Player Matchup

Nu Wa
Nu Wa
JaviSoSuavey
Nu Wa
Level 195
God Stats
4W - 2L
1,587 SR
Queue Stats
356W - 344L
1,522 Elo+
Solo
Charon
Charon
Matrapyd
Charon
Level 84
God Stats
11W - 13L
1,299 SR
Queue Stats
14W - 15L
1,290 Elo+
Solo
Neith
Neith
qjme2qnee
Neith
Level 125
God Stats
3W - 5L
1,440 SR
Queue Stats
30W - 31L
1,285 Elo+
Solo
Team Averages
Level 135
1,442 SR
1,365 Elo+

VS

Team Averages
Level 97
1,630 SR
1,492 Elo+
Vulcan
Vulcan
DoorManufacturer
Vulcan
Level 117
God Stats
7W - 5L
1,761 SR
Queue Stats
64W - 62L
1,482 Elo+
Solo
Charybdis
Charybdis
Toucanndann
Charybdis
Level 97
God Stats
9W - 9L
1,500 SR
Queue Stats
335W - 353L
1,531 Elo+
Party 1
Artio
Artio
amudd
Artio
Level 77
God Stats
6W - 3L
1,629 SR
Queue Stats
120W - 119L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,805
675
13,766
10,919
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Matrapyd
Charon
16
3 / 3 / 5
11,026
689
8,255
15,864
12,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
qjme2qnee
Neith
16
4 / 2 / 6
11,462
716
12,761
10,685
4,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,253
703
12,423
8,533
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Toucanndann
Charybdis
16
4 / 6 / 3
11,107
694
15,899
16,620
6,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
amudd
Artio
14
0 / 3 / 3
9,427
589
6,309
20,447
19,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
2
2
3
1.75
W
Charon
Matrapyd
Charon
3
3
5
1.83
L
Charybdis
Toucanndann
Charybdis
4
6
3
0.92
L
Artio
amudd
Artio
0
3
3
0.5
W
Neith
qjme2qnee
Neith
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,782
Damage
34,631
37,468
Taken
45,600
22,500
Mitigated
30,565
10,626
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,423
6,030
46
2,463
8,533
4,311
476
4,725
3,801
72,328
407
W
13,766
4,601
0
1,800
10,919
4,830
158
4,726
6,046
51,873
0
W
Charon
Matrapyd
Charon
8,255
1,664
272
3,635
15,864
12,868
0
7,142
8,333
20,999
350
L
Charybdis
Toucanndann
Charybdis
15,899
6,799
0
2,603
16,620
6,809
1,155
8,326
8,287
0
66,142
L
Artio
amudd
Artio
6,309
198
377
4,193
20,447
19,445
82
8,763
11,339
15,949
2,252
W
Neith
qjme2qnee
Neith
12,761
4,565
0
4,919
10,685
4,802
152
4,872
5,482
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
31,787
183
Minions Killed
221
0
Camps Cleared
0
879,263
Distance Traveled
847,886
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,253
703
113
7
0
295,321
0
W
Nu Wa
10,805
675
87
5
0
272,161
0
W
Charon
11,026
689
27
2
0
293,296
0
L
Charybdis
11,107
694
93
6
0
230,271
0
L
Artio
9,427
589
15
1
0
322,294
0
W
Neith
11,462
716
69
4
0
313,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role