Player Matchup

Arachne
Arachne
CatmomQT
Arachne
Level 102
God Stats
4W - 5L
1,337 SR
Queue Stats
58W - 67L
1,402 Elo+
Solo
Medusa
Medusa
I VLADDY l
Medusa
Level 155
God Stats
28W - 19L
1,431 SR
Queue Stats
151W - 156L
1,396 Elo+
Solo
Scylla
Scylla
LifeAsKirb
Scylla
Level 126
God Stats
3W - 3L
1,552 SR
Queue Stats
214W - 213L
1,519 Elo+
Party 2
Anubis
Anubis
heishimmy
Anubis
Level 47
God Stats
16W - 11L
1,467 SR
Queue Stats
97W - 100L
1,462 Elo+
Party 2
Atlas
Atlas
zaizik66
Atlas
Level 86
God Stats
2W - 4L
1,113 SR
Queue Stats
9W - 12L
1,456 Elo+
Solo
Team Averages
Level 103
1,380 SR
1,447 Elo+

VS

Team Averages
Level 87
1,525 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DIRTYHOBO420
Horus
Level 123
God Stats
7W - 0L
1,457 SR
Queue Stats
116W - 104L
1,464 Elo+
Solo
Ne Zha
Ne Zha
Juuiceboxer
Ne Zha
Level 74
God Stats
3W - 0L
1,537 SR
Queue Stats
130W - 107L
1,515 Elo+
Party 1
Raijin
Raijin
ObiBone
Raijin
Level 42
God Stats
9W - 12L
1,358 SR
Queue Stats
152W - 121L
1,526 Elo+
Party 1
King Arthur
King Arthur
snechtnf
King Arthur
Level 108
God Stats
7W - 2L
1,772 SR
Queue Stats
229W - 203L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CatmomQT
Arachne
10
0 / 1 / 1
5,036
420
2,317
9,017
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
I VLADDY l
Medusa
11
3 / 1 / 0
6,369
531
5,567
6,988
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
LifeAsKirb
Scylla
3
0 / 1 / 0
4,003
334
152
1,307
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
heishimmy
Anubis
4
1 / 2 / 0
4,467
372
804
2,444
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
zaizik66
Atlas
6
0 / 1 / 2
4,500
375
1,602
7,585
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 0
6,554
546
7,427
8,598
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 2
5,559
463
2,824
9,270
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
12
0 / 0 / 0
6,618
552
689
9,441
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
ObiBone
Raijin
12
1 / 1 / 0
7,427
619
5,799
2,602
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
snechtnf
King Arthur
13
2 / 1 / 0
7,907
659
1,791
6,753
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
L
Arachne
CatmomQT
Arachne
0
1
1
0.5
W
0
1
2
1
L
Medusa
I VLADDY l
Medusa
3
1
0
3
W
Ne Zha
0
0
0
0
L
Scylla
LifeAsKirb
Scylla
0
1
0
0
W
Raijin
ObiBone
Raijin
1
1
0
1
L
Anubis
heishimmy
Anubis
1
2
0
0.5
W
King Arthur
snechtnf
King Arthur
2
1
0
2
L
Atlas
zaizik66
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,442
Damage
18,530
27,341
Taken
36,664
11,241
Mitigated
19,448
4,607
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,427
3,293
0
4,911
8,598
2,731
1,645
441
8,018
56,479
780
L
Arachne
CatmomQT
Arachne
2,317
1,775
0
1,087
9,017
3,558
0
5,084
3,693
0
24,118
W
2,824
1,352
767
3,002
9,270
7,798
26
578
8,585
0
18,038
L
Medusa
I VLADDY l
Medusa
5,567
2,643
0
1,203
6,988
2,236
0
2,684
3,897
0
44,947
W
Ne Zha
689
0
0
2,680
9,441
4,153
131
265
9,100
0
65,894
L
Scylla
LifeAsKirb
Scylla
152
0
0
500
1,307
292
0
519
662
5,564
0
W
Raijin
ObiBone
Raijin
5,799
398
0
385
2,602
990
2,572
109
2,454
54,849
814
L
Anubis
heishimmy
Anubis
804
105
0
821
2,444
931
0
0
2,444
9,377
201
W
King Arthur
snechtnf
King Arthur
1,791
627
0
1,086
6,753
3,776
1,140
777
5,976
0
49,815
L
Atlas
zaizik66
Atlas
1,602
485
0
996
7,585
4,224
0
4,293
3,050
9,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
34,065
150
Minions Killed
406
0
Camps Cleared
0
777,195
Distance Traveled
1,128,139
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,554
546
77
6
0
213,608
0
L
Arachne
5,036
420
45
4
0
265,269
0
W
Horus
5,559
463
21
2
0
228,597
2
L
Medusa
6,369
531
65
5
0
213,435
2
W
Ne Zha
6,618
552
105
9
0
284,913
0
L
Scylla
4,003
334
10
1
0
42,665
0
W
Raijin
7,427
619
120
10
0
185,336
0
L
Anubis
4,467
372
20
2
0
60,342
0
W
King Arthur
7,907
659
83
7
0
215,685
0
L
Atlas
4,500
375
10
1
0
195,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role