Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brute of War J1
Da Ji
Level 124
God Stats
8W - 9L
1,299 SR
Queue Stats
316W - 318L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
JaySwaminarayan
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 138L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
XjoegotsdoughyoX
Baba Yaga
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,504 Elo+
Party 1
Mulan
Mulan
xXsmooshXx
Mulan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,512 Elo+

VS

Team Averages
Level 175
1,332 SR
1,461 Elo+
Bellona
Bellona
IMPØSTØR
Bellona
Level 140
God Stats
0W - 4L
1,180 SR
Queue Stats
196W - 198L
1,556 Elo+
Solo
Cupid
Cupid
MickyeM
Cupid
Level 152
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 15L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
RAVMALAKHIM
Sun Wukong
Level 163
God Stats
2W - 4L
1,428 SR
Queue Stats
105W - 116L
1,454 Elo+
Solo
Maui
Maui
Ulises92
Maui
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Hercules
Hercules
xShadyHadesx
Hercules
Level 277
God Stats
1W - 7L
1,472 SR
Queue Stats
189W - 247L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 1 / 13
9,299
775
15,225
4,655
3,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 10
8,994
750
8,952
11,114
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
JaySwaminarayan
Baron Samedi
16
0 / 1 / 16
8,720
727
18,093
10,210
13,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
16
6 / 2 / 9
9,611
801
14,875
12,498
7,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
16
4 / 3 / 10
9,753
813
7,865
14,902
23,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IMPØSTØR
Bellona
16
3 / 3 / 2
8,255
688
9,858
15,109
17,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
MickyeM
Cupid
16
4 / 4 / 3
8,801
733
8,203
13,322
6,030
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RAVMALAKHIM
Sun Wukong
13
0 / 5 / 4
7,259
605
8,934
13,161
16,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
14
1 / 4 / 5
7,826
652
6,782
12,531
9,386
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
xShadyHadesx
Hercules
14
1 / 3 / 6
7,927
661
5,103
20,157
13,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
19
Kills
9
9
Deaths
19
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
13
9.5
W
6
2
10
5.5
L
Bellona
IMPØSTØR
Bellona
3
3
2
1.33
W
Baron Samedi
JaySwaminarayan
Baron Samedi
0
1
16
8
L
Cupid
MickyeM
Cupid
4
4
3
1.38
L
Sun Wukong
RAVMALAKHIM
Sun Wukong
0
5
4
0.4
L
Maui
1
4
5
0.88
W
Baba Yaga
6
2
9
5.25
L
Hercules
xShadyHadesx
Hercules
1
3
6
1.33
W
Mulan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,010
Damage
38,880
53,379
Taken
74,280
57,106
Mitigated
62,602
20,088
Healing
27,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,225
789
1,240
609
4,655
3,906
0
346
4,227
37,474
0
W
8,952
1,658
182
2,458
11,114
8,478
363
1,006
9,824
0
11,873
L
Bellona
IMPØSTØR
Bellona
9,858
1,370
1,243
2,926
15,109
17,398
0
8,222
6,887
0
18,685
W
Baron Samedi
JaySwaminarayan
Baron Samedi
18,093
1,611
5,938
4,627
10,210
13,774
530
1,171
8,574
26,683
2,600
L
Cupid
MickyeM
Cupid
8,203
4,957
4,586
4,613
13,322
6,030
0
10,481
2,841
0
25,254
L
Sun Wukong
RAVMALAKHIM
Sun Wukong
8,934
1,220
750
2,229
13,161
16,036
0
7,576
5,585
0
16,122
L
Maui
6,782
2,070
671
1,164
12,531
9,386
0
6,354
6,177
12,250
0
W
Baba Yaga
14,875
2,385
0
2,472
12,498
7,783
1,005
2,900
9,469
32,977
404
L
Hercules
xShadyHadesx
Hercules
5,103
438
779
8,382
20,157
13,752
0
13,544
6,613
0
8,793
W
Mulan
7,865
1,220
850
1,712
14,902
23,165
176
1,359
13,164
0
12,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
40,068
133
Minions Killed
104
0
Camps Cleared
0
1,110,598
Distance Traveled
1,019,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,299
775
50
4
0
228,928
0
W
Da Ji
8,994
750
13
1
0
216,527
0
L
Bellona
8,255
688
23
2
0
230,277
0
W
Baron Samedi
8,720
727
26
2
0
225,090
0
L
Cupid
8,801
733
51
4
0
177,260
0
L
Sun Wukong
7,259
605
12
1
0
185,843
0
L
Maui
7,826
652
14
1
0
206,136
0
W
Baba Yaga
9,611
801
36
3
0
221,306
0
L
Hercules
7,927
661
4
0
0
220,236
0
W
Mulan
9,753
813
8
1
0
218,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role