Player Matchup

Chaac
Chaac
Jeff Sokol
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,294 Elo+
Party 1
Awilix
Awilix
chaddydaddy13
Awilix
Level 26
God Stats
25W - 17L
1,591 SR
Queue Stats
95W - 107L
1,393 Elo+
Party 1
Ra
Ra
dusachtach fear
Ra
Level 42
God Stats
9W - 6L
1,530 SR
Queue Stats
122W - 139L
1,394 Elo+
Party 1
Team Averages
Level 32
1,540 SR
1,360 Elo+

VS

Team Averages
Level 74
1,522 SR
1,462 Elo+
Ra
Ra
MrSmok412
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,487 Elo+
Party 2
Anhur
Anhur
hihobyeho
Anhur
Level 92
God Stats
1W - 1L
1,750 SR
Queue Stats
40W - 45L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ll 412SHiFtY ll
Cthulhu
Level 88
God Stats
1W - 2L
1,314 SR
Queue Stats
37W - 44L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 0 / 5
6,842
684
4,954
5,733
5,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 1 / 1
8,360
836
12,065
7,196
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 5
7,222
722
4,299
6,225
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,489
649
3,753
7,204
2,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
hihobyeho
Anhur
12
2 / 2 / 1
6,958
696
6,204
7,313
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 3
6,552
655
5,047
11,854
11,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
5
2.5
L
1
3
0
0.33
W
6
1
1
6.5
W
1
2
5
1.75
L
Anhur
hihobyeho
Anhur
2
2
1
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
15,004
19,154
Taken
26,371
10,609
Mitigated
17,000
3,412
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,954
649
0
895
5,733
5,425
66
1,944
3,789
0
13,853
L
3,753
380
384
1,369
7,204
2,489
0
844
6,256
17,487
0
W
12,065
5,167
0
1,305
7,196
2,783
562
3,313
3,815
0
34,459
W
4,299
690
502
710
6,225
2,401
164
2,944
3,219
26,090
0
L
Anhur
hihobyeho
Anhur
6,204
2,955
0
250
7,313
2,747
0
444
6,739
0
19,000
L
5,047
732
337
425
11,854
11,764
0
2,940
8,723
19,948
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
19,999
125
Minions Killed
87
0
Camps Cleared
0
648,683
Distance Traveled
507,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,842
684
14
1
0
217,085
0
L
Ra
6,489
649
23
2
0
165,304
0
W
Awilix
8,360
836
57
6
0
225,903
0
W
Ra
7,222
722
54
5
0
205,695
0
L
Anhur
6,958
696
35
4
0
150,070
0
L
Cthulhu
6,552
655
29
3
0
192,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role