Player Matchup

Nut
Nut
Silver II
 
Nut
Silver II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Coach4kev2
Sobek
Gold IV
Level 89
God Stats
1W - 4L
1,418 SR
Queue Stats
75W - 78L
1,465 MMR
Solo
King Arthur
King Arthur
Silver II
DXrealZeni
King Arthur
Silver II
Level 116
God Stats
1W - 1L
1,541 SR
Queue Stats
15W - 13L
1,461 MMR
Solo
Chronos
Chronos
Bronze III
Earlobes
Chronos
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
j05h369
Ratatoskr
Bronze III
Level 123
God Stats
2W - 4L
1,611 SR
Queue Stats
18W - 25L
1,480 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,514 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,479 SR
1,465 MMR
Tsukuyomi
Tsukuyomi
Gold II
DCM BEAST
Tsukuyomi
Gold II
Level 156
God Stats
1W - 2L
1,313 SR
Queue Stats
126W - 123L
1,564 MMR
Party 1
Bellona
Bellona
Bronze III
GodlyOutput
Bellona
Bronze III
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 20L
1,454 MMR
Solo
Neith
Neith
Silver II
IMrPlayStationl
Neith
Silver II
Level 104
God Stats
1W - 1L
1,346 SR
Queue Stats
19W - 31L
1,351 MMR
Party 1
Charon
Charon
Gold IV
looser_boy
Charon
Gold IV
Level 111
God Stats
95W - 77L
1,629 SR
Queue Stats
258W - 258L
1,344 MMR
Party 3
Ix Chel
Ix Chel
Gold I
pegimusic
Ix Chel
Gold I
Level 113
God Stats
12W - 9L
1,606 SR
Queue Stats
188W - 185L
1,612 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 1
5,163
516
1,775
5,085
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
7
0 / 1 / 0
4,572
457
472
5,645
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
DXrealZeni
King Arthur
9
1 / 2 / 2
5,582
558
7,273
10,069
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Earlobes
Chronos
4
0 / 2 / 0
3,742
374
475
2,401
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
j05h369
Ratatoskr
10
2 / 0 / 0
5,315
532
2,646
7,747
3,022
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Bake KujiraCthulhuMaman Brigitte

VS

Bans
SurtrOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DCM BEAST
Tsukuyomi
10
1 / 0 / 2
5,279
528
4,739
6,023
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GodlyOutput
Bellona
8
0 / 2 / 1
4,840
484
3,177
10,288
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 1
6,356
636
2,744
2,434
1,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
looser_boy
Charon
8
1 / 1 / 3
5,529
553
4,416
6,445
4,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
pegimusic
Ix Chel
12
2 / 0 / 0
6,311
631
4,076
3,659
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
1
0.5
L
Sobek
0
1
0
0
W
Tsukuyomi
DCM BEAST
Tsukuyomi
1
0
2
2
L
King Arthur
DXrealZeni
King Arthur
1
2
2
1
L
Chronos
Earlobes
Chronos
0
2
0
0
W
Bellona
GodlyOutput
Bellona
0
2
1
0.25
W
2
0
1
2.5
L
Ratatoskr
j05h369
Ratatoskr
2
0
0
2
W
Charon
looser_boy
Charon
1
1
3
2.5
W
Ix Chel
pegimusic
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,641
Damage
19,152
30,947
Taken
28,849
17,761
Mitigated
19,046
8,869
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,775
1,029
0
1,897
5,085
1,631
0
3,206
1,631
0
37,070
L
Sobek
472
26
0
2,574
5,645
4,184
0
947
4,698
11,611
0
W
Tsukuyomi
DCM BEAST
Tsukuyomi
4,739
1,099
0
3,910
6,023
2,220
0
52
5,971
0
39,255
L
King Arthur
DXrealZeni
King Arthur
7,273
1,077
0
1,891
10,069
8,215
0
1,611
8,401
0
34,713
L
Chronos
Earlobes
Chronos
475
199
0
525
2,401
709
0
870
1,531
9,046
0
W
Bellona
GodlyOutput
Bellona
3,177
1,166
0
4,153
10,288
9,704
0
0
10,288
0
30,239
W
2,744
777
0
1,085
2,434
1,019
988
123
2,311
0
47,250
L
Ratatoskr
j05h369
Ratatoskr
2,646
385
0
1,982
7,747
3,022
0
1,333
6,332
0
36,675
W
Charon
looser_boy
Charon
4,416
967
0
2,058
6,445
4,808
0
772
5,673
20,768
0
W
Ix Chel
pegimusic
Ix Chel
4,076
602
431
2,153
3,659
1,295
0
0
3,659
44,348
3,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
28,315
216
Minions Killed
305
0
Camps Cleared
0
799,619
Distance Traveled
991,613
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,163
516
55
6
0
163,669
0
L
Sobek
4,572
457
24
2
0
125,229
0
W
Tsukuyomi
5,279
528
64
6
0
218,100
0
L
King Arthur
5,582
558
50
5
0
192,049
0
L
Chronos
3,742
374
16
2
0
74,217
0
W
Bellona
4,840
484
44
4
0
196,978
0
W
Neith
6,356
636
84
8
0
170,315
0
L
Ratatoskr
5,315
532
71
7
0
244,455
0
W
Charon
5,529
553
13
1
0
198,935
4
W
Ix Chel
6,311
631
100
10
0
207,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role