Player Matchup

Fafnir
Fafnir
BlackKnight999
Fafnir
Level 146
God Stats
2W - 2L
1,461 SR
Queue Stats
52W - 55L
1,542 Elo+
Party 2
Janus
Janus
DeadKnight56
Janus
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 20L
1,618 Elo+
Party 2
King Arthur
King Arthur
Saaand
King Arthur
Level 150
God Stats
2W - 1L
1,177 SR
Queue Stats
61W - 66L
1,557 Elo+
Party 2
Team Averages
Level 135
1,379 SR
1,572 Elo+

VS

Team Averages
Level 87
1,500 SR
1,584 Elo+
Anubis
Anubis
BEELBO BAGGINS
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nut
Nut
OuiMessieurs
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,635 Elo+
Party 1
Geb
Geb
QcOdin
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 153L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 12
7,867
787
3,631
8,844
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 8
8,364
836
9,555
5,428
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Saaand
King Arthur
14
6 / 0 / 7
8,871
887
9,900
12,252
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,681
768
3,883
7,636
3,534
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 2
6,059
606
4,635
8,102
3,124
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
QcOdin
Geb
10
0 / 5 / 2
6,002
600
5,503
10,580
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
2
1
12
8
W
6
1
8
10
L
0
4
2
0.25
L
Geb
QcOdin
Geb
0
5
2
0.2
W
King Arthur
Saaand
King Arthur
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
14,021
26,524
Taken
26,318
21,099
Mitigated
14,540
6,264
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,883
0
14
1,509
7,636
3,534
0
3,745
3,257
32,344
135
W
3,631
585
0
2,548
8,844
8,860
24
1,606
7,121
7,755
1,062
W
9,555
535
0
424
5,428
1,939
572
2,912
2,437
36,292
0
L
4,635
3,068
0
789
8,102
3,124
0
3,093
4,208
0
15,484
L
Geb
QcOdin
Geb
5,503
522
0
887
10,580
7,882
0
4,660
4,889
13,226
0
W
King Arthur
Saaand
King Arthur
9,900
681
0
3,292
12,252
10,300
0
4,147
7,669
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
19,742
126
Minions Killed
110
0
Camps Cleared
0
662,104
Distance Traveled
472,900
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,681
768
72
7
0
156,804
5
W
Fafnir
7,867
787
11
1
0
206,342
0
W
Janus
8,364
836
72
7
0
238,870
0
L
Nut
6,059
606
27
3
0
153,335
0
L
Geb
6,002
600
11
1
0
162,761
0
W
King Arthur
8,871
887
43
4
0
216,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role