Player Matchup

Xing Tian
Xing Tian
Inhabit-
Xing Tian
Level 82
God Stats
10W - 6L
1,716 SR
Queue Stats
297W - 296L
1,473 Elo+
Party 2
Bastet
Bastet
SpazzoutDGod
Bastet
Level 102
God Stats
32W - 16L
1,578 SR
Queue Stats
115W - 108L
1,508 Elo+
Party 2
Hades
Hades
Swoan
Hades
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 56L
1,541 Elo+
Solo
Team Averages
Level 77
1,598 SR
1,507 Elo+

VS

Team Averages
Level 83
1,589 SR
1,541 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Papadannn
Baron Samedi
Level 69
God Stats
67W - 36L
1,691 SR
Queue Stats
429W - 434L
1,591 Elo+
Solo
Ravana
Ravana
lilgamemaker
Ravana
Level 52
God Stats
25W - 27L
1,577 SR
Queue Stats
331W - 326L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Inhabit-
Xing Tian
12
2 / 1 / 1
7,135
714
1,963
7,251
4,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
1 / 0 / 5
7,203
720
7,700
6,305
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
Swoan
Hades
14
3 / 0 / 3
7,815
782
4,229
5,382
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 1 / 1
6,257
626
4,548
3,838
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Papadannn
Baron Samedi
10
1 / 4 / 0
6,385
639
3,405
6,405
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
11
0 / 1 / 1
6,397
640
3,714
5,835
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
Xing Tian
Inhabit-
Xing Tian
2
1
1
2.5
L
Baron Samedi
Papadannn
Baron Samedi
1
4
0
0.25
W
Bastet
1
0
5
3.5
W
Hades
Swoan
Hades
3
0
3
4.5
L
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,892
Damage
11,667
18,938
Taken
16,078
9,476
Mitigated
8,293
8,477
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,548
1,334
0
539
3,838
1,377
0
1,680
2,158
0
17,796
W
Xing Tian
Inhabit-
Xing Tian
1,963
142
0
1,765
7,251
4,444
370
1,260
5,731
17,060
534
L
Baron Samedi
Papadannn
Baron Samedi
3,405
306
373
972
6,405
2,685
0
2,288
4,117
15,026
0
W
Bastet
7,700
1,561
0
1,561
6,305
2,306
250
1,456
4,595
0
21,214
W
Hades
Swoan
Hades
4,229
632
667
4,484
5,382
2,726
595
750
4,521
36,140
1,415
L
Ravana
3,714
657
0
2,407
5,835
4,231
0
2,220
3,599
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,153
Gold Earned
19,039
134
Minions Killed
103
0
Camps Cleared
0
608,451
Distance Traveled
516,937
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,257
626
41
4
0
166,935
0
W
Xing Tian
7,135
714
14
1
0
200,859
0
L
Baron Samedi
6,385
639
19
2
0
151,182
1
W
Bastet
7,203
720
28
3
0
213,776
3
W
Hades
7,815
782
92
9
0
193,816
0
L
Ravana
6,397
640
43
4
0
198,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role