Player Matchup

Surtr
Surtr
Camuloss
Surtr
Level 46
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GoodRittens
Thanatos
Level 93
God Stats
7W - 5L
1,450 SR
Queue Stats
166W - 154L
1,517 Elo+
Party 2
Hachiman
Hachiman
GotDamJoe
Hachiman
Level 64
God Stats
46W - 41L
1,531 SR
Queue Stats
109W - 80L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 105
God Stats
82W - 72L
1,573 SR
Queue Stats
128W - 124L
1,517 Elo+
Party 2
Persephone
Persephone
dragowyatt
Persephone
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 160L
1,376 Elo+
Solo
Team Averages
Level 74
1,531 SR
1,484 Elo+

VS

Team Averages
Level 109
1,521 SR
1,467 Elo+
King Arthur
King Arthur
BonoTheBear
King Arthur
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 328L
1,439 Elo+
Solo
Hun Batz
Hun Batz
CLON5555
Hun Batz
Level 129
God Stats
19W - 7L
1,372 SR
Queue Stats
76W - 60L
1,513 Elo+
Solo
Sylvanus
Sylvanus
M3RC85
Sylvanus
Level 106
God Stats
33W - 22L
1,622 SR
Queue Stats
46W - 38L
1,470 Elo+
Party 1
Tiamat
Tiamat
Preownedmilk
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Real Adamantium
Danzaburou
Level 115
God Stats
3W - 1L
1,609 SR
Queue Stats
62W - 75L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Camuloss
Surtr
9
0 / 4 / 1
5,334
445
6,697
10,882
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GoodRittens
Thanatos
13
7 / 3 / 0
7,034
586
7,153
14,093
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
GotDamJoe
Hachiman
11
1 / 1 / 3
5,620
468
7,012
5,995
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
1 / 3 / 2
5,491
458
5,604
10,847
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
dragowyatt
Persephone
10
0 / 3 / 2
6,347
529
3,652
5,307
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonoTheBear
King Arthur
12
4 / 2 / 1
7,520
627
7,455
12,524
10,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
CLON5555
Hun Batz
12
2 / 1 / 3
6,785
565
3,453
7,495
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
M3RC85
Sylvanus
11
2 / 2 / 3
6,109
509
3,498
10,831
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
3 / 2 / 0
6,492
541
4,992
6,810
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Real Adamantium
Danzaburou
12
3 / 2 / 1
7,005
584
6,242
8,964
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
14
14
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BonoTheBear
King Arthur
4
2
1
2.25
W
Hun Batz
CLON5555
Hun Batz
2
1
3
3.5
L
Surtr
Camuloss
Surtr
0
4
1
0.13
L
Thanatos
GoodRittens
Thanatos
7
3
0
2.33
L
Hachiman
GotDamJoe
Hachiman
1
1
3
2.5
W
Sylvanus
M3RC85
Sylvanus
2
2
3
1.75
W
Tiamat
3
2
0
1.5
W
Danzaburou
Real Adamantium
Danzaburou
3
2
1
1.75
L
Cthulhu
1
3
2
0.67
L
Persephone
dragowyatt
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
25,640
47,124
Taken
46,624
25,811
Mitigated
28,958
18,730
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BonoTheBear
King Arthur
7,455
1,063
0
1,250
12,524
10,789
0
250
11,567
484
48,024
W
Hun Batz
CLON5555
Hun Batz
3,453
1,384
0
620
7,495
3,177
0
179
7,316
0
55,093
L
Surtr
Camuloss
Surtr
6,697
2,657
0
2,800
10,882
6,583
0
81
10,801
401
32,416
L
Thanatos
GoodRittens
Thanatos
7,153
1,581
0
9,692
14,093
6,603
0
1,250
12,843
0
50,558
L
Hachiman
GotDamJoe
Hachiman
7,012
3,510
0
2,801
5,995
2,070
0
1,057
4,938
0
45,990
W
Sylvanus
M3RC85
Sylvanus
3,498
1,432
2,272
4,540
10,831
7,721
318
2,466
8,011
21,103
8,600
W
Tiamat
4,992
203
0
1,959
6,810
3,519
0
3,511
3,299
34,173
1,049
W
Danzaburou
Real Adamantium
Danzaburou
6,242
3,162
0
1,981
8,964
3,752
600
2,414
6,232
0
45,702
L
Cthulhu
5,604
189
415
1,961
10,847
8,512
0
1,599
9,248
29,710
1,177
L
Persephone
dragowyatt
Persephone
3,652
107
0
1,061
5,307
2,043
0
4,193
1,095
37,866
1,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
33,911
311
Minions Killed
364
0
Camps Cleared
0
1,145,078
Distance Traveled
1,127,790
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,520
627
79
7
0
200,980
0
W
Hun Batz
6,785
565
98
8
0
277,772
0
L
Surtr
5,334
445
45
4
0
228,885
2
L
Thanatos
7,034
586
78
7
0
271,818
0
L
Hachiman
5,620
468
78
7
0
211,754
0
W
Sylvanus
6,109
509
53
4
0
194,261
1
W
Tiamat
6,492
541
63
5
0
243,002
2
W
Danzaburou
7,005
584
71
6
0
211,775
2
L
Cthulhu
5,491
458
47
4
0
225,129
0
L
Persephone
6,347
529
63
5
0
207,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role