Player Matchup

Da Ji
Da Ji
Jayski3rd
Da Ji
Level 63
God Stats
0W - 2L
1,261 SR
Queue Stats
94W - 64L
1,511 Elo+
Party 3
Bellona
Bellona
Jefecito26
Bellona
Level 68
God Stats
3W - 7L
1,340 SR
Queue Stats
40W - 44L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
OmegaRedguard
Nu Wa
Level 26
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 17L
1,319 Elo+
Party 3
Bacchus
Bacchus
SpookyLivvy
Bacchus
Level 29
God Stats
15W - 33L
1,479 SR
Queue Stats
15W - 33L
1,443 Elo+
Party 3
Neith
Neith
UrMomSwallows
Neith
Level 120
God Stats
3W - 3L
1,632 SR
Queue Stats
56W - 32L
1,594 Elo+
Solo
Team Averages
Level 61
1,430 SR
1,461 Elo+

VS

Team Averages
Level 88
1,480 SR
1,505 Elo+
Anubis
Anubis
CrispyDarkness27
Anubis
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 82L
1,518 Elo+
Party 2
Atlas
Atlas
HiSoKa6532
Atlas
Level 146
God Stats
1W - 0L
1,426 SR
Queue Stats
3W - 2L
1,703 Elo+
Solo
Jormungandr
Jormungandr
Huskychamp789
Jormungandr
Level 24
God Stats
7W - 7L
1,525 SR
Queue Stats
86W - 87L
1,305 Elo+
Party 2
Nut
Nut
Stitxhh_
Nut
Level 124
God Stats
1W - 1L
1,477 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 1
Loki
Loki
TrainerSebastian
Loki
Level 108
God Stats
3W - 3L
1,472 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jayski3rd
Da Ji
15
4 / 6 / 3
8,646
509
11,466
18,489
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Jefecito26
Bellona
12
2 / 4 / 1
7,655
450
9,083
16,718
16,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 12 / 0
6,159
362
5,419
13,326
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SpookyLivvy
Bacchus
13
1 / 4 / 1
8,351
491
7,108
16,477
19,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 0
8,097
476
11,426
14,014
6,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 2 / 3
11,605
683
21,367
14,636
7,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
6 / 4 / 4
9,519
560
10,860
18,944
18,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Huskychamp789
Jormungandr
14
0 / 2 / 8
8,092
476
8,190
12,486
11,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 0 / 6
8,931
525
9,130
10,077
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 10
9,310
548
9,062
13,246
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
9
Kills
28
28
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
W
Atlas
6
4
4
2
W
Jormungandr
Huskychamp789
Jormungandr
0
2
8
2
L
Da Ji
Jayski3rd
Da Ji
4
6
3
0.92
L
Bellona
Jefecito26
Bellona
2
4
1
0.63
L
0
12
0
0
L
Bacchus
SpookyLivvy
Bacchus
1
4
1
0.38
W
3
0
6
6
W
2
1
10
7
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
58,609
79,024
Taken
69,389
53,546
Mitigated
47,367
10,276
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,367
769
889
6,991
14,636
7,783
2,928
2,937
11,333
91,473
755
W
Atlas
10,860
2,801
0
1,480
18,944
18,649
550
1,223
16,639
38,340
640
W
Jormungandr
Huskychamp789
Jormungandr
8,190
1,777
0
0
12,486
11,593
288
2,648
9,710
46,095
0
L
Da Ji
Jayski3rd
Da Ji
11,466
2,214
0
755
18,489
7,904
0
7,396
10,925
0
67,973
L
Bellona
Jefecito26
Bellona
9,083
2,422
0
2,842
16,718
16,480
0
8,887
6,542
0
42,635
L
5,419
1,251
0
500
13,326
3,100
0
8,922
4,404
29,414
0
L
Bacchus
SpookyLivvy
Bacchus
7,108
529
0
3,250
16,477
19,219
23
6,128
10,180
26,218
0
W
9,130
4,796
0
1,158
10,077
4,049
2,247
3,381
6,562
0
64,664
W
9,062
2,311
0
5,871
13,246
5,293
1,202
1,412
11,654
0
79,137
L
11,426
3,547
0
2,929
14,014
6,843
0
6,628
7,360
0
93,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
47,457
377
Minions Killed
487
0
Camps Cleared
0
1,566,605
Distance Traveled
1,618,359
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,605
683
133
8
0
269,133
0
W
Atlas
9,519
560
66
4
0
303,790
0
W
Jormungandr
8,092
476
79
5
0
349,138
0
L
Da Ji
8,646
509
102
6
0
320,047
1
L
Bellona
7,655
450
52
3
0
339,547
0
L
Nu Wa
6,159
362
35
2
0
267,258
0
L
Bacchus
8,351
491
19
1
0
331,405
8
W
Nut
8,931
525
101
6
0
312,185
0
W
Loki
9,310
548
108
6
0
384,113
0
L
Neith
8,097
476
169
10
0
308,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role