Player Matchup

Medusa
Medusa
Gold IV
ClydeCaveMan
Medusa
Gold IV
Level 132
God Stats
25W - 17L
1,652 SR
Queue Stats
373W - 392L
1,388 MMR
Party 2
Ymir
Ymir
Gold IV
Hlance425
Ymir
Gold IV
Level 148
God Stats
5W - 8L
1,488 SR
Queue Stats
307W - 323L
1,352 MMR
Party 2
Thoth
Thoth
Bronze IV
KDYER124
Thoth
Bronze IV
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,458 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,547 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,710 SR
1,568 MMR
Ratatoskr
Ratatoskr
Silver I
D10F24
Ratatoskr
Silver I
Level 143
God Stats
4W - 2L
1,801 SR
Queue Stats
7W - 6L
1,610 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Fates1Prodigy1
Sun Wukong
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 193L
1,484 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
M10F24
Zhong Kui
Silver I
Level 144
God Stats
1W - 0L
1,830 SR
Queue Stats
7W - 6L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 4 / 2
12,350
823
8,935
18,498
8,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 7 / 4
10,268
685
12,023
19,924
20,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
KDYER124
Thoth
16
2 / 7 / 3
11,228
749
10,067
15,297
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaBacchusChaacHelGeb

VS

Bans
AphroditeKuzenboXing TianMulanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
D10F24
Ratatoskr
18
12 / 3 / 3
13,542
903
19,765
15,268
7,012
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sun Wukong
Fates1Prodigy1
Sun Wukong
17
4 / 2 / 10
12,327
822
14,111
17,291
22,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
M10F24
Zhong Kui
17
2 / 3 / 11
11,741
783
13,634
16,564
13,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
18
18
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
2
1.25
W
Ratatoskr
D10F24
Ratatoskr
12
3
3
4.5
W
Sun Wukong
Fates1Prodigy1
Sun Wukong
4
2
10
4.5
L
Ymir
2
7
4
0.57
L
Thoth
KDYER124
Thoth
2
7
3
0.5
W
Zhong Kui
M10F24
Zhong Kui
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,025
Damage
47,510
53,719
Taken
49,123
35,663
Mitigated
43,033
3,613
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,935
4,112
0
2,363
18,498
8,851
0
3,689
14,226
0
46,771
W
Ratatoskr
D10F24
Ratatoskr
19,765
6,734
0
2,099
15,268
7,012
934
6,210
9,058
0
64,700
W
Sun Wukong
Fates1Prodigy1
Sun Wukong
14,111
1,956
0
4,054
17,291
22,570
45
6,155
11,136
2,346
43,414
L
Ymir
12,023
3,764
0
750
19,924
20,667
0
8,130
11,284
26,334
0
L
Thoth
KDYER124
Thoth
10,067
239
0
500
15,297
6,145
0
2,141
12,559
51,408
0
W
Zhong Kui
M10F24
Zhong Kui
13,634
2,057
0
9,756
16,564
13,451
2,071
9,811
6,753
54,095
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
37,610
172
Minions Killed
216
0
Camps Cleared
0
772,070
Distance Traveled
892,738
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,350
823
61
4
0
273,244
2
W
Ratatoskr
13,542
903
65
4
0
323,737
0
W
Sun Wukong
12,327
822
65
4
0
302,924
0
L
Ymir
10,268
685
19
1
0
232,384
2
L
Thoth
11,228
749
92
6
0
266,442
0
W
Zhong Kui
11,741
783
86
6
0
266,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role