Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LobotomyAdvocate
Cliodhna
Level 149
God Stats
13W - 15L
1,373 SR
Queue Stats
705W - 679L
1,517 Elo+
Party 1
Nox
Nox
MannyPakquiao
Nox
Level 61
God Stats
0W - 3L
1,155 SR
Queue Stats
168W - 158L
1,514 Elo+
Solo
Guan Yu
Guan Yu
XkittenpunterX
Guan Yu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 65L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
spurgeon127
Gilgamesh
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
750W - 739L
1,470 Elo+
Party 1
Team Averages
Level 119
1,406 SR
1,489 Elo+

VS

Team Averages
Level 132
1,453 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Clpz9
Terra
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 105L
1,486 Elo+
Solo
Charon
Charon
Lon5da1e
Charon
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 142L
1,618 Elo+
Party 2
Odin
Odin
Sti4endo
Odin
Level 107
God Stats
2W - 1L
1,264 SR
Queue Stats
88W - 83L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
sadbihour
Heimdallr
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
289W - 305L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 1 / 0
4,899
980
2,170
3,713
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 2
5,234
1,047
4,788
5,695
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
4,829
966
1,817
5,040
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 1
4,955
991
1,728
6,498
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
spurgeon127
Gilgamesh
1
0 / 0 / 0
1,216
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 0 / 7
6,126
1,225
5,136
3,452
1,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Clpz9
Terra
11
3 / 0 / 6
6,484
1,297
2,839
3,113
3,202
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon
Lon5da1e
Charon
9
1 / 2 / 6
5,502
1,100
4,483
3,818
1,667
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
10
4 / 1 / 4
5,871
1,174
1,999
4,541
3,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
sadbihour
Heimdallr
10
0 / 1 / 7
5,371
1,074
4,150
4,105
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
10
10
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Raijin
 
Raijin
2
0
7
5.5
W
Terra
Clpz9
Terra
3
0
6
6
L
2
3
2
1
W
Charon
Lon5da1e
Charon
1
2
6
2
L
1
3
0
0.33
W
Odin
4
1
4
6
L
0
3
1
0.17
W
Heimdallr
sadbihour
Heimdallr
0
1
7
3.5
L
Gilgamesh
spurgeon127
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
18,607
20,946
Taken
19,029
9,179
Mitigated
10,762
6,066
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,170
229
16
1,266
3,713
1,456
0
2,625
1,088
9,661
0
W
Raijin
 
Raijin
5,136
936
366
328
3,452
1,111
932
285
3,167
12,550
0
W
Terra
Clpz9
Terra
2,839
246
2,305
1,655
3,113
3,202
0
733
2,380
5,955
194
L
4,788
320
50
521
5,695
2,124
0
3,162
2,533
0
7,728
W
Charon
Lon5da1e
Charon
4,483
153
824
508
3,818
1,667
177
1,562
2,256
9,661
0
L
1,817
254
131
1,021
5,040
2,593
0
3,372
1,668
4,380
0
W
Odin
1,999
272
664
479
4,541
3,022
106
344
4,197
0
2,704
L
1,728
0
1,826
1,235
6,498
3,006
0
3,299
3,199
0
2,980
W
Heimdallr
sadbihour
Heimdallr
4,150
695
282
450
4,105
1,760
350
1,063
3,042
0
9,123
L
Gilgamesh
spurgeon127
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,133
Gold Earned
29,354
25
Minions Killed
49
0
Camps Cleared
0
398,390
Distance Traveled
526,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,899
980
17
3
0
97,435
0
W
Raijin
6,126
1,225
14
3
0
101,142
0
W
Terra
6,484
1,297
4
1
0
97,101
0
L
Cliodhna
5,234
1,047
1
0
0
94,193
0
W
Charon
5,502
1,100
18
4
0
118,851
0
L
Nox
4,829
966
4
1
0
95,760
0
W
Odin
5,871
1,174
3
1
0
112,077
0
L
Guan Yu
4,955
991
3
1
0
111,002
0
W
Heimdallr
5,371
1,074
10
2
0
97,761
0
L
Gilgamesh
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role