Player Matchup

Ganesha
Ganesha
Lemunnn
Ganesha
Level 114
God Stats
1W - 2L
1,524 SR
Queue Stats
78W - 71L
1,491 Elo+
Party 1
Arachne
Arachne
McSwimm
Arachne
Level 116
God Stats
4W - 6L
1,540 SR
Queue Stats
103W - 92L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Wetnoodle5567
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
cave grunk
Izanami
Level 27
God Stats
6W - 3L
1,622 SR
Queue Stats
22W - 26L
1,512 Elo+
Party 1
Pele
Pele
huttslayer
Pele
Level 145
God Stats
0W - 2L
1,552 SR
Queue Stats
81W - 77L
1,515 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,504 Elo+

VS

Team Averages
Level 120
1,463 SR
1,480 Elo+
Horus
Horus
Danof313
Horus
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 291L
1,529 Elo+
Solo
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 159
God Stats
153W - 99L
1,531 SR
Queue Stats
470W - 413L
1,463 Elo+
Solo
Cupid
Cupid
Rhialto
Cupid
Level 152
God Stats
18W - 16L
1,545 SR
Queue Stats
162W - 170L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Verdnirc
Kukulkan
Level 92
God Stats
16W - 14L
1,409 SR
Queue Stats
68W - 61L
1,466 Elo+
Party 2
Loki
Loki
WhiteWolf7423
Loki
Level 50
God Stats
1W - 1L
1,328 SR
Queue Stats
82W - 70L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lemunnn
Ganesha
12
0 / 3 / 4
7,925
440
5,858
15,990
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
McSwimm
Arachne
14
3 / 1 / 1
8,094
450
3,910
15,458
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
0 / 8 / 0
6,487
360
3,100
18,677
6,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
cave grunk
Izanami
13
0 / 5 / 2
7,645
425
5,932
12,958
5,084
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 1
9,301
517
8,041
15,189
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Danof313
Horus
20
6 / 0 / 2
12,817
712
13,886
11,151
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 6
9,932
552
8,339
16,402
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Rhialto
Cupid
16
6 / 1 / 4
10,647
592
15,944
12,045
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Verdnirc
Kukulkan
19
2 / 1 / 3
11,107
617
9,479
7,155
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 2
9,113
506
6,836
15,201
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
20
20
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
Danof313
Horus
6
0
2
7
W
3
1
6
6
L
Ganesha
Lemunnn
Ganesha
0
3
4
0.67
L
Arachne
McSwimm
Arachne
3
1
1
3.5
W
Cupid
Rhialto
Cupid
6
1
4
8
W
Kukulkan
Verdnirc
Kukulkan
2
1
3
3.5
L
Cthulhu
0
8
0
0
W
3
2
2
2
L
Izanami
cave grunk
Izanami
0
5
2
0.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
54,484
78,272
Taken
61,954
39,062
Mitigated
38,803
17,529
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Danof313
Horus
13,886
7,285
40
2,233
11,151
6,771
4,753
3,007
8,144
0
116,688
W
8,339
2,389
0
2,090
16,402
17,924
140
1,990
14,412
31,282
1,404
L
Ganesha
Lemunnn
Ganesha
5,858
608
0
4,445
15,990
13,621
28
3,997
11,993
23,701
0
L
Arachne
McSwimm
Arachne
3,910
2,191
0
4,581
15,458
7,084
0
2,683
12,775
0
53,846
W
Cupid
Rhialto
Cupid
15,944
9,191
1,094
5,385
12,045
5,002
1,272
1,849
10,196
0
87,710
W
Kukulkan
Verdnirc
Kukulkan
9,479
1,043
0
455
7,155
3,331
0
936
6,219
106,698
1,016
L
Cthulhu
3,100
677
0
1,133
18,677
6,468
0
0
18,677
26,612
632
W
6,836
2,224
0
7,892
15,201
5,775
0
2,307
12,894
0
76,647
L
Izanami
cave grunk
Izanami
5,932
3,923
0
3,203
12,958
5,084
395
4,238
8,720
0
59,738
L
8,041
2,260
0
4,167
15,189
6,805
0
6,618
8,571
217
83,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
53,616
402
Minions Killed
647
0
Camps Cleared
0
1,733,181
Distance Traveled
1,720,990
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,817
712
189
11
0
307,626
1
W
Ymir
9,932
552
29
2
0
333,182
10
L
Ganesha
7,925
440
3
0
0
340,866
2
L
Arachne
8,094
450
73
4
0
447,859
0
W
Cupid
10,647
592
130
7
0
340,813
2
W
Kukulkan
11,107
617
188
10
0
358,887
0
L
Cthulhu
6,487
360
48
3
0
260,638
0
W
Loki
9,113
506
111
6
0
380,482
2
L
Izanami
7,645
425
120
7
0
312,782
0
L
Pele
9,301
517
158
9
0
371,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role