Player Matchup

Bacchus
Bacchus
MakeHerGush-
Bacchus
Level 56
God Stats
1W - 2L
1,315 SR
Queue Stats
20W - 22L
1,448 Elo+
Party 1
Anhur
Anhur
Noeesau
Anhur
Level 162
God Stats
1W - 1L
1,922 SR
Queue Stats
29W - 26L
1,451 Elo+
Party 2
Thanatos
Thanatos
Z1L4BA
Thanatos
Level 148
God Stats
2W - 5L
1,408 SR
Queue Stats
37W - 41L
1,359 Elo+
Party 2
Raijin
Raijin
corfmanpride
Raijin
Level 143
God Stats
10W - 3L
1,670 SR
Queue Stats
128W - 135L
1,548 Elo+
Party 1
Thor
Thor
llIlIIlIlIll
Thor
Level 145
God Stats
5W - 4L
1,584 SR
Queue Stats
108W - 108L
1,536 Elo+
Party 1
Team Averages
Level 131
1,580 SR
1,468 Elo+

VS

Team Averages
Level 143
1,486 SR
1,528 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Manolodiaz1
Ymir
Level 189
God Stats
28W - 41L
1,512 SR
Queue Stats
369W - 369L
1,532 Elo+
Solo
Sobek
Sobek
Reapercrox
Sobek
Level 157
God Stats
1W - 4L
1,343 SR
Queue Stats
373W - 395L
1,546 Elo+
Solo
Aphrodite
Aphrodite
SigmaMuffin
Aphrodite
Level 114
God Stats
402W - 390L
1,540 SR
Queue Stats
402W - 391L
1,536 Elo+
Solo
Chiron
Chiron
upam
Chiron
Level 126
God Stats
188W - 209L
1,535 SR
Queue Stats
336W - 345L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MakeHerGush-
Bacchus
11
0 / 0 / 7
6,857
1,371
3,995
3,925
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Noeesau
Anhur
11
1 / 0 / 4
6,446
1,289
5,047
4,312
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Z1L4BA
Thanatos
11
3 / 2 / 5
7,020
1,404
5,796
4,847
2,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
0 / 2 / 7
6,145
1,229
6,515
4,376
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 3
6,956
1,391
4,424
4,896
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

371

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 1
7,296
1,459
5,190
6,723
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 5
6,451
1,290
4,327
10,782
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
11
1 / 1 / 4
6,457
1,291
6,343
8,300
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SigmaMuffin
Aphrodite
11
0 / 1 / 4
6,542
1,308
3,010
2,961
1,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
upam
Chiron
10
0 / 0 / 0
5,273
1,055
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
8
Kills
5
5
Deaths
8
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
1
2.25
W
Bacchus
MakeHerGush-
Bacchus
0
0
7
3.5
L
0
4
5
0.63
W
Anhur
Noeesau
Anhur
1
0
4
3
L
Sobek
1
1
4
3
L
Aphrodite
SigmaMuffin
Aphrodite
0
1
4
2
W
Thanatos
Z1L4BA
Thanatos
3
2
5
2.75
W
Raijin
0
2
7
1.75
W
4
1
3
5.5
L
Chiron
upam
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
18,870
22,356
Taken
28,766
11,953
Mitigated
19,893
4,640
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,190
180
0
162
6,723
3,518
0
2,080
4,481
0
20,655
W
Bacchus
MakeHerGush-
Bacchus
3,995
458
0
1,150
3,925
4,309
0
2,694
989
6,318
0
L
4,327
265
0
263
10,782
8,334
0
3,948
6,566
9,317
0
W
Anhur
Noeesau
Anhur
5,047
3,649
0
1,508
4,312
1,746
0
2,303
1,749
0
28,621
L
Sobek
6,343
226
0
1,294
8,300
6,274
0
2,106
6,009
14,430
0
L
Aphrodite
SigmaMuffin
Aphrodite
3,010
39
1,648
1,225
2,961
1,767
0
1,450
1,411
12,691
0
W
Thanatos
Z1L4BA
Thanatos
5,796
2,428
0
1,982
4,847
2,104
0
2,477
2,168
0
14,411
W
Raijin
6,515
1,322
0
0
4,376
1,720
0
2,400
1,808
9,977
339
W
4,424
393
0
0
4,896
2,074
0
2,800
1,962
0
10,470
L
Chiron
upam
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
32,019
117
Minions Killed
99
7
Camps Cleared
5
539,118
Distance Traveled
379,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,296
1,459
31
6
2
101,876
0
W
Bacchus
6,857
1,371
1
0
0
113,056
0
L
Ymir
6,451
1,290
17
3
0
73,127
0
W
Anhur
6,446
1,289
79
16
1
99,830
0
L
Sobek
6,457
1,291
26
5
0
103,455
0
L
Aphrodite
6,542
1,308
25
5
3
100,774
0
W
Thanatos
7,020
1,404
15
3
1
118,156
0
W
Raijin
6,145
1,229
14
3
2
100,147
0
W
Thor
6,956
1,391
8
2
3
107,929
0
L
Chiron
5,273
1,055
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role