao
Charon
Level 107
God Stats
1W - 3L
1,617 SR
Queue Stats
61W - 62L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CALLINGICEMAN
Ao Kuang
16
8 / 4 / 1
10,981
784
11,158
15,225
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Skadi
ShowRise
Skadi
15
0 / 1 / 8
9,995
714
14,262
10,342
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 6
10,009
715
12,749
11,729
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 5 / 2
9,071
648
7,845
13,845
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
QCElysiums
Ao Kuang
15
4 / 3 / 1
10,010
715
12,863
13,479
7,235
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
dcfrmdaao
Charon
15
0 / 2 / 5
9,196
657
8,355
18,081
18,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CALLINGICEMAN
Ao Kuang
8
4
1
2.13
L
Ne Zha
1
5
2
0.4
L
Ao Kuang
QCElysiums
Ao Kuang
4
3
1
1.5
W
Skadi
ShowRise
Skadi
0
1
8
4
W
2
0
6
5
L
Charon
dcfrmdaao
Charon
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,169
Damage
29,063
37,296
Taken
45,405
25,118
Mitigated
32,798
10,525
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CALLINGICEMAN
Ao Kuang
11,158
2,494
0
3,138
15,225
13,210
1,543
6,755
8,412
23,883
551
L
Ne Zha
7,845
1,841
0
1,360
13,845
7,121
0
9,024
4,357
0
30,534
L
Ao Kuang
QCElysiums
Ao Kuang
12,863
2,628
0
3,210
13,479
7,235
0
5,472
7,891
47,263
2,770
W
Skadi
ShowRise
Skadi
14,262
7,796
0
1,227
10,342
4,086
1,566
7,679
2,619
0
42,975
W
12,749
907
1,022
5,138
11,729
7,822
0
5,876
5,821
53,563
0
L
Charon
dcfrmdaao
Charon
8,355
1,026
0
3,387
18,081
18,442
0
8,374
9,341
30,502
672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
28,277
168
Minions Killed
142
0
Camps Cleared
0
775,376
Distance Traveled
719,247
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,981
784
31
2
0
244,286
0
L
Ne Zha
9,071
648
33
2
0
226,468
0
L
Ao Kuang
10,010
715
58
4
0
243,303
10
W
Skadi
9,995
714
71
5
0
243,598
0
W
Cthulhu
10,009
715
66
5
0
287,492
8
L
Charon
9,196
657
51
4
0
249,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role