Player Matchup

Artio
Artio
Platinum V
CadeCunningham
Artio
Platinum V
Level 159
God Stats
11W - 13L
1,237 SR
Queue Stats
149W - 144L
1,695 MMR
Solo
Artemis
Artemis
Gold I
ImmSeto
Artemis
Gold I
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 87L
1,706 MMR
Solo
Nut
Nut
Platinum IV
ReapingImmortal
Nut
Platinum IV
Level 197
God Stats
2W - 7L
1,287 SR
Queue Stats
256W - 251L
1,644 MMR
Party 1
Xing Tian
Xing Tian
Gold I
YoureNotHim
Xing Tian
Gold I
Level 108
God Stats
7W - 5L
1,553 SR
Queue Stats
247W - 238L
1,791 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
racismHater
Cthulhu
Platinum V
Level 143
God Stats
9W - 3L
1,728 SR
Queue Stats
56W - 54L
1,755 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,461 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,444 SR
1,717 MMR
Ares
Ares
Platinum IV
H i z c r
Ares
Platinum IV
Level 194
God Stats
7W - 6L
1,371 SR
Queue Stats
126W - 113L
1,714 MMR
Solo
Chaac
Chaac
Gold II
JoseDelgado10
Chaac
Gold II
Level 63
God Stats
11W - 10L
1,522 SR
Queue Stats
47W - 43L
1,660 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
LunarScratch
Tsukuyomi
Platinum IV
Level 104
God Stats
0W - 4L
1,518 SR
Queue Stats
52W - 46L
1,757 MMR
Party 2
Ullr
Ullr
Gold II
Phoghawk
Ullr
Gold II
Level 147
God Stats
0W - 1L
1,434 SR
Queue Stats
120W - 123L
1,696 MMR
Solo
Janus
Janus
Platinum IV
Solfearion
Janus
Platinum IV
Level 83
God Stats
3W - 6L
1,377 SR
Queue Stats
52W - 46L
1,757 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,963
569
6,429
13,254
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ImmSeto
Artemis
15
5 / 1 / 4
9,090
649
9,309
10,895
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 3
9,448
675
7,002
9,699
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
YoureNotHim
Xing Tian
15
8 / 0 / 6
8,878
634
9,323
13,723
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
racismHater
Cthulhu
16
3 / 1 / 4
9,933
710
7,483
11,177
10,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Ao KuangThorThanatos

VS

Bans
AthenaBake KujiraKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 1
6,233
445
6,816
10,018
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 1
7,686
549
5,688
12,606
11,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LunarScratch
Tsukuyomi
11
1 / 8 / 1
6,317
451
6,184
15,322
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
0 / 6 / 0
7,101
507
5,124
13,201
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
2 / 3 / 0
7,691
549
6,591
8,347
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
4
4
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Ares
1
4
1
0.38
W
Artemis
ImmSeto
Artemis
5
1
4
7
L
0
3
1
0.17
L
Tsukuyomi
LunarScratch
Tsukuyomi
1
8
1
0.19
L
Ullr
0
6
0
0
W
6
1
3
7.5
L
Janus
2
3
0
0.67
W
Xing Tian
YoureNotHim
Xing Tian
8
0
6
11
W
Cthulhu
racismHater
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
30,403
58,748
Taken
59,494
39,897
Mitigated
32,805
23,029
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
693
379
6,068
13,254
10,851
16
4,242
8,984
45,035
1,117
L
Ares
6,816
1,121
0
1,071
10,018
6,422
0
3,525
6,493
17,506
0
W
Artemis
ImmSeto
Artemis
9,309
4,844
0
5,999
10,895
5,084
270
3,672
7,153
0
74,170
L
5,688
536
0
4,458
12,606
11,989
0
6,249
5,483
0
69,675
L
Tsukuyomi
LunarScratch
Tsukuyomi
6,184
982
0
3,524
15,322
5,836
0
5,056
10,172
0
38,388
L
Ullr
5,124
1,388
0
1,687
13,201
5,345
0
3,187
10,014
0
63,433
W
7,002
3,556
0
2,698
9,699
3,844
509
2,420
7,105
0
67,238
L
Janus
6,591
822
0
875
8,347
3,213
0
3,531
4,776
69,605
0
W
Xing Tian
YoureNotHim
Xing Tian
9,323
432
0
3,414
13,723
9,132
0
3,260
10,195
49,698
3,157
W
Cthulhu
racismHater
Cthulhu
7,483
546
258
4,213
11,177
10,986
66
0
11,177
69,522
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,312
Gold Earned
35,028
528
Minions Killed
473
0
Camps Cleared
0
1,474,335
Distance Traveled
1,320,769
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,963
569
44
3
0
276,617
0
L
Ares
6,233
445
18
1
0
204,870
0
W
Artemis
9,090
649
119
9
0
242,846
1
L
Chaac
7,686
549
140
10
0
274,669
5
L
Tsukuyomi
6,317
451
52
4
0
303,335
0
L
Ullr
7,101
507
113
8
0
234,344
0
W
Nut
9,448
675
122
9
0
283,533
4
L
Janus
7,691
549
150
11
0
303,551
2
W
Xing Tian
8,878
634
79
6
0
346,513
0
W
Cthulhu
9,933
710
164
12
0
324,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role