Player Matchup

Achilles
Achilles
 
Achilles
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Nazmont99
Awilix
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,607 Elo+
Solo
Freya
Freya
peyotemistico99
Freya
Level 127
God Stats
66W - 87L
1,298 SR
Queue Stats
552W - 547L
1,450 Elo+
Solo
Zeus
Zeus
uvv1996
Zeus
Level 125
God Stats
64W - 41L
1,764 SR
Queue Stats
292W - 275L
1,507 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,513 Elo+

VS

Team Averages
Level 78
1,690 SR
1,516 Elo+
Nu Wa
Nu Wa
Nayath
Nu Wa
Level 28
God Stats
2W - 1L
1,746 SR
Queue Stats
37W - 34L
1,563 Elo+
Party 2
Cupid
Cupid
OakHeart134
Cupid
Level 135
God Stats
12W - 2L
1,869 SR
Queue Stats
113W - 110L
1,562 Elo+
Party 2
Ravana
Ravana
imablyat
Ravana
Level 65
God Stats
9W - 2L
1,668 SR
Queue Stats
182W - 173L
1,446 Elo+
Solo
Bellona
Bellona
peacekill3r
Bellona
Level 88
God Stats
11W - 7L
1,800 SR
Queue Stats
395W - 393L
1,508 Elo+
Party 1
Ymir
Ymir
temp-740041
Ymir
Level 74
God Stats
6W - 9L
1,369 SR
Queue Stats
183W - 171L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 1
5,624
469
3,870
12,152
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
 
Chang'e
10
1 / 4 / 0
5,497
458
5,487
9,273
4,096
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Nazmont99
Awilix
12
2 / 2 / 3
6,359
530
6,056
10,275
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
5,592
466
2,262
6,550
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
uvv1996
Zeus
11
2 / 4 / 2
6,735
561
4,468
6,388
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nayath
Nu Wa
11
5 / 3 / 3
7,151
596
5,506
7,087
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 1
6,793
566
3,918
4,937
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
imablyat
Ravana
12
5 / 2 / 4
6,965
580
6,999
7,259
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bellona
peacekill3r
Bellona
12
2 / 1 / 4
7,011
584
6,231
9,465
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 8
6,464
539
6,469
7,654
6,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Nu Wa
Nayath
Nu Wa
5
3
3
2.17
L
Awilix
Nazmont99
Awilix
2
2
3
1.75
W
2
0
1
2.5
W
Ravana
imablyat
Ravana
5
2
4
3.5
W
Bellona
peacekill3r
Bellona
2
1
4
4
L
0
3
0
0
W
0
0
8
4
L
Zeus
uvv1996
Zeus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
29,123
44,638
Taken
36,402
22,464
Mitigated
21,496
9,353
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,870
281
154
4,107
12,152
9,875
0
2,209
9,660
0
23,843
L
Chang'e
 
Chang'e
5,487
289
516
2,146
9,273
4,096
0
2,095
6,407
34,955
975
W
Nu Wa
Nayath
Nu Wa
5,506
1,032
0
770
7,087
1,973
0
3,437
3,650
33,163
843
L
Awilix
Nazmont99
Awilix
6,056
1,401
0
500
10,275
4,439
0
1,708
8,304
0
45,959
W
3,918
2,083
132
3,840
4,937
1,725
972
1,279
3,408
0
57,078
W
Ravana
imablyat
Ravana
6,999
2,008
0
1,162
7,259
3,257
0
1,878
5,371
0
45,904
W
Bellona
peacekill3r
Bellona
6,231
1,675
0
2,938
9,465
8,400
0
3,682
5,783
0
43,701
L
2,262
719
0
1,207
6,550
2,285
0
1,808
4,622
32,243
1,472
W
6,469
2,036
0
2,276
7,654
6,141
0
1,196
6,298
24,357
0
L
Zeus
uvv1996
Zeus
4,468
247
0
723
6,388
1,769
0
3,135
2,941
45,620
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
34,384
314
Minions Killed
344
0
Camps Cleared
0
1,133,918
Distance Traveled
1,168,206
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,624
469
28
2
0
209,650
1
L
Chang'e
5,497
458
43
4
0
219,581
0
W
Nu Wa
7,151
596
65
5
0
212,884
0
L
Awilix
6,359
530
84
7
0
275,734
0
W
Cupid
6,793
566
98
8
0
219,562
2
W
Ravana
6,965
580
67
6
0
266,780
0
W
Bellona
7,011
584
77
6
0
236,077
0
L
Freya
5,592
466
78
7
0
226,718
1
W
Ymir
6,464
539
37
3
0
232,903
2
L
Zeus
6,735
561
81
7
0
202,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role